Final Fantasy 16 (FF16)

Here Be Monsters Walkthrough

FINAL FANTASY 16 - Here be Monsters Walkthrough
Here Be Monsters is one of the Main Quests in Final Fantasy 16 (FF16). Read on for a detailed walkthrough, a list of rewards, as well as other tips and strategies on how to complete this Main Quest!

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Black Light Burns Fire and Ice

Here Be Monsters Overview

Quest Information

Here Be Monsters
Quest Type Main Quest
Recommended Level 25
Region
Description: The ship Clive secured from his Uncle Byron is moored safely in the harbor of Port Isolde, waiting to ferry him and Jill to the isle of Drustanus, where Drake's Breath rises from the Boiling Sea. The two return to the hideaway to complete their final preparations to bring down not only the Mothercrystal, but the Patriarch who saw Jill enslaved and forced to kill for his kingdom.

How to Unlock

FINAL FANTASY 16 - Here Be Monster - How to Unlock
Here Be Monsters is a short quest you can unlock after getting a ship in the Black Light Burns quest. Take this opportunity to buy restock your items and buy new weapons or gear or upgrade them big fight.

Here Be Monsters Walkthrough

Quest Objectives

# Here Be Monsters Objectives
1
Speak with Vivian
Head over to the map room and speak with Vivian to find out more about the Iron Kingdom.
2
Speak with Jill
Check on Jill near the lift after talking to Vivian. You will learn more about one of her main goals on this journey during your conversation.
2
Travel to Drake's Breath
Drakes Breath is where the Mothercrystal of the Iron Kingdom is found. Travel there once you're done with the preparations and start the raid.
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Black Light Burns Fire and Ice

Final Fantasy 16 (FF16) Related Guides

FF16 - Main Quests

Main Quest Walkthroughs

Prologue Quests (Youth)

Main Scenario
1. A Flamed Summoned 2. To Kill a Dominant
3. Pride 4. Sunrise, Sunset
5. Lost in a Fog 6. Flight of a Fledgling

First Act Quests (Adolescence)

Main Scenario
7. A Chance Encounter 8. Hide, Hideaway
9. Fanning Embers 10. Louder than Words
11. The Dead of Night 12. Headwind
13. Wings of Change 14. Awakening
15. The Wages of Guilt 16. The Hunter and the Hunted
17. Homecoming 17.1. Building Bridges
17.2. A Bearer's Lot 18. Holding On
18.1. Back in the Day 19. Buried Memories
20. The Meaning of Life 21. Righting Wrongs

Second Act Quests (Adulthood)

Main Scenario
22. The Crystal's Curse 23. Cid the Outlaw
24. Home, Sweet Home 25. The Gathering Storm
25.1. Dark Clouds Gather 25.2. Release
26. Bloodlines 27. Black Light Burns
27.1. Black or White 28. Here Be Monsters
29. Fire and Ice 30. After the Storm
31. Capital Punishment 32. Bolts from the Blue
32.1. Getting to Work 33. Riddle of the Sands
33.1. Follow the Crystals 34. Into the Darkness
35. Out of the Shadow 35.1. Letting Off Steam I
35.2. Letting Off Steam II 35.3. Letting Off Steam III
36. Onward 36.1. To Catch a Thief
36.2. Blood from the Stones 37. Fire in the Sky
38. Things Fall Apart 38.1. Why We Fight
38.2. The Flames of War 38.3. Down the Rabbit Hole
39. Cloak and Dagger 40. Evenfall
41. A Song of Hope 41.1. Like Father, Like Daughter
42. Full Steam 43. Through the Maelstrom
44. Across the Narrow 45. Footfalls in Ash
46. The Last King

Final Act Quests (Endgame)

Main Scenario
47. Brotherhood 48. Streets of Madness
49. Back to Their Origin 49.1. Of Gods and Men

Author

    Walkthrough Menu

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