Final Fantasy 16 (FF16)

How to Beat Gigas

FF16 - How to Beat Gigas

Gigas is a boss that appears during the Lost in a Fog quest in Final Fantasy 16 (FF16). See the best strategies for how to beat Gigas, how to counter its attacks and abilities, as well as its location, quest appearance, spoils, and drops.

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- Morbol

Gigas Overview

Gigas Location and Drops

GigasGigas
Quest
Location & Region Stillwind , Grand Duchy of Rosaria
Rewards ・54 EXP
・45 AP
・0 Gil
Abilities ・Big Swing

How to Beat Gigas

Step-by-Step Guide

Time Your Dodges

FF16 - Time Dodges

Gigas' moveset and abilities are pretty much straightforward as it'll be swinging its club at you for majority of the fight. Since his basic attacks are slow, you can take advantage of Precision Dodging which is pressing the dodge button (R1) right before an attack lands at you.

A successful precision dodge will allow you to counter with a Precision Attack by pressing the attack button (Square) where you can launch a combination of attacks afterwards.

In addition, knowing which direction to dodge is an important factor here as it'll swing its club in multiple directions.

How to Parry

Dodge Left or Right When it Holds its Club Upwards

FF16 - Gigas Downward Swing

Once you see Gigas lift his club upwards, you can dodge either left or right as it'll be striking downwards. Dashing backwards is a bit tricky here as sometimes you'll still get caught at the tip of his club.

Dodge Backwards When it Holds its Club Sideways

FF16 - Gigas Holding Club Right Shoulder

If you see it holding its club over its right shoulder, quickly dash backwards as it will swing sideways—it'll be impossible to dodge this attack if you dash left or right!

Avoid Big Swings

FF16 - Gigas Big Swing

A Big Swing is Gigas' special ability in which it'll swing its club continuously in a circular motion 7 times while following you. Do not attempt to fight it during this as once you get hit, it won't stop swinging—leaving you trap and vulnerable to damage until it ends.

Keep Your Distance Until the Ability Ends

You can simply run around from a safe distance while waiting for this ability to end. Once it stops spinning around, you'll be given an ample amount of time to unleash a combo of attacks, easily breaking its will and staggering it!

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- Morbol

Final Fantasy XVI (FF16) Related Guides

FF16 - Bosses

List of Bosses and Formidable Foes

All Formidable Foes

All Formidable Foes
Gigas Gigas Morbol Morbol Knight of the Blinding Dawn Knight of the Blinding Dawn
Eikon of Fire Eikon of Fire Shiva Shiva's Dominant Tiamat Tiamat
Dragon Aevis Dragon Aevis Fafnir Fafnir Midnight Raven Midnight Raven
Chirada Chirada Suparna and Chirada Suparna and Chirada Benedikta Benedikta
Garuda Garuda Knight of the Dying Sun Knight of the Dying Sun Iron Giant Iron Giant
Infernal Eikon Infernal Eikon Infernal Shadow Infernal Shadow Imperial Cannonier Imperial Cannonier
Akashic Dragon Akashic Dragon Typhon Typhon Republican War Panther Republican War Panther
Akashic Morbol Akashic Morbol Flame Lizard Flame Lizard Liquid Flame Liquid Flame
Coeurl Coeurl Hugo Hugo Undertaker Undertaker
Titan Titan White Dragon White Dragon Necrophobe Necrophobe
Bahamut Bahamut Sleipnir Sleipnir Barnabas (First Encounter) Barnabas (First Encounter)
Control Node Control Node Aurum Giant Aurum Giant Barnabas (Second Encounter) Barnabas (Second Encounter)
Behemoth Behemoth Ultima (First Encounter) Ultima (First Encounter) Ultimalius Ultimalius

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