Final Fantasy 16 (FF16)

All Bark Rewards and Unlock Condition

FF16 - All Bark
All Bark is a side quest found in Holy Empire of Sanbreque in Final Fantasy 16 (FF16). Learn the starting location of and how to unlock All Bark, a walkthrough of objectives, and a list of all rewards!

All Bark Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location Royal Meadows
Prerequisites Start the The Dame main quest
Quest Giver Benoit, Oriflamme Grandee
Rewards EXP: 20
Ability Points: 150
Gil: 0

All Bark Location

Map View
World View

All Bark can be found in the Royal Meadows at Sanbreque after starting the The Dame subquest in the Righting Wrongs main quest.

All Bark Walkthrough and Objectives

How to Complete All Bark

Walkthrough
1
Search for the nobleman's missing son.
The nobleman's missing son is in the fields near the water. He has his wolf with him.
2
Slay the wolf.
Defeat the Rabid Wolf to progress.
3
Speak with the nobleman.
Go back to the nobleman and speak to him. While talking you'll encounter a part where you have to choose a dialog option; it doesn't affect the quest outcome whichever you choose.
4
Bury the fallen Bearers.
Go back to the corpses at the same location near where the wolf was to finish the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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    Walkthrough Menu

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