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Awakening is one of the Main Quests in Final Fantasy 16 (FF16). Read on for a detailed walkthrough, a list of rewards, as well as other tips and strategies on how to complete this Main Quest!
◄ Previous Quest | Next Quest ▶ |
---|---|
Wings of Change | The Wages of Guilt |
List of Contents
Awakening | |
---|---|
Quest Type | Main Quest |
Recommended Level | 16 |
Region | |
Description: A familiar voice beckons Clive into the heart of a raging storm. Clive follows, hoping there he might find the source of his deep-seated anguish and quell it once and for all. |
Awakening will start once you enter the Eye of the Tempest in Wings of Change quest. You will be going solo this time, as you got separated from Cid and Torgal because of debris.
# | Awakening Objectives |
---|---|
1 |
Follow the Hooded Man Follow the hooded man. There will be debris flying near where you go, but don't worry as they won't hit you. |
2 |
Defeat Garuda (First Phase) Garuda will approach you at the end of the path. Utilize your skills and abilities to defeat her. ▶ How to Beat Garuda (First Phase) |
3 |
Defeat Garuda (Second Phase) Garuda will force Clive to transform into Ifrit after beating her. Control Ifrit and beat Garuda at her own game! ▶ How to Beat Garuda (Second Phase) |
◄ Previous Quest | Next Quest ▶ |
---|---|
Wings of Change | The Wages of Guilt |
Garuda will mostly do ground and explosive magic attacks to hit Clive. You can avoid most of them if you spend your time in the air using aerial attacks and combos! You can also dodge them whenever possible.
How to Beat Garuda (First Phase)
You will be using Ifrit at this point of the story, and it will be a fight between two Eikons. Ifrit has a basic move set, similar to Clive's default and starting abilities.
There will be no precision dodges and counter when you evade an attack, so try to patiently wait for an opening to attack and avoid getting hit back!
How to Beat Garuda (Second Phase)
Main Scenario | |
---|---|
1. A Flamed Summoned | 2. To Kill a Dominant |
3. Pride | 4. Sunrise, Sunset |
5. Lost in a Fog | 6. Flight of a Fledgling |
Main Scenario | |
---|---|
7. A Chance Encounter | 8. Hide, Hideaway |
9. Fanning Embers | 10. Louder than Words |
11. The Dead of Night | 12. Headwind |
13. Wings of Change | 14. Awakening |
15. The Wages of Guilt | 16. The Hunter and the Hunted |
17. Homecoming | 17.1. Building Bridges |
17.2. A Bearer's Lot | 18. Holding On |
18.1. Back in the Day | 19. Buried Memories |
20. The Meaning of Life | 21. Righting Wrongs |
Main Scenario | |
---|---|
22. The Crystal's Curse | 23. Cid the Outlaw |
24. Home, Sweet Home | 25. The Gathering Storm |
25.1. Dark Clouds Gather | 25.2. Release |
26. Bloodlines | 27. Black Light Burns |
27.1. Black or White | 28. Here Be Monsters |
29. Fire and Ice | 30. After the Storm |
31. Capital Punishment | 32. Bolts from the Blue |
32.1. Getting to Work | 33. Riddle of the Sands |
33.1. Follow the Crystals | 34. Into the Darkness |
35. Out of the Shadow | 35.1. Letting Off Steam I |
35.2. Letting Off Steam II | 35.3. Letting Off Steam III |
36. Onward | 36.1. To Catch a Thief |
36.2. Blood from the Stones | 37. Fire in the Sky |
38. Things Fall Apart | 38.1. Why We Fight |
38.2. The Flames of War | 38.3. Down the Rabbit Hole |
39. Cloak and Dagger | 40. Evenfall |
41. A Song of Hope | 41.1. Like Father, Like Daughter |
42. Full Steam | 43. Through the Maelstrom |
44. Across the Narrow | 45. Footfalls in Ash |
46. The Last King |
Main Scenario | |
---|---|
47. Brotherhood | 48. Streets of Madness |
49. Back to Their Origin | 49.1. Of Gods and Men |
Awakening Walkthrough
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