FF7 Rebirth

Interactive Map: All Regions and Locations

FF7 Rebirth - All Regions and Map Icons

This is an interactive map of all the regions in Final Fantasy 7 Rebirth (FF7 Rebirth). See all the explorable regions and a list of all the locations of World Intel such as Towers, Combat Assignments, and more.

FF7 Rebirth Interactive Map

Select icons to toggle them on/off

Icon How to Use
Name Button Show Names
This button reveals the Name of every icon currently shown.
Show Pins Button Show Pins
This button will toggle between showing and hiding all the pins that you have already marked as acquired.
Full Button Fullscreen
This button will change the map display to fill the screen.
Search Button Search Mode Toggle
This button will display a search bar which you can use to search for an individual pin by its name.
Icon Mode Button Icon Mode Toggle
In Search Mode, this button will toggle you back to Icon Mode, removing the search bar and displaying the icons again.
All Pins Button All Pins
This button is shown along with the Icons on the right when there are over 6 types of pins. Click it for a full selection of all available pin types.
Interactive Map Counter Counter
Tracks the number of pins you have of a certain type. The pin type shown is set to the page and currently cannot be changed; however, all pin type counters can be viewed by clicking the checklist icon on the right side.
Interactive Map View All Counters.png View All Counters
This icon is found on the right side of the Counter. When a map has more than one pin type, click this icon to see Counters for all pin types.

Map Icons

FF7 Rebirth - Towers IconWorld Intel
FF7 Rebirth - Towers IconTowers FF7 Rebirth - Fiend Intel Icon Fiend Intel FF7 Rebirth - Lifespring IconLifespring FF7 Rebirth - SanctuariesSanctuaries
FF7 Rebirth - ProtorelicProtorelics FF7 Rebirth - Excavation Intel IconExcavation Intel FF7 Rebirth - Classified IntelClassified Intel FF7 Rebirth - Classified IntelMoogle Intel
FF7 Rebirth - Weapon IconEquipment
FF7 Rebirth - Weapon IconWeapons FF7 Rebirth - Armor IconArmor FF7 Rebirth - Accessory IconAccessory FF7 Rebirth - Materia IconMateria
FF7 Rebirth - Chocobo Stop IconFast Travel
FF7 Rebirth - Chocobo Stop IconChocobo Stop FF7 Rebirth - Chocobo Stop IconPorts and Carriages
FF7 Rebirth - CacheTreasures
FF7 Rebirth - CacheCache FF7 Rebirth - Chocobo Hidden Treasures IconChocobo Hidden Treasures
Others
FF7 Rebirth - JohnnyJohnny's Treasures FF7 Rebirth - Enemy IconEnemies FF7 Rebirth - QueenQueen's Blood Players

List of All Regions

Regions
Grasslands Junon Corel
Gongaga Cosmo Canyon Nibel
Meridian Ocean Northwood

Grasslands

The Grasslands is the game's starting region. Here, players will find smaller outposts and swamplands where you'll need to rent a Chocobo from the local ranch if you want to cross.

Grasslands Region

Junon

The Junon Region is the area accessible in the second demo released for the game.

Junon Region

Corel

The Corel Region is the location of the Golden Saucer, a mega amusement park filled with minigames.

Corel Region

Gongaga

Gongaga is a small village situated in the middle of a verdant jungle and was also the site of a horrific mako reactor explosion. It is Zack's hometown.

Gongaga Region

Cosmo Canyon

The Cosmo Canyon is a rocky region situated atop a plateau and is home to Red XIII.

Cosmo Canyon Region

Nibel

Nibelheim, a location within the Nibel Region, is the hometown of both Cloud Strife and Tifa Lockhart. It is also the location of the Shinra Manor, where Vincent Valentine rests in peace.

Nibel was the first area shown to players via the game's first demo.

Nibel Region

Meridian Ocean

The Meridian Ocean is an explorable region south of the world map composed of water. While details have not been revealed about this area of the world, it was shown during the State of Play event that players will be able to navigate the area using water-based vehicles.

Northwood

Northwood is a region teased during FFVII Rebirth's showcase in PlayStation's State of Play event.

List of All Map Icons

Map Icons
FF7 Rebirth - Chocobo Hidden Treasures IconChocobo Hidden Treasures FF7 Rebirth - Chocobo Stop IconChocobo Stop FF7 Rebirth - Towers IconTowers FF7 Rebirth - Fiend Intel Icon Fiend Intel
FF7 Rebirth - Lifespring IconLifespring FF7 Rebirth - SanctuariesSanctuaries FF7 Rebirth - CacheCache FF7 Rebirth - ProtorelicProtorelics
FF7 Rebirth - Excavation Intel IconExcavation Intel FF7 Rebirth - Classified Intel IconClassified Intel FF7 Rebirth - Region Travel IconPorts and Carriages -

Chocobo Hidden Treasures

Chocobo Hidden Treasures or Chocobo Excavation Sites are buried items that can only be found and dug up by a Chocobo.

