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Sand and Circuses is a Side Quest that can be unlocked during Chapter 12 of Final Fantasy 7 Rebirth (FF7 Rebirth). Read on to learn more about how to unlock Sand and Circuses, how to beat each round and the Joker on Normal and Hard Mode, as well as the available rewards for completing the side quest.
To unlock Sand and Circuses later in Chapter 12, you will first need to complete the Of Robed Men and Ransom side quest available at the end of Chapter 7. Once you arrive at North Corel and speak to Dr. Sheiran, this side quest should become available.
Of Robed Men and Ransoms Walkthrough
Before you can unlock Sand and Circuses, you will first need to complete the prerequisite side quest, Trouble in Paradise, available during Chapter 12. Do note that this particular side quest only becomes available after completing Lifeline in Peril and The Hardest Sell.
Trouble in Paradise Walkthrough
Map Image | Overworld Image |
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After you've completed all the necessary side quests, you can then fast-travel to The Dustbowl and proceed to the Community Noticeboard.
From there, accept the Sand and Circuses side quest and follow the objective marker so you can talk with Leslie.
After you've talked with Leslie, follow the objective marker on the map and head down the ladder that leads to an underground level. From there, talk to the Gatekeeper and engage in a series of battles.
Solo Battles |
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You will need to participate in a series of solo battles using members from your party, excluding Red XIII and Cait Sith. You could access the main menu during the Beast Battleground selection screen so you could equip and optimize your members with the proper gear.
Playable Character | Enemies |
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Yuffie |
・Valron x2 Strategy: ・Interrupt Graviton Charge with powerful attacks ・Exploit weakness and use Ice Elemental Ninjutsu ・Ice Spells build up its stagger gauge |
Yuffie will need to beat 2 Valron fiends during this round. Use Ice spells or Yuffie's Elemental ninjutsu to weaken it.
You will particularly want to interrupt the Graviton Charge move whenever the Valron does it. Make sure to have an ATB bar saved up and use a powerful attack, like an Ice Spell, to interrupt and pressure it.
Another tip is to equip a Precision Defense Focus materia to help you perfectly block the enemies' attacks since the attacks are relatively easy to predict.
Playable Character | Enemies |
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Aerith |
・Bomb x2 Strategy: ・Equip Barrier Materia to use Manaward ・Use Recovery Spells to endure in battle ・Cast a Ward to Use Ward Shift |
Aerith will be facing 2 Bomb fiends during this round. Equip a 2-star Barrier Materia so that you can use Manaward to protect yourself from the enemies' magic damage.
You will also need to be patient and avoid the Fireball attacks of the enemies before attacking because Aerith has a slow attack animation. For the large fireballs, it is recommended you keep running instead of dodging since the Fireball can still hit you if you dodge.
Casting a Ward will also help you since it allows you to properly use Ward Shift to teleport. Try to lure the fireballs in a different direction and then teleport to your ward to avoid it completely. Then, follow it up with an attack while the Bombs are idle.
Once you get the flow of battle, make sure to save up your ATB bars for offensive or recovery spells. Use a strong offensive spell whenever the Bomb is breathing fire to pressure it. You may also want to use your ATB to use your summon to deal damage while you avoid fireballs.
How to Get the Barrier Materia
Playable Character | Enemies |
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Barret |
・Zemzelett x2 Strategy: ・Use Steelskin to avoid being interrupted ・Inflict damage during Wingbeat ability to pressure it ・Exploit weakness and use Ice Spells |
Barret will engage battle with 2 Zemzelett fiends. Equip Barret with Ice Materia before the battle and use Ice Spells to exploit their weakness.
Once the battle starts, use Steelskin so that you cannot be interrupted when using abilities or spells. This is crucial since the Zemzeletts will be constantly attacking you, and Barret's attack animations are quite long.
Then, save up an ATB bar or Overcharge so that you can use a powerful attack when the enemy uses Wingbeat. This will pressure them, making it easy to take them down once they are staggered.
Playable Character | Enemies |
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Tifa |
・Modded Sweeper x1 Strategy: ・Exploit weakness and use Lightning Spells ・Prioritize attacking its arms |
Tifa will be taking on a mechanical enemy called the Modded Sweeper. Equip Tifa with Lightning Materia and cast Lightning Spells to pressure it. You can also pair it with Elemental Materia so that all of her attacks will be Lightning-imbued.
Next, you will want to prioritize attacking its arms so that it uses its strong attacks less often. Although, try blocking its barrage of attacks first and then counterattack while it is standing idle.
How to Get the Lightning Materia
Playable Character | Enemies |
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Cloud |
・Joker Strategy: ・Exploit weakness and use Wind Spells ・Dodge Soul Sucker ability to pressure it ・Dodge Destiny ability from Joker |
Destiny Effects | |
Hearts | Joker recovers HP |
Diamonds | Joker casts defensive buff |
Spades | Joker fires a magical attack |
Clubs | Joker casts a physical attack from below |
Joker | Joker fires a projectile that leaves you with 1 HP |
Cloud will be fighting the Joker fiend during this round. Equip Wind Materia and cast Wind Spells to exploit its weakness.
Dodging its Soul Sucker ability will pressure the fiend when it uses Anima Howl. You may want to be in melee range most of the time so it uses the close-range Soul Sucker, which is much easier to dodge than the ranged version.
Be mindful when the Joker is using its Destiny ability, as it has various effects in battle depending on the type of card that appears after casting it. It is best to dodge the Spades, Clubs, and Joker abilities, with the Joker ability being the deadliest of them all as it only leaves you with 1 HP.
Once it falls below half health, it will go into Anima Unleashed mode. During this mode, it will keep using Destiny but will be always pressured. At this time, spam the Focused Thrust ability to stagger it as quickly as possible.
Sand and Circuses Hard Mode Tips |
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Notice from Game8 | The Hard Mode builds in this guide use equipment that are at least Weapon Level 8. If you don't have enough Materia slots or the right Weapon Skills to complete a character setup, consider using a different weapon or collect all of the character's Manuscripts first. |
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Jump to Round | ||||
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1 | 2 | 3 | 4 | 5 |
Yuffie
Solo |
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Weapon | Armor | ||||
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Fuma Shuriken | Cetran Bracer | ||||
Accessory | Summon Materia | ||||
Genji Gloves | Gilgamesh | ||||
Weapon Materia | Armor Materia | ||||
Weapon Skills | |||||
Ice Damage Up
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ATB Charge Rate Up
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Magic Attack Power +20
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Max MP +3
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In case you're having a hard time with this round, you can cast Haste to help generate ATB Charges and Manaward to prevent Graviga from bringing you down to 1 HP.
Jump to Round | ||||
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1 | 2 | 3 | 4 | 5 |
Enemies | Valron x2 |
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Aerith
Solo |
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Weapon | Armor | ||||
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Ceremonial Staff | Cetran Bracer | ||||
Accessory | Summon Materia | ||||
Genji Gloves | Gilgamesh | ||||
Weapon Materia | Armor Materia | ||||
Weapon Skills | |||||
Lightning Damage Up
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Reprieve
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Magic Attack Power +20
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Max MP +3
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Alternatively, you could use Blizzaga for a better AoE attack, but you won't benefit from the Lightning Damage Up Weapon Skill.
Jump to Round | ||||
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1 | 2 | 3 | 4 | 5 |
Barret
Solo |
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Weapon | Armor | ||||
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Hi-Caliber Rifle | Cetran Bracer | ||||
Accessory | Summon Materia | ||||
Space Ranger Medal of Honor | Gilgamesh | ||||
Weapon Materia | Armor Materia | ||||
Weapon Skills | |||||
Overload Overcharge
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Overload Overcharge
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Unflinching Overcharge
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Opening ATB Bonus
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Jump to Round | ||||
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1 | 2 | 3 | 4 | 5 |
Tifa
Solo |
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Weapon | Armor | ||||
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Kaiser Knuckles | Cetran Bracer | ||||
Accessory | Summon Materia | ||||
Corsair's Compass | Odin | ||||
Weapon Materia | Armor Materia | ||||
Weapon Skills | |||||
Martial Arts Mastery
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Enemy Parts Damage Up
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Max HP +200
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Concentration
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Jump to Round | ||||
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1 | 2 | 3 | 4 | 5 |
Cloud
Solo |
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Weapon | Armor | ||||
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Sleek Saber | Cetran Bracer | ||||
Accessory | Summon Materia | ||||
Corsair's Compass | Gilgamesh | ||||
Weapon Materia | Armor Materia | ||||
Weapon Skills | |||||
Attack Power +20
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Attack Power +20
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ATB Charge Rate Up
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ATB Charge Rate Up
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Rewards for Completing Sand and Circuses |
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▸ Way of the Fist Vol. VI (10 SP for Tifa) ▸ 10 Party EXP ▸ Player EXP (based on current level) |
Completing Sand and Circuses will also increase your friendship with Tifa. This will affect the events that will occur when you visit the Gold Saucer later in the game.
Romance and Relationship Guide
While playing in Hard Mode, completing this side quest will reward you the Way of the Fist Vol. XIV for Tifa. You can access Hard Mode after completing your first playthrough of the game in any difficulty.
Basic Information | |||||
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Recommended Level: 42 |
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Availability | Region | Side Quest Giver | |||
Chapter 12 | Corel | Leslie | |||
Unlock Requirement | Complete the "Of Robed Men and Ransoms" and "Trouble in Paradise" side quests |
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CHARACTER DESIGN: TETSUYA NOMURA/ROBERTO FERRARI
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