★ Version 1.4 is out now!
┣ New Character: Camellya
┣ Character Tier List | All Active Banners
┗ Events: Somnium Labyrinth, When the Night Knocks
☆ 2nd Half Banners: Yinlin, Xiangli Yao, Lumi
Pincer Maneuver Warriors is an event in Wuthering Waves 1.4. See how to play, how to unlock Pincer Maneuver Warriors, event schedule, and all available rewards here!
List of Contents
Jump to a Stage Guide! | |||||
---|---|---|---|---|---|
Stage 1 | Stage 2 | Stage 3 | |||
Stage 4 | Endless Mode |
Battlefield Info | |
---|---|
The team gains a stack of Momentum Mark when hitting a target. Upon reaching 30 stacks, all Marks are cleared to unleash a small-scale impact. ・Team I Buff: Casting Resonance Skill grants the team a stack of Momentum Mark when hitting a target. This effect lasts for 4s. ・Team II Buff: Triggering Impact increases all team members' ATK by 30% for 30s. |
|
Recommended Buff | Walk With the Dark Impact now deals Havoc DMG instead of Physical DMG. Dealing Havoc DMG grants the team 2 stack(s) of Momentum Mark. |
Recommended Team I | |
Recommended Team II |
For your initial team, we recommend selecting Rover (Havoc), Danjin, and Verina to make the most of the Team I Buff. Momentum Mark stacks with each Resonance Skill cast, which Danjin can maximize thanks to her 0-second Resonance Skill cooldown. Keep her health stable with Verina’s support, while Rover (Havoc) contributes as Sub-DPS. This synergy speeds up Momentum Mark stacking and fast-tracks Impact activation.
On the second team, we recommend assembling Camellya, Sanhua, and Shorekeeper. Camellya will serve as the Main DPS, building stacks of Momentum Marks through her frequent Basic Attacks. Sanhua and Shorekeeper support by buffing Camellya’s Basic Attacks with their Outro Skill and Resonance Liberation respectively, creating a powerful attack cycle that allows Camellya to carry most of the offensive load.
List of Enemies | ||
---|---|---|
Baby Viridblaze Saurian | Sabyr Boar | Snip Snap |
Vanguard Junrock | Whiff Whaff | Exile |
Exile Technician | Fractsidus Thruster | Fractsidus Gunmaster |
Clang Bang | Dwarf Cassowary |
All enemies in Stage 1 will be Level 80 across 5 enemy waves for each team. As all Resonators will be adjusted to Level 80, this should be a breeze to tackle!
Battlefield Info | |
---|---|
The team gains a stack of Momentum Mark when hitting a target. Upon reaching 30 stacks, all Marks are cleared to unleash a small-scale impact. ・Team I Buff: Casting Resonance Skill grants the team a stack of Momentum Mark when hitting a target. This effect lasts for 4s. ・Team II Buff: Triggering Impact increases all team members' ATK by 30% for 30s. |
|
Recommended Buff | Walk With the Dark Impact now deals Havoc DMG instead of Physical DMG. Dealing Havoc DMG grants the team 2 stack(s) of Momentum Mark. |
Recommended Team I | |
Recommended Team II |
Similar to stage one, both Havoc teams are highly recommended for both stages. The strategy remains the same. Danjin and Rover can spam their Resonance Skills which speeds up Momentum Mark stacking and fast-tracks Impact activation.
The same goes for the second team which is Camellya's team. As the main-dps, Camellya can consistently apply Momentum Marks to enemies. Additionally, Sanhua and Shorekeeper will buff Camellya throughout the fight.
List of Enemies | ||
---|---|---|
Baby Viridblaze Saurian | Excarat | Fission Junrock |
Fusion Dreadmane | Sabyr Boar | Vanguard Junrock |
Exile | Exile Technician | Fractsidus Thruster |
Fractsidus Gunmaster |
All enemies that appear in Stage 2 will be Level 85 across 5 enemy waves for each team. Hit them with your best shot!
