FF7 Rebirth

Best Materia and Materia Combinations

FF7 Rebirth - Best Materia and Materia Combinations

This is a guide for the Best Materia and Materia Combinations in Final Fantasy 7 Rebirth (FF7 Rebirth). Read on for a list of the best materia, and the best materia combinations for each playable character in the game!

Materia Guides
All Materia Best Materia

List of Best Materia

Best Materia for Late Game

Materia Evaluation
Magic Up Image Magic Up ★★★★☆
・Increases the attack power of magic attacks.
・Simple to use and best equipped on spellcasters or members depending on magic attack.
・Can also increase the recovery power of Healing spells.
Skill Master Image Skill Master ★★★★☆
・Use at least 3 different commands to get a boost to ATB.
・Best for characters you can actively combo abilities with (such as Cloud).
ATB Assist Image ATB Assist ★★★★☆
・Repeat a command 2 times to get a boost to each frontline member's ATB.
・Makes it easier to quickly activate multiple commands.
・Best for characters such as Tifa and Cait Sith who you can repeat certain commands with.
EXP Up Image EXP Up ★★★☆☆
・Doubles the EXP points earned in battle.
・Make strategic use of this since it will take up a character's materia slot.
MP Absorption Image MP Absorption ★★★☆☆
・MP recovered depends on the damage done through the equipped materia.
・Highly recommended for spellcasters such as Aerith.
Swiftcast Image Swiftcast ★★★☆☆
・Spells are instantly casted at this materia's max level.
・Best used for Materia that takes a long time to cast such as Comet.
・Difficulty to obtain.
Comet Image Comet ★★★☆☆
・AoE spells that cover a large area. Useful for dealing with multiple enemies.
・Damage may be lacking when only used on a single enemy.
・Long casting time and uses up a lot of MP.
Revival Image Revival ★★★☆☆
・Still useful in the late game due to allowing you to revive allies.
・Highly useful when fighting the more difficulty enemies such as Summon Entities capable of party-wide one-hit KOs.
Jump Image Jump ★★★☆☆
・Lets you become invincible for 10 seconds during the animation.
・Jump lets you deal damage safely thanks to its invincibility frames.
・Consumes 2 ATB bars, so make sure to plan in advance when using this.
Darkside Image Darkside ★★★☆☆
・Increases the potency of abilities in exchange for HP.
・A significant 20% increase in ability potency at the materia's max level.
・Be careful when using this since it is a 5% decrease in HP for every ability use.
・HP recovery for this materia is recommended.

Best Materia for Mid Game

Materia Evaluation
Empowerment Image Empowerment ★★★★☆
・Boosts the damage of physical or magical spells
・Can be placed on any character
Fortification Image Fortification ★★★★☆
・Allows for physical and magic damage reduction
・Best placed on tank due to the defense versatilities it allows
Revival Image Revival ★★★☆☆
・Extremely useful during boss fights
・Best placed on Barret due to his tank capabilities
Time Image Time ★★★☆☆
・Allows for use of Time Magic
・Haste is the most useful spell as it allows faster ATB gauge fill up.
ATB Boost Image ATB Boost ★★★☆☆
・Increases the ATB when activated
・Has long cooldowns and may not be worth it during the later chapters of the game.
Barrier Image Barrier ★★☆☆☆
・Used to temporarily reduce damage
・Best placed on any of your main attackers
HP Absorption Image HP Absorption ★★☆☆☆
・Allows healing without actively using healing spells
・Must be paired with a damaging materia for it to work

