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Here's a list of the best weapons for each character in Final Fantasy 7 Rebirth (FF7 Rebirth). Read on to learn more about the best weapons for each character, how to obtain them, and their best uses!
Weapon Guides | |
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All Weapons | Best Weapons |
List of Contents
Weapon | Level: 7 |
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Igneous Saber | Physical: 158 Magical: 53 ◯-◯ ◯-◯ ◯ ◯ ◯ |
Strongest Points | |
・ Has lots of materia slots ・ Extremely high Physical Attack stat ・Weapon Skills reward Punisher Mode blocking |
|
Recommended Weapon Skills | |
Enemy Parts Damage Up |
Stalwart Punisher |
Altruistic Buff Up |
Enhanced Magic Guard |
How to Get | |
・Found in a treasure chest near the peak of Mount Nibel in Chapter 11. |
The Igneous Saber is extremely good when blocking while in Punisher mode as it increases the counter damage. To make this weapon's blocking ability more potent, it's best to master the proficiency of the Umbral Blade to gain access to Prime Mode, a more powerful variant of Punisher Mode.
Weapon | Level: 7 |
---|---|
Sleek Saber | Physical: 121 Magical: 89 ◯-◯ ◯-◯ ◯ ◯ |
Strongest Points | |
・ Average Physical Attack stat ・Weapon Skills focus on ATB gauge fill rate |
|
Recommended Weapon Skills | |
ATB Charge Rate Up |
ATB Charge Rate Up |
Weapon Ability ATB Recovery |
Attack Power +20 |
How to Get | |
・Found in a chest near the Abandoned Dock in the Grasslands in Chapter 2. |
The Sleek Saber is a very comfortable weapon to use from Chapter 2 until the end of the game. This is due to the weapon's ability to fill the ATB gauge for Cloud fast, allowing you to spam abilities constantly, which can help with pressuring and staggering enemies.
Weapon | Level: 7 |
---|---|
Rune Blade | Physical: 73 Magical: 158 ◯-◯ ◯-◯ ◯ ◯ |
Strongest Points | |
・Specializes in Magic Attacks ・ Greatly benefits magical abilities. |
|
Recommended Weapon Skills | |
Enemy Parts Damage Up |
ATB Charge Rate Up |
Full-Power Magic |
Magic Attack Power +20 |
How to Get | |
・Found inside the Starboard Connecting Passage in Chapter 4. |
The Rune Blade is a great weapon against enemies that are weak to magic. Furthermore, the damage of weapon abilities like Firebolt Blade and Infinity's End are greatly increased and are more effective against enemies with the corresponding weaknesses.
Weapon | Level: 7 |
---|---|
Kaiser Knuckles | Physical: 158 Magical: 35 ◯-◯ ◯-◯ ◯ |
Strongest Points | |
・Has overwhelming Physical damage ・Allows Tifa to start with Level 1 Chi ・Has average materia Slots |
|
Recommended Weapon Skills | |
Martial Arts Mastery |
Concentration |
Synergy Damage Up |
Max HP +200 |
How to Get | |
・Obtained in a treasure chest found on the topmost level of the ship in Chapter 5. |
Despite the lack of materia slots for the Kaiser Knuckles, it makes up for its extremely high Physical Attack power. This is extremely useful for Tifa as she can increase her damage further by raising her Chi levels with Unbridled Strength.
Weapon | Level: 7 |
---|---|
Jarngreiper | Physical: 86 Magical: 58 ◯-◯ ◯-◯ ◯-◯ |
Strongest Points | |
・ Great number of materia slots ・ Balanced Physical and Magical stats ・Weapon Skills can increase criticals |
|
Recommended Weapon Skills | |
Utterly Unbridled Strength |
Critical Hit Rate +5% |
Critical Hit Damage +10% |
Critical Hit Damage +10% |
How to Get | |
・Found in the Corridor of Currents in Chapter 13. |
Jarngreiper is a versatile and easy-to-use weapon with balanced Physical and Magical attack stats. It also has many materia slots that can further give Tifa more options.
Many of the weapon's skills increase damage and critical, making it an excellent choice for a combined Unfettered Fury, and Unbridled Strength build that can stagger and increase the damage multiplier on enemies.
Weapon | Level: 7 |
---|---|
Battle Cry | Physical: 88 Magical: 65 ◯-◯ ◯-◯ ◯ ◯ ◯ |
Strongest Points | |
・Great Weapon Skills ・Has many materia slots ・Average attack power |
|
Recommended Weapon Skills | |
Overload Overcharge |
Massive Recharge |
Weapon Ability ATB Recovery |
ATB Charge Rate Up |
How to Get | |
・Found in the Corridor of Catastrophe in Chapter 13. |
The weapon skills for this weapon, combined with Barret's speed to fill his ATB gauge create a perfect support weapon for Barret, allowing him to cast multiple abilities that will support his party. This includes spellcasting and abilities that specialize in staggering enemies.
Weapon | Level: 7 |
---|---|
Barrage Blaster | Physical: 88 Magical: 65 ◯-◯ ◯-◯ ◯ |
Strongest Points | |
・ Has the Weapon Ability Lifesaver ・ Further increases Barret's tank capabilities ・ |
|
Recommended Weapon Skills | |
Overcharge Protection |
Enhanced Physical Guard |
Limit Gauge Guard |
Selfish Recovery +25% |
How to Get | |
・Found in a chest while climbing Mount Corell in Chapter 7. |
The weapon skills on the Barrage Blaster bring out Barret's tank capabilities for the party, allowing him to remain unflinching while casting abilities and making his block more reliable.
