FF7 Rebirth

Hi-Caliber Rifle Abilities, Stats, and Skills

The Hi-Caliber Rifle is one of Barret's weapons in FF7 Rebirth. Read on to learn how to get the Hi-Caliber Rifle, as well as its stats, abilities, and skills.

Hi-Caliber Rifle Stats and Information

Hi-Caliber Rifle

A retro firearm repurposed from a republic-era weapon.
Stats Base Fully Upgraded
ATK 36 161
MATK 12 54
Materia Slots
Starting Slots ◯-◯◯
Max Slots ◯-◯◯-◯◯-◯

Hi-Caliber Rifle Stats Per Level

Level Stats Skill Slots Unlocked Skill
Materia Slots
1 ATK:36
MATK:12
1 Staggering Charge, Magic Attack Power +20
◯-◯◯
2 ATK:38
MATK:13
1 Unflinching Overcharge
◯-◯◯
3 ATK:47
MATK:16
1 -
◯-◯◯
4 ATK:57
MATK:19
2 Synergy Damage Up
◯-◯◯◯
5 ATK:74
MATK:25
2 Overload Overcharge
◯-◯◯◯
6 ATK:93
MATK:31
3 Magic Attack Power +20
◯-◯◯-◯
7 ATK:112
MATK:37
3 Opening ATB Bonus
◯-◯◯-◯◯
8 ATK:134
MATK:65
4 Overload Overcharge
◯-◯◯-◯ ◯ ◯
9 ATK:161
MATK:54
4 -
◯-◯◯-◯◯-◯

The starting level and stats of the featured weapon is based on our weapon level when we first acquired it.

Hi-Caliber Rifle Abilities

Bonus Round

Ability Effect Load your weapon with unique bullets that increase stagger and power up your attacks.
Proficiency Bonus Fire 20 bullets.

How to Get Hi-Caliber Rifle

After Passing Through the Swamp Area

Map View World View

The Hi-Caliber Rifle can be obtained as you pass through the Swamplands during the main story of Chapter 2. It will be inside a chest on the small island where you spot one of the cloaked figures.

Hi-Caliber Rifle Skills

Weapon Skills
Staggering ChargeStaggering Charge
・Increases Overcharge reload when staggering enemies.
Magic Attack Power +20Magic Attack Power +20
・Increases magic attack by 20%.
Unflinching OverchargeUnflinching Overcharge
・Makes it harder to be interrupted while using Overcharge.
Max HP +200Max HP +200
・Increases max HP by 200.
Synergy Damage UpSynergy Damage Up
・Increases synergy skill and synergy ability damage by 10%.
Overload OverchargeOverload Overcharge
・Reduces the charge time for Overcharge.
Magic Attack Power +20Magic Attack Power +20
・Increases magic attack by 20%.
Opening ATB BonusOpening ATB Bonus
・Slightly fills the ATB gauge at the start of battle.
Overloard OverchargeOverloard Overcharge
・Reduces the charge time for Overcharge.
Limit Gauge GuardLimit Gauge Guard
・Increases the limit gauge charge rate by 10% upon successfully blocking.

FF7 Rebirth Related Guides

FF7 Rebirth - Weapons Partial Banner
List of Weapons Stats and Materia Slots

All Character Weapons

List of All Weapons
Guard Stick Rune Blade Gatling Gun
Timeless Rod Buster Sword Mythril Collar
Leather Gloves Wizard's Rod Sleek Saber
Sylph Gloves Vulcan Cannon Barrage Blaster
Savage Dagger Hi-Caliber Rifle Empress's Scepter
Silver Collar Fafnir Rifle 4-Point Shuriken
Crescent Sickle Renegade's Collar Umbral Blade
Plumose Rod Amethyst Collar Crystal Gloves
Twin Viper Iron Megaphone Crystal Sword
Ceremonial Staff Tiger Fangs Gambanteinn
Bird of Prey Golden Megaphone Yellow Megaphone
Dragon Claws Kaiser Knuckles Calamitous Bazooka
Crystal Megaphone Red Megaphone Fuma Shuriken
Brisingamen Slipstream Saber Járngreipr
Battle Cry Mystic Collar Resounding Megaphone
Crystalline Cross Golden Collar Igneous Saber
Gjallarhorn

All of Barret's Weapons

Gatling GunGatling Gun Hi-Caliber RifleHi-Caliber Rifle Vulcan CannonVulcan Cannon
Barrage BlasterBarrage Blaster Fafnir RifleFafnir Rifle Calamitous BazookaCalamitous Bazooka
Battle CryBattle Cry

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