Final Fantasy 16 (FF16)

Bloodlines Walkthrough

FINAL FANTASY 16 - Bloodlines Walkthrough
Bloodlines is one of the Main Quests in Final Fantasy 16 (FF16). Read on for a detailed walkthrough, a list of rewards, as well as other tips and strategies on how to complete this Main Quest!

◄ Previous Quest Next Quest ▶
The Gathering Storm Black Light Burns

Bloodlines Overview

Quest Information

Bloodlines
Quest Type Main Quest
Recommended Level 25
Region
Description: Before Clive and Jill might claim their second Mothercystal, they must first secure passage to the distant Iron Kingdom—something Clive believes his long-lost uncle in Port Isolde might be able to provide them... assuming they can get there first.

How to Unlock

FINAL FANTASY 16 - Bloodlines Unlock

Bloodlines starts at Hawk's Cry Cliff in Rosaria Region, and becomes available after completing The Gathering Storm quest. You will spend more time traveling than fighting enemies on this quest, so it's better to unlock the Chocobo first before taking on this quest!

Bloodlines Walkthrough

Quest Objectives

# Bloodlines Objectives
1
Make for Amber
Go north to reach Amber, a secluded village in Rosaria. You will see some Black Shields on the villagers once you arrive in the village.
2a
Talk to Villagers
Talk to the villager to gather information and find out why the Black Shields are in the village.
2b
You can find the first villager you can talk to at the intersection, while the other one is on the road in the middle of the village.
2c
Head straight to where you've seen the Black Shields after talking to the first two villagers. Talk to the man sitting beside a house, and the villager's leader will appear to stop you.

He will then force you to leave the village as they're scared that something to them if you stay longer there.
3
Make for Port Isolde
Since you found nothing from the villagers, the only choice now is to head southwest and go to Port Isolde.

Follow the path through the mountains. You will encounter enemies wherever you go, but you can run past them and avoid combat if you want to!
4
Defeat the Black Shields
You'll eventually reach a bridge with a blood trail and meet several Black Shields in the area.

Defeat them all to reach the Auldhyl Docks, your second stop, before getting to Port Isolde.
5 FINAL FANTASY 16 - Bloodlines - Make for the Auldhyl Docks
Make for the Auldhyl Docks
Enter the docks after defeating all the Black Shields. However, you'll see that the Black Shields have massacred every villager there.

The only good thing about the horrible situation is Clive's uncle was not one of the villagers that got killed.
6a
Continue your way to Port Isolde
Continue going southwest to Port Isolde to look for Clive's uncle. You will encounter a few monsters on the way, but you can ignore them and go straight to Port Isolde.
6b FINAL FANTASY 16 - Bloodlines - Port Isolde Inaccessible
Upon reaching Port Isolde, you'll find that it's impossible to enter through the entrance because of the commotion and the guards.

Clive and Jill decide to use the tunnel in the Lazarus District to avoid them. You can continue this on the following quest, Black Light Burns!
◄ Previous Quest Next Quest ▶
The Gathering Storm Black Light Burns

Final Fantasy 16 (FF16) Related Guides

FF16 - Main Quests

Main Quest Walkthroughs

Prologue Quests (Youth)

Main Scenario
1. A Flamed Summoned 2. To Kill a Dominant
3. Pride 4. Sunrise, Sunset
5. Lost in a Fog 6. Flight of a Fledgling

First Act Quests (Adolescence)

Main Scenario
7. A Chance Encounter 8. Hide, Hideaway
9. Fanning Embers 10. Louder than Words
11. The Dead of Night 12. Headwind
13. Wings of Change 14. Awakening
15. The Wages of Guilt 16. The Hunter and the Hunted
17. Homecoming 17.1. Building Bridges
17.2. A Bearer's Lot 18. Holding On
18.1. Back in the Day 19. Buried Memories
20. The Meaning of Life 21. Righting Wrongs

Second Act Quests (Adulthood)

Main Scenario
22. The Crystal's Curse 23. Cid the Outlaw
24. Home, Sweet Home 25. The Gathering Storm
25.1. Dark Clouds Gather 25.2. Release
26. Bloodlines 27. Black Light Burns
27.1. Black or White 28. Here Be Monsters
29. Fire and Ice 30. After the Storm
31. Capital Punishment 32. Bolts from the Blue
32.1. Getting to Work 33. Riddle of the Sands
33.1. Follow the Crystals 34. Into the Darkness
35. Out of the Shadow 35.1. Letting Off Steam I
35.2. Letting Off Steam II 35.3. Letting Off Steam III
36. Onward 36.1. To Catch a Thief
36.2. Blood from the Stones 37. Fire in the Sky
38. Things Fall Apart 38.1. Why We Fight
38.2. The Flames of War 38.3. Down the Rabbit Hole
39. Cloak and Dagger 40. Evenfall
41. A Song of Hope 41.1. Like Father, Like Daughter
42. Full Steam 43. Through the Maelstrom
44. Across the Narrow 45. Footfalls in Ash
46. The Last King

Final Act Quests (Endgame)

Main Scenario
47. Brotherhood 48. Streets of Madness
49. Back to Their Origin 49.1. Of Gods and Men

Author

    Walkthrough Menu

    All rights reserved