Best Materia for Early Game

Materia Evaluation
Healing Image Healing ★★★★★
・Healing is essential throughout the entire game
・It's best to slot this Materia to your support character
Assess Image Assess ★★★★★
・Allows you to assess enemies to unlock more battles in the Combat Simulator
・Essential when preparing for any fight
・Allows you to learn enemy weaknesses and drops
Elemental Image Elemental ★★★★★
・Imbues your basic attacks with the same element as the linked elemental Magic Materia
・Must be linked with an elemental magic materia to activate
Magic Materia Elemental Magic ★★★★☆
・Refers to the Fire, Ice, Wind, and Lightning Materia
・Provides useful spells against enemies with elemental weaknesses
HP Up  Image HP Up ★★★★☆
・An extremely useful Materia for increasing Vitality
・We recommend equipping this to all characters whenever possible
・Should be leveled up from the start of the game to maximize its effects
MP Up Image MP Up ★★★★☆
・Recommended for Characters that will use Magic
・This Materia is best for Aerith and Red XIII who have high proficiency in magic
Steadfast Block Image Steadfast Block ★★★★☆
・Helps with ATB Build Up
・Reduces damage taken when blocking
・Best for Characters like Barret and Cloud who are proficient in blocking
Precision Defense Focus Image Precision Defense Focus ★★★☆☆
・Increases the window for a precise block
・Synergizes well with Red XIII Vengeance Mode mechanic
First Strike Image First Strike ★★★☆☆
・Increased ATB gauge at the start of battle
・Greatly increases the clear time for trash mobs
・Not the best Materia of choice when fighting bosses.
Item Master Image Item Master ★★★☆☆
・Boosts Item effects during battle
・Extremely useful during tough battles like boss fights.
・Synergizes well with the Item Economizer Materia
Prayer Image Prayer ★★★☆☆
・Best option for healing when saving MP
・Best to slot in characters who build ATB fast
Chakra  Image Chakra ★★☆☆☆
・Healing Option that uses ATB instead of MP
・Best used by attack characters like Tifa and Red XIII

Equip Materia Even on Reserve Characters

Materia can level up when it is equipped in battle. Equip Materia even on reserve characters to gain AP and increase the level of the Materia.

Best Materia Combination

Characters
Cloud Tifa Barret Aerith
Red XIII Yuffie Cait Sith -

Best Materia Combinations for Cloud

Early Game Combination for Cloud

Equipment Materia
FF7 Rebirth - Sleek Saber Sleek Saber

HunterHunter's Bangle

This is the best Materia Combination for Cloud in chapters 2 to 4. It is important to increase Cloud's MP and HP, as the fight with Midgardsormr in chapter 2 and the Turks in Chapter 3 may be challenging.

The Sleek Saber is important for slotting in ATB Charge Rate Up to speed up getting access to Cloud's abilities and spells.

Mid Game Combination for Cloud

Equipment Materia
FF7 Rebirth - Sleek Saber Sleek Saber

Abyssal BangleAbyssal Bangle
FF7 Rebirth - HP Absorption ImageHP Absorption + FF7 Rebirth - HP Absorption ImageEnemy Skill


This combination has Cloud taking advantage of the Enemy Skill and HP Absorption abilities.

Fire and Ice and Wind are the go-to elements since most enemies in the Corel Region are weak to this. In any case, feel free to swap them out for another combination like Lightning and Wind.

Late Game Combination for Cloud

Equipment Materia
FF7 Rebirth - Igneous Saber Igneous Saber


Valkyrian BangleValkyrian Bangle

titleStrength Up + Limit Siphon ImageLimit Siphon
Alternative Armor

Cloud should have access to a strong set of weapon abilities like Prime Mode and Infinity's End. Make sure to master these abilities for utilizing bonus ATB from Skill Master.

If you wish to customize Cloud's kit to be more defensive or to make use of spells, the Valkyrian Bangle has 6 materia slots with 3 links. When not actively using Cloud, he is particularly strong when he has both Auto-Unique Ability and Auto-Weapon ability materia equipped.

Cloud Best Builds and Weapons

Best Materia Combinations for Tifa

Early Game Combination for Tifa

Equipment Materia
FF7 Rebirth - Sylph Gloves Sylph Gloves

HunterHunter's Bangle

This is the best early-game materia combination for Tifa. This composition allows Tifa to gain three elemental attacks, with Fire and Ice spells from the materia, while Sylph Gloves will have the Reverse Gale attack useful for enemies weak against Wind.

With ATB Charge Rate Up active, Tifa will gain ATB faster and she'll be able to achieve Chi level 3 in no time. This means she'll gain access to longer and more powerful combinations quickly. While HP Up and Chakra will contribute to her survivability.

Mid Game Combination for Tifa

Equipment Materia
FF7 Rebirth - Kaiser Knuckles Kaiser Knuckles
Gold Coral ArmletGold Coral Armlet


Instead of spells, your source of elemental damage will be the Enemy Skill materia and the abilities from Tifa's Folio. The default ability from this materia is a 3-in-1 mix of Aero, Bravery, and Faith, all for just one ATB charge.

Late Game Combination for Tifa

Equipment Materia
FF7 Rebirth - Crystal Gloves Crystal Gloves




Hades ArmletHades Armlet


Alternative Armor

Having the Opening ATB Bonus weapon skill and the First Strike materia equipped allows Tifa to use Unfettered Fury twice earlier.

You can cast Sonic Boom from Enemy Skill for damage boosts and Haste from the Time so you can keep using the abilities you need.

Tifa Best Builds and Weapons

Best Materia Combinations for Barret

Early Game Combination for Barret

Equipment Materia
FF7 Rebirth - Hi-Caliber Rifle Hi-Caliber Rifle
HunterHunter's Bangle

During the early game, Barret is best built as a support tank with healing. With Steelskin ability, he can take enemy aggro away while still being able to protect himself.

Although Prayercosts 2 ATB, Barret's attack speed builds ATB fast, allowing him to heal the party whenever needed.

Mid Game Combination for Barret

Equipment Materia
FF7 Rebirth - Gatling Gun Gatling Gun
Abyssal BangleAbyssal Bangle

The Gatling Gun is the choice weapon for Barret since this gives him access to the weapon skill ATB Charge Rate Up. Paired with his rapid-firing attacks, he will be able to fill his ATB gauges quickly for more ability uses (especially Prayer which costs 2 ATB).

Elemental materia is useful for giving Barret's ranged attacks elemental properties. Exploiting elemental weakness increases damage dealt and stagger buildup!

Late Game Combination for Barret

Equipment Materia
FF7 Rebirth - Calamitous Bazooka Calamitous Bazooka





Celestial BangleCelestial Bangle



Alternative Armor

Barret excels at being a support tank in the late game, having Prayer and other defensive materia to enhance the party's defenses. He can build up his ATB relatively quick through ATB Stagger, ATB Boost, and fast recharges of his Overcharge weapon ability.

Since Barret can take a lot of punishment, he can combo his ability Steelskin and Lifesaver with Provoke to redirect large amounts of damage for the party.

Barret Best Builds and Weapons

Best Materia Combinations for Aerith

Early Game Combination for Aerith

Accessory Effect
FF7 Rebirth - Timeless Rod Timeless Rod
Copper BracerCopper Bracer

This is the best Materia Combination for Cloud in chapters 2 to 4. It is best to capitalize on Aerith's spellcasting and support for the party when preparing to fight Midgardsormr in Chapter 2 or the Turks in Chapter 3.

With Aerith's Fleeting Familiar, she can increase the damage of her spells from Fire, Ice, and Wind. Top it off with the Fire Damage increase from Timeless Rod and you'll not need to replace her if you're looking for magic damage.

Mid Game Combination for Aerith

Accessory Effect
FF7 Rebirth - Wizard Wizard's Rod

Abyssal BangleAbyssal Bangle

Slot in Fire and Ice and Lightning and Wind to cover all 4 elemental needs for your team. When using Healing materia, connect it with Magic Efficiency to reduce its MP cost.

With three available materia links, you can experiment with switching up Aerith's kit such as throwing in Elemental materia to imbue her basic attacks with elements (including attacks buffed by Radiant Ward), or having Auto-Cast if you are more actively using another character.

Late Game Combination for Aerith

Accessory Effect
FF7 Rebirth - Timeless Rod Timeless Rod


Enhanced Yggdrasil Armlet

Aerith maintains her role as a strong support and spellcaster able to exploit elemental weaknesses. Magnify is important since this allows any connected spell to apply to all enemies or allies. Time materia's Haste spell is useful for increasing ATB charge.