When the ? mark icon appears above your Chocobo, it means that they sense a buried treasure nearby. Hold the Up button to sniff the air and use the right stick on the controller to face the scent.

After facing the scent, it will start to become visible. Follow it and press the down button to excavate the treasure.

All Chocobo Hidden Treasure Locations

Chocobo Stops

Chocobo Stops are fast travel points that allow you to immediately teleport from one location to another.

They are also rest stops, allowing you to recover HP and MP by spending a cushion.

All Chocobo Stop Locations

Remnawave Towers

Remnawave Towers or Activation Intel help reveal various nearby points of interest on the map.

It is recommended to activate these as soon as you can to help with exploration.

All Remnawave Tower Locations

Combat Assignments

Different Fiend Intel Combat Assignments in each region pit Cloud and his friends against specific enemies where you must achieve certain conditions to complete the assignment.

Completing Combat Assignments will allow you to unlock new Combat Simulator Challenges where you can fight these monsters again.

All Fiend Intel Locations

Lifesprings

When activated, Expedition Intel or Lifesprings unlock either Region Intel, Excavation Intel, or Classified Intel in addition to providing EXP.

Region Intel provides lore relating to the area or the surroundings. Excavation Intel provides the location of a buried item that can be unearthed by your Chocobo. Classified Intel provides an enemy for you to defeat.

All Lifespring Locations

Sanctuaries

Sanctuaries are World Intel locations that increase the Regional Data accumulated after they've been analyzed. Also, analyzing Sanctuaries will unlock weaker versions of the Summon in the Combat Simulator and enhance their respective Materia.

All Sanctuary Locations

Cache

Cache locations provide chests that provide useful supplies. They are hidden among abandoned facilities and settlements.

All Cache Locations

Protorelics

Region Protorelic Quest
Grasslands Defeat Enemies
Junon Complete Fort Condor Minigame
Corel Find the Cactuar Rock and Complete Cactuar Crush Minigame

Investigating Protorelics involves players engaging with different side stories and activities that differ between regions.

They are accomplished in order as the completion of a Protorelic quest is required to unlock the next.
All Protorelic Locations

Excavation Intel

FF7 Rebirth - Excavation Intel

Excavation Intel has you and your Chocobo sniffing out and digging up buried treasure. Unlike regular hidden treasure, Excavations offer Transmuter Chips which unlock Crafting Recipes for you to use.

All Excavation Intel Locations

Classified Intel (Secret Bosses)

FF7 Rebirth - Classified Intel

Classified Intel usually pertains to the Secret Boss monsters found in each of the different regions of the game. Once you've scanned enough Lifesprings, Classified Intel becomes available, allowing you to challenge a powerul monster to get unique rewards.

All Classified Intel Locations

Ports and Carriages

FF7 Rebirth - Cid pilot

Ports are a fast travel feature that allows you to travel from one region to another. You can unlock them as you progress through the game, with the exception of the Chocobo Carriages as it is the only one locked behind a side quest.

All Ports Locations

Is the Order of Locations Similar to the Original?

Some Areas Are Not Available Until Part 3

Location Order Similar to Original
During a developer interview for Final Fantasy 7 last September 14, 2023, it was mentioned that the order of the locations you can explore will not be the same as in the original FF7. This means that some locations from the original FF7 won't be available until part 3 of the remake is released. This includes Wutai, which was previously accessible in this section of the game. Although there are some changes in the order of the locations, the main story will still conclude in the Forgotten Capital.

FF7 Rebirth Related Guides

FF7 Rebirth Wiki

FF7 Rebirth Complete Guide

All FF7 Rebirth Guides

FF7 Rebirth Guides
FF7 Rebirth - Story WalkthroughStory Walkthrough FF7 Rebirth - BossesBosses
FF7 Rebirth - Side Quests Side Quests FF7 Rebirth - QueenQueen's Blood
FF7 Rebirth - MinigamesMinigames FF7 Rebirth - CharactersCharacters
FF7 Rebirth - Romance and Relationship Guide BannerRomance FF7 Rebirth - World IntelWorld Intel
FF7 Rebirth - Materia PartialMateria FF7 Rebirth - WeaponsWeapons
FF7 Rebirth - ArmorArmor FF7 Rebirth - AccessoriesAccessories
FF7 Rebirth - Limit BreakLimit Breaks Final Fantasy 7 Rebirth - Folio Skill TreeFolio Skill Tree
FF7 Rebirth - ChocobosChocobos FF7 Rebirth - Maps and LocationsMaps and Locations
FF7 Rebirth - Combat Simulator PartialCombat Simulator FF7 Rebirth - Materials Partial Crafting Materials
FF7 Rebirth - EnemiesEnemies FF7 Rebirth - ItemsItems
FF7 Rebirth - News and Game InfoNews and Game Info FF7 Rebirth - Demo WalkthroughDemo Walkthrough

Comment

1 Prism_Zetabout 1 month

The second junon Chocobo treasure location beside the crow's next rest stop is bugged or it was labeled in the wrong location because it doesn't trigger there for me.

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