Final Fantasy 16 (FF16)

Hot Water Rewards and Unlock Condition

FF16 - Hot Water
Hot Water is a side quest found in Dhalmekian Republic in Final Fantasy 16 (FF16). Learn the starting location of and how to unlock Hot Water, a walkthrough of objectives, and a list of all rewards!

Hot Water Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location The Dalimil Inn
Prerequisites After completing the quest Follow the Crystals (sub quest of Riddle of the Sands)
Quest Giver Xaver, Bathhouse Owner
Rewards EXP: 700
Ability Points: 270
Gil: 0
Renown: 25
FF16 - Scarletite - How to Use and Get Scarletite (x1)

Hot Water Location

Map View
World View

Hot Water can be found in the Dalimil Inn at the Dhalmekian Republic after completing the Follow the Crystals subquest in the Riddle of the Sands main quest.

Hot Water Walkthrough and Objectives

How to Complete Hot Water

Walkthrough
1
Investigate Doeznov Terraces.
Travel to the hot springs in Doeznov Terraces south of The Dalimil.
2
Slay the bombs.
Defeat the bombs and their reinforcements.
3
Speak with Xavier in Dalimil.
Fast travel to The Dalimil Inn obelisk and report back to Xavier to complete the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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