The Enhanced Yggrdasil Armlet provides 6 materia slots, enough for a wide variety of materia such as MP Absorption or Magic Focus. Feel free to switch out materia for any other linked materia or spells such as Gravity or Comet when needed.

Aerith Best Builds and Weapons

Best Materia Combinations for Red XIII

Early Game Combination for Red XIII

Equipment Materia
FF7 Rebirth - Mythril Collar Mythril Collar
HunterHunter's Bangle

The core Materia for Red would be Precision Defense Focus. This is because the early game build for Red will capitalize on his Vengeance Mode, which requires precise blocking to fill up.

HP Up, and Chakra for healing will be the active mitigators for when you do not block on time.

Mid Game Combination for Red XIII

Equipment Materia
FF7 Rebirth - Renegade Renegade's Collar
Ice ImageIce


Abyssal BangleAbyssal Bangle

We focused on augmenting Red XIII's Vengeance gauge buildup by giving him defense-based materia such as Precision Defense Focus.

Renegade's Collar is the choice weapon for Red XIII since it provides him a high attack power stat and the ATB Charge Rate Up weapon skill. HP Absorption and Enemy Skill are paired to grant him HP whenever he uses the Enemy Skill ability.

Late Game Combination for Red XIII

Equipment Materia
FF7 Rebirth - Golden Collar Golden Collar

Speed Up MateriaSpeed Up


Garm BangleGarm Bangle

Building up the Vengeance Gauge and having a reactive but speedy playstyle is still the priority for Red XIII.

Golden Collar provides a high attack damage for Red XIII. Garm Bangle is an easily accessible armor piece if you do not have access yet to equipment like the Valkyrian Bangle. When needed, Fire and Ice can be swapped out for any other element materia depending on the fight.

Red XIII Best Builds and Weapons

Best Materia Combinations for Yuffie

Starter Combination for Yuffie

Equipment Materia
FF7 Rebirth - Savage Dagger Savage Dagger
Oldebeast BraceletOldebeast Bracelet

You can immediately switch the 4-Point Shuriken with Savage Dagger, not only to master the weapon ability but also for the Magic stat boost.

Yuffie can Pressure and Stagger enemies easily by exploiting their elemental weaknesses through her Ninjutsu, making ATB Stagger materia a good choice so she can follow up immediately Art of War and other attack abilities.

Late Game Combination for Yuffie

Equipment Materia
FF7 Rebirth - Crystalline Cross Crystalline Cross




Valkyrian BangleValkyrian Bangle

Alternative Armor

First Strike materia allows Yuffie to use Doppelganger early in the fight, then quickly gain another ATB charge through attacks to change her Ninjutsu type to match the target's weakness.

Make sure to use Art of War twice while doing combos to increase the following combo, be it melee shuriken attacks or long-ranged Ninjutsu. Doing so will also trigger ATB Assist for your non-active allies to use.

Yuffie Best Builds and Weapons

Best Materia Combinations for Cait Sith

Late Game Combination for Cait Sith

Equipment Materia
FF7 Rebirth - Crystal Megaphone Crystal Megaphone




Valkyrian BangleValkyrian Bangle


Alternative Armor

First Strike, ATB Boost, and ATB Stagger significantly help Cait Sith since it allows him to summon Moogle early in the fight, ultimately allowing him to fill his ATB gauge faster through Moogle's flurry of attacks.

ATB Assist increases other party members' ATB when the same command from Cait Sith is repeated 2 or more times. Since this build will his ATB gauge to be filled fast, we recommend spamming Roll o' the Dice or Fortune Telling to help your party members.

Cait Sith Best Builds and Weapons

FF7 Rebirth Related Guides

FF7 Rebirth - Materia

List of All Materia

All Materia by Type

All Materia Types
Magic MateriaMagic Command MateriaCommand Support MateriaSupport Complete MateriaComplete Summon MateriaSummon

Materia Guides

Other Materia Guides
Best Materia and Materia Combinations -

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