FF7 Rebirth

Mythril Collar Abilities, Stats, and Skills

The Mythril Collar is one of Red XIII's weapons in FF7 Rebirth. Read on to learn how to get the Mythril Collar, as well as its stats, abilities, and skills.

Mythril Collar Stats and Information

Mythril Collar

An identification collar of mythril make. Developed for test subjects in Hojo's research facility.
Stats Base Fully Upgraded
ATK 24 139
MATK 20 113
Materia Slots
Starting Slots ◯-◯◯
Max Slots ◯-◯◯-◯◯-◯

Mythril Collar Stats Per Level

Level Stats Skill Slots Unlocked Skill
Materia Slots
1 ATK:24
MATK:20
1 Invigorating Vengeance, Enhanced Counterspin
◯-◯◯
2 ATK:33
MATK:27
1 Weapon Ability Damage +5%
◯-◯◯
3 ATK:41
MATK:33
1 -
◯-◯◯
4 ATK:50
MATK:41
2 MP Recovery Rate Up
◯-◯◯◯
5 ATK:64
MATK:52
2 Siphon Fang HP Up
◯-◯◯◯
6 ATK:80
MATK:66
3 Max HP +200
◯-◯◯-◯
7 ATK:97
MATK:79
3 Weapon Ability Damage +5%
◯-◯◯-◯◯
8 ATK:116
MATK:95
4 Attack Damage +5%
◯-◯◯-◯ ◯ ◯
9 ATK:139
MATK:113
4 -
◯-◯◯-◯◯-◯

The starting level and stats of the featured weapon is based on our weapon level when we first acquired it.

Mythril Collar Abilities

Stardust Ray

Ability Effect Unleash a devastating attack over a wide area. Costs 2 ATB.
Proficiency Bonus Strike 2 or more enemies.

How to Get Mythril Collar

Default Weapon for Red XIII

The Mythril Collar is Red XIII's default weapon in FF7 Rebirth. You can get this weapon as soon as Red XIII joins your party during Chapter 2: A New Journey Begins.

Red XIII Best Builds and Weapons

Mythril Collar Skills

Weapon Skills
Invigorating VengeanceInvigorating Vengeance
・Restores HP when activating Vengeance Mode.
Enhanced CounterspinEnhanced Counterspin
・Increases Counterspin potency.
Weapon Ability Damage +5%Weapon Ability Damage +5%
・Increases weapon ability damage by 5%.
Enduring VengeanceEnduring Vengeance
・Increases Vengeance Mode duration by 20%.
MP Recovery Rate UpMP Recovery Rate Up
・Slightly increases MP regeneration speed during battle.
Siphon Fang HP UpSiphon Fang HP Up
・Increases the amount of HP absorbed with Siphon Fang by 30%.
Max HP +200Max HP +200
・Increases max HP by 200.
Weapon Ability Damage +5%Weapon Ability Damage +5%
・Increases weapon ability damage by 5%.
Attack Damage +5%Attack Damage +5%
・Increases damage dealt by basic attacks by 5%.
Limit Gauge Charge Rate +10%Limit Gauge Charge Rate +10%
・Increases the limit gauge charge rate by 10%

FF7 Rebirth Related Guides

FF7 Rebirth - Weapons Partial Banner
List of Weapons Stats and Materia Slots

All Character Weapons

List of All Weapons
Guard Stick Rune Blade Gatling Gun
Timeless Rod Buster Sword Mythril Collar
Leather Gloves Wizard's Rod Sleek Saber
Sylph Gloves Vulcan Cannon Barrage Blaster
Savage Dagger Hi-Caliber Rifle Empress's Scepter
Silver Collar Fafnir Rifle 4-Point Shuriken
Crescent Sickle Renegade's Collar Umbral Blade
Plumose Rod Amethyst Collar Crystal Gloves
Twin Viper Iron Megaphone Crystal Sword
Ceremonial Staff Tiger Fangs Gambanteinn
Bird of Prey Golden Megaphone Yellow Megaphone
Dragon Claws Kaiser Knuckles Calamitous Bazooka
Crystal Megaphone Red Megaphone Fuma Shuriken
Brisingamen Slipstream Saber Járngreipr
Battle Cry Mystic Collar Resounding Megaphone
Crystalline Cross Golden Collar Igneous Saber
Gjallarhorn

All of Red XIII's Weapons

Mythril CollarMythril Collar RenegadeRenegade's Collar Silver CollarSilver Collar
Amethyst CollarAmethyst Collar Golden CollarGolden Collar Mystic CollarMystic Collar
BrisingamenBrisingamen

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