Battlefield Info | |
---|---|
The team gains a stack of Momentum Mark when hitting a target. Upon reaching 30 stacks, all Marks are cleared to unleash a small-scale impact. ・Team I Buff: Casting Resonance Skill grants the team a stack of Momentum Mark when hitting a target. This effect lasts for 4s. ・Team II Buff: Triggering Impact increases all team members' ATK by 30% for 30s. |
|
Recommended Buff | Walk With the Dark Impact now deals Havoc DMG instead of Physical DMG. Dealing Havoc DMG grants the team 2 stack(s) of Momentum Mark. |
Recommended Team I | |
Recommended Team II |
Since the stage recommends Havoc DMG as your main damage, the teams will remain the same, with the Double Dreamless setup of Danjin and Rover.
Keep on pressuring the enemies with the same strategy for your second team. Have Camellya apply Momentum Marks, with Sanhua and Shorekeeper providing buffs and support.
List of Enemies | ||
---|---|---|
Baby Viridblaze Saurian | Excarat | Sabyr Boar |
Snip Snap | Whiff Whaff | Exile |
Exile Technician | Fractsidus Thruster | Fractsidus Gunmaster |
All enemies present in Stage 3 will be Level 90 across 5 enemy waves for each team. Hack your way through them with a strong team!
Battlefield Info | |
---|---|
The team gains a stack of Momentum Mark when hitting a target. Upon reaching 30 stacks, all Marks are cleared to unleash a small-scale impact. ・Team I Buff: Casting Resonance Skill grants the team a stack of Momentum Mark when hitting a target. This effect lasts for 4s. ・Team II Buff: Triggering Impact increases all team members' ATK by 30% for 30s. |
|
Recommended Buff | Walk With the Dark Impact now deals Havoc DMG instead of Physical DMG. Dealing Havoc DMG grants the team 2 stack(s) of Momentum Mark. |
Recommended Team I | |
Recommended Team II |
The strategy remains the same for Stage 4. Use the two Havoc teams for both stages, with Danjin and Rover as the first team and Camellya team as the second. Danjin and Rover can spam their Resonance Skills which speeds up Momentum Mark stacking and fast-tracks Impact activation.
Camellya can consistently apply Momentum Marks to enemies which should also lead to consistently triggering Impact. As a result, Camellya can easily take advantage of the ATK buff alongside other buffs from Sanhua and Shorekeeper.
It's crucial for your to group the enemies together in order to hit them at the same time with AoE attacks. Doing this should also give you an easier time to defeat all five waves of enemies.
List of Enemies | ||
---|---|---|
Baby Viridblaze Saurian | Excarat | Fusion Dreadmane |
Gulpuff | Sabyr Boar | Vanguard Junrock |
Exile | Exile Technician | Fractsidus Thruster |
All enemies encountered in Stage 4 will be Level 95 across 5 enemy waves for each team. Be prepared for a tough fight!
Battlefield Info | |
---|---|
The team gains a stack of Momentum Mark when hitting a target. Upon reaching 30 stacks, all Marks are cleared to unleash a small-scale impact. ・Team I Buff: Casting Resonance Skill grants the team a stack of Momentum Mark when hitting a target. This effect lasts for 4s. ・Team II Buff: Triggering Impact increases all team members' ATK by 30% for 30s. |
|
Recommended Buff | Walk With the Dark Impact now deals Havoc DMG instead of Physical DMG. Dealing Havoc DMG grants the team 2 stack(s) of Momentum Mark. |
Recommended Team I | |
Recommended Team II |
For this stage, we recommend continuing with the two optimized team compositions used in previous stages, as they align well with the available buffs. For Team 1, you may deploy your best Resonators as you see fit, but be sure to include Camellya in Team 2 for her efficient Momentum Mark stacking, which pairs excellently with Walk With the Dark to melt through enemy waves.
