Final Fantasy 16 (FF16)

Wings of Change Walkthrough

FINAL FANTASY 16 - Wings of Change Walkthrough
Wings of Change is one of the Main Quests in Final Fantasy 16 (FF16). Read on for a detailed walkthrough, a list of rewards, as well as other tips and strategies on how to complete this Main Quest!

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Headwind Awakening

Wings of Change Overview

Quest Information

Wings of Change
Quest Type Main Quest
Recommended Level 15
Region
Description: Clive's spar with the Dominant of Wind not only ends in victory, but sees him wrest away her Eikon's very essence and claim it for his own. But before he or Cid can make heads or tails of this curious turn of events, an explosion rocks the caer, prompting a hurried evacuation.

How to Unlock

FINAL FANTASY 16 - Beat Benedikta
You can start Wings of Change after besting Benedikta during the Headwind quest. You will start this quest at Caer Norvent Glorieuse Gate, together with Torgal and Cid.

Wings of Change Walkthrough

Quest Objectives

# Wings of Change Objectives
1a
Head north from starting area
Head north as soon as the quest start. You will find a few soldiers on the way. Defeat them or you can just run past them!
1b
You will see more enemies in the forest. If you need more EXP or resources, you can take them out before going to the quest marker!
2
Slay the imperial reinforcements
Imperial soldiers and their tamed Imperial War Aevis are holding the bridge to the north. Kill them all to open up the bridge.
How to Beat Imperial War Aevis
3
Continue north
Continue going north until you reach the bridge gate. You'll eventually meet up with Gav once you get there.
4a
Make for the Eye of the Tempest
It seems like Benedikta's struggling caused a disaster. Stop her and keep moving north until you reach the Eye of the Tempest.
4b
Defeat Wind Elementals (Optional)
There will be tons of Wind Elementals roaming around in The Dragon's Aery. You can choose to fight them to get extra EXP and resources, or run from them and move on with the story.
How to Beat Wind Elementals
5
Enter the Vortex
You can enter the Vortex as soon as you reach the Eye of the Tempest. You are free to go back to other settlements or towns first before heading in!
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Headwind Awakening

How to Beat Imperial War Aevis

FINAL FANTASY 16 - How to Beat Imperial War Aevis
The Imperial War Aevis is a dragon tamed by the Imperial Forces. Its speed and attack moves are similar to your average Dragon Aevis, but it can deal more damage and has a higher health than them.

Tips for Beating

  • Time your dodges and go for a counter
  • Perform combos using Phoenix and Garuda
  • Keep staggering it until it dies

How to Beat Wind Elementals

FINAL FANTASY 16 - How to Beat Wind Elementals
The Wind Elementals are pretty much the same as Chirada and Suparna, but not as tough as them. You can beat them the same way you did to Chirada and Suparna, but this time you have your new Eikon powers at your disposal!

Tips for Beating

Final Fantasy 16 (FF16) Related Guides

FF16 - Main Quests

Main Quest Walkthroughs

Prologue Quests (Youth)

Main Scenario
1. A Flamed Summoned 2. To Kill a Dominant
3. Pride 4. Sunrise, Sunset
5. Lost in a Fog 6. Flight of a Fledgling

First Act Quests (Adolescence)

Main Scenario
7. A Chance Encounter 8. Hide, Hideaway
9. Fanning Embers 10. Louder than Words
11. The Dead of Night 12. Headwind
13. Wings of Change 14. Awakening
15. The Wages of Guilt 16. The Hunter and the Hunted
17. Homecoming 17.1. Building Bridges
17.2. A Bearer's Lot 18. Holding On
18.1. Back in the Day 19. Buried Memories
20. The Meaning of Life 21. Righting Wrongs

Second Act Quests (Adulthood)

Main Scenario
22. The Crystal's Curse 23. Cid the Outlaw
24. Home, Sweet Home 25. The Gathering Storm
25.1. Dark Clouds Gather 25.2. Release
26. Bloodlines 27. Black Light Burns
27.1. Black or White 28. Here Be Monsters
29. Fire and Ice 30. After the Storm
31. Capital Punishment 32. Bolts from the Blue
32.1. Getting to Work 33. Riddle of the Sands
33.1. Follow the Crystals 34. Into the Darkness
35. Out of the Shadow 35.1. Letting Off Steam I
35.2. Letting Off Steam II 35.3. Letting Off Steam III
36. Onward 36.1. To Catch a Thief
36.2. Blood from the Stones 37. Fire in the Sky
38. Things Fall Apart 38.1. Why We Fight
38.2. The Flames of War 38.3. Down the Rabbit Hole
39. Cloak and Dagger 40. Evenfall
41. A Song of Hope 41.1. Like Father, Like Daughter
42. Full Steam 43. Through the Maelstrom
44. Across the Narrow 45. Footfalls in Ash
46. The Last King

Final Act Quests (Endgame)

Main Scenario
47. Brotherhood 48. Streets of Madness
49. Back to Their Origin 49.1. Of Gods and Men

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