Final Fantasy 16 (FF16)

The Want Beyond the Wall Rewards and Unlock Condition

FF16 - The Want Beyond the Wall
The Want Beyond the Wall is a side quest found in Holy Empire of Sanbreque in Final Fantasy 16 (FF16). Learn the starting location of and how to unlock The Want Beyond the Wall, a walkthrough of objectives, and a list of all rewards!

The Want Beyond the Wall Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location Northreach
Prerequisites Start the The Dame main quest
Quest Giver Etienne, Merchant
Rewards EXP: 18
Ability Points: 0
Gil: 1000
FF16 - Steelsilk - How to Use and Get Steelsilk (x20)
FF16 - Bloody Hide - How to Use and Get Bloody Hide (x20)
FF16 - Brandywine - How to Use and Get Brandywine (x1)
FF16 - Heavy Purse - How to Use and Get Heavy Purse (x1)

The Want Beyond the Wall Location

Map View
World View

The Want Beyond the Wall can be found in Northreach at Sanbreque after starting the The Dame subquest in the Righting Wrongs main quest.

The Want Beyond the Wall Walkthrough and Objectives

How to Complete The Want Beyond the Wall

Walkthrough
1
Deliver the package to the tinker.
The tinker is located in front of a stall near the Northreach fast travel obelisk, to the north.
2
Deliver the package to the herbalist.
The herbalist is also located near the Northreach obelisk, to the southwest.
3
Deliver the package to the liquormonger.
The liquormonger is located beside the main road, west of the herbalist's stall.
4
Speak with Etienne at the gate.
After delivering all the packages, talk to Etienne to finish the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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