Final Fantasy 16 (FF16)

Moving Heaven and Earth Rewards and Unlock Condition

FF16 - Moving Heaven and Earth
Moving Heaven and Earth is a side quest found in The Hideaway in Final Fantasy 16 (FF16). Learn the starting location of and how to unlock Moving Heaven and Earth, a walkthrough of objectives, and a list of all rewards!

Moving Heaven and Earth Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location The Furrows
Prerequisites After talking with Jill Warrick during The Hunter and the Hunted main quest
Quest Giver Bohumil, Chief Botanist
Rewards EXP: 18
Ability Points: 0
Gil: 0
FF16 - Sharp Fang - How to Use and Get Sharp Fang (x20)
FF16 - Bloody Hide - How to Use and Get Bloody Hide (x30)

Moving Heaven and Earth Location

Map View
World View

Moving Heaven and Earth can be found in the Furrows at the Hideaway after talking with Jill during The Hunter and the Hunted main quest.

Moving Heaven and Earth Walkthrough and Objectives

How to Complete Moving Heaven and Earth

Walkthrough
1
Search for Bohumil's assistant at Gaultand's Bales.
Head to Orabelle Downs via fast travel.
2
From the fast travel point, head about 100y forward to a small shed by the vineyard. There, you'll encounter Vine Spinners.
3
Defeat the creatures.
Defeat all the Vine Spinners then a short cutscene will play where Martelle asks you to collect some soil.
4
Collect soil from the vineyard.
Gather the soil samples from the vineyard. They're all marked with a green exclamation mark (!) and are all found near the shed where you talked to Martelle.
5
Return to Bohumil with the soil samples.
Head back to the Hideaway and talk to Bohumil again to complete the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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