Weapon | Level: 7 |
---|---|
Plumose Rod | Physical: 49 Magical: 143 ◯-◯ ◯ ◯ ◯ ◯ |
Strongest Points | |
・Has the highest Magic damage output ・Provides Utility for Wards ・Has a lot of materia Slots |
|
Recommended Weapon Skills | |
Enhanced Tempest |
Ward Shift Mastery |
Enduring Ward |
Max HP +200 |
How to Get | |
・Complete all of Hojo's Exams in Shinra Manor once you've completed Chapter 11. |
This is the undisputed best weapon for Aerith, as not only does it have the highest Magic damage from all her weapons, but its weapon skills allow it to prolong the duration of Aerith's Wards, ultimately allowing you to save ATB. Furthermore, the HP increase decreased cooldown on Ward Shift grants more survivability for tougher fights.
Weapon | Level: 7 |
---|---|
Timeless Rod | Physical: 63 Magical: 116 ◯-◯ ◯-◯ ◯ |
Strongest Points | |
・Has the option to increase the amount of HP recovered ・Weapon Skills buff Wards ・Allows Faster Ward Shift |
|
Recommended Weapon Skills | |
Enduring Ward |
Ward Shift Mastery |
Altruistic Recovery +10% |
Max HP +200 |
How to Get | |
・Found inside Bill's Ranch in the Grasslands, Chapter 2. |
This is a great weapon for Aerith's utility, as it shortens the cooldown time of Ward Shift, and prolongs the duration of her Wards, allowing you to save your ATB for spells.
Weapon | Level: 7 |
---|---|
Renegade's Collar | Physical: 116 Magical: 63 ◯-◯ ◯-◯ ◯ |
Strongest Points | |
・ Can tank damage while recovering health with Vengeance Mode ・High Physical attack stat ・Can synergize with defensive materia and Accessories |
|
Recommended Weapon Skills | |
Enduring Vengeance |
Siphon Fang HP Up |
Enhanced Physical Guard |
Selfish Recovery +25% |
How to Get | |
・Found in a chest in the Mithril Mine in Chapter 3. |
Given the weapon's skills, this allows Red XIII to tank damage while recovering it when in Vengeance Mode as it allows him to block without taking much damage, and the health regained for Siphoned Fang is increased.
Weapon | Level: 7 |
---|---|
Fuma Shuriken | Physical: 77 Magical: 97 ◯-◯ ◯-◯ ◯-◯ |
Strongest Points | |
・Strong Magic attack that can be further boosted in the weapon skills ・Fast ATB gauge fill, allowing for constant ability use ・Decent physical attack stat, making the weapon versatile |
|
Recommended Weapon Skills | |
Fire / Ice Damage Up |
Shuriken Mastery |
Magic Attack Power +20 |
ATB Charge Rate Up |
How to Get | |
・Found in the Shrine of Ambition in Chapter 13. |
The weapon helps with Yuffie's ATB gauge fill rate, which benefits her playstyle as this allows her to use her abilities for any given situation. Art of War for damaging enemies, Brumal Form for evading attacks, and Elemental Ninjustsu for exploiting enemy weaknesses; with this weapon, Yuffie can use any ability at any time.
Weapon | Level: 7 |
---|---|
Crystalline Cross | Physical: 119 Magical: 40 ◯-◯ ◯-◯ ◯ ◯ ◯ |
Strongest Points | |
・High Physical attack that synergizes with Yuffie's basic attacks ・ Has a weapon skill that activates Brave when using Steal ・Has many materia slots |
|
Recommended Weapon Skills | |
Brave Thief |
Synergy Damage Up |
Altruistic Recovery +10% |
Max HP +200 |
How to Get | |
・Found in a chest during the chase for Cait Sith in Chapter 12. |
Banishment allows ATB charges used on other abilities to deal increased damage, synergizing with the high Physical attack stat of the weapon.
Weapon | Level: 6 |
---|---|
Golden Megaphone | Physical: 80 Magical: 86 ◯-◯ ◯ ◯ ◯ ◯ |
Strongest Points | |
・Balanced Stat for Physical and Magic damage ・Easy to cast abilities due to ATB charge rate ・Has many materia slots |
|
Recommended Weapon Skills | |
Moogle Vanguard |
Weapon Ability Damage +5% |
Attack Power +20 |
ATB Charge Rate Up |
How to Get | |
・Located in the Specimen Testing Room of Shinra Manor in Chapter 11. |
Since the weapon allows Cait Sith to fill his ATB gauge faster, you can spam Roll o' the Dice when supporting your party, or Fortune Teller when you're dealing damage.
Weapon | Level: 6 |
---|---|
Gjallarhorn | Physical: 136 Magical: 34 ◯-◯ ◯-◯ ◯-◯ |
Strongest Points | |
・Highest Physical Damage stat for Cait Sith ・Can increase Luck stat and Critical ・Great number of materia slots |
|
Recommended Weapon Skills | |
Lucky Jockey |
Synergy Damage Up |
ATB Limit |
Opening ATB Bonus |
How to Get | |
・Give 45 Chocobo Grass to the Chocobotique in Nibelheim (Chapter 11) |
The Gjallarhorn has the highest physical attack damage for Cait Sith. Its Lady Luck ability temporarily increases the critical rate of your party, partner it with Lucky Jockey and you may or may not see high damage numbers from your abilities or limit break.
The criteria for the best weapon are based on weapon Stats, Skills, and materia Slots. Weapon Abilities are not included in the criteria since all abilities can be used in any weapon.
Weapons with few materia that can be equipped are rated low since materia is extremely helpful in tougher fights. With materia slots, you’ll have more options in a battle that can synergize from any of your abilities.
All Weapon Guides | |
---|---|
List of All Weapons | Best Weapons |
Best Weapons For Each Character and Locations
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