Final Fantasy 16 (FF16)

Carving Out a Niche Rewards and Unlock Condition

FF16 - Carving Out a Niche
Carving Out a Niche is a side quest found in Dhalmekian Republic in Final Fantasy 16 (FF16). Learn the starting location of and how to unlock Carving Out a Niche, a walkthrough of objectives, and a list of all rewards!

Carving Out a Niche Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location The Dalimil Inn
Prerequisites After completing the quest Follow the Crystals (sub quest of Riddle of the Sands)
Quest Giver Sava, Apprentice Smith
Rewards EXP: 200
Ability Points: 0
Gil: 800
Renown: 10
FF16 - Goblin Coin - How to Use and Get Goblin Coin (x1)
FF16 - Spring Lime - How to Use and Get Spring Lime (x1)

Carving Out a Niche Location

Map View
World View

Carving Out a Niche can be found in the Dalimil Inn at the Dhalmekian Republic after completing the Follow the Crystals subquest in the Riddle of the Sands main quest.

Carving Out a Niche Walkthrough and Objectives

How to Complete Carving Out a Niche

Walkthrough
1
Speak with the townspeople.
From Sava, speak with the Flesher to the northwest and the Hunter to the southeast.
2
Return to Sava.
Talk to Sava after talking to the two townspeople.
3
Search the Velkroy Desert for the metal trader.
Talk to Sava again, who's at around the middle area of the Velkroy Desert.
4
Gather limestone.
Go southeast of the Dalimil Inn to the Doeznov Terraces and gather all three limestones in the area by the cliff.
5
Deliver the spring lime to Sava.
Talk to Sava back at Dalimil Inn to finish the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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