If you do not have Camellya, spread around any Havoc Resonator available to either team, though make sure they are equipped with the proper builds that strengthen their damage dealt. Employing this strategy will ensure you have enough points to claim the stage rewards.
All Enemies faced in Endless Mode will be Level 100, without any wave limits. Make sure your Resonators are prepared for this showdown!
You would need two teams to participate in Pincer Maneuver Warriors. Be sure they have the appropriate levels, weapons, and echos before you start this event.
Choose buffs that would synergize well with the two teams you've prepared.
Buffs | Effects |
---|---|
Console Command: DMG+ | DMG dealt by all team members is increased by 30%. |
Walk with the Dark | Impact now deals Havoc DMG instead of Physical DMG. Dealing Havoc DMG grants the team 2 stack(s) of Momentum Mark. |
Burst Light of Destruction | DMG dealt by Impact is increased by 50% |
You can now choose the two teams you've prepared. Make sure they synergize well with the buffs you chose.
Defeat as many enemies as possible to earn more rewards. This event will test how well-built your two teams are so be sure to do your best!
Event Start | November 14, 2024 |
---|---|
Event End | January 1, 2025 |
How to Unlock | Reach Union Level 40 |
Schedule | |
Phase 1 | November 14, 2024 - December 12, 2024 |
Phase 2 | December 12, 2024 - January 1, 2025 |
Pincer Maneuver Warriors will have two phases. Each phase will have its own schedule, gimmick, and rewards.
Ragunna Sales Blitz Rewards |
---|
Astrite
x300
|
Common |
Reach 1500 points in the current stage:
Astrite
x20
Shell Credit
x20000
Reach 2000 points in the current stage:
Astrite
x20
Shell Credit
x20000
Reach 2700 points in the current stage:
Shell Credit
x20000
|
---|---|
Elite | |
Overlord | |
Calamity | |
Endless Arena |
Reach 2000 points in the current stage:
Astrite
x30
Shell Credit
x30000
Reach 3000 points in the current stage:
Astrite
x30
Shell Credit
x30000
Reach 4000 points in the current stage:
Astrite
x40
Shell Credit
x40000
Reach 5000 points in the current stage:
Astrite
x40
Shell Credit
x40000
Reach 5500 points in the current stage:
Shell Credit
x60000
Reach 6000 points in the current stage:
Shell Credit
x60000
|
Ragunna Sales Blitz Rewards |
---|
Astrite
x300
|
Event Guide | End Date |
---|---|
Somnium Labyrinth | January 1, 2025 |
Gifts of Fleeting Dreams | January 1, 2025 |
Pincer Maneuver Warriors | January 1, 2025 |
Ascendant Aces | December 12, 2024 |
Event Guide | Event Dates |
---|---|
Tactical Simulacra II |
December 19, 2024 - January 1, 2025 |
Ragunna Sales Blitz |
December 12, 2024 - January 1, 2025 |
Beyond the Waves |
November 21, 2024 - December 12, 2024 |
Event Guide | Date and Rewards |
---|---|
Gifts of Thawing Frost |
Permanently Available
Lustrous Tides, Radiant Tides, Free Sanhua |
Awakening Journey |
Permanently Available
Lustrous Tides, Astrites, Crystal Solvent, Rank 5 Weapon Supply Chest: Winter Blume |
Rumbling Hollows |
Permanently Available
Shell Credit, Premium Energy Cores, Premium Resonance Potions, Free Yuanwu |
Depths of Illusive Realm |
Permanently Available
Astrite, Premium Tuners, Phantom: Impermanence Heron |
Voyage's Beginning |
Permanently Available
Astrites, Lustrous Tides, Resonators |
Echo Hunters |
Permanently Available
Astrites |
why on earth you suggest gacha characters for "Recommended Team II"? pls make your guides f2p friendly.
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Sh*t event. They force Havoc character when there is only 4 of them! 1 is good, 2 are averrage and 1 is garbage...