Final Fantasy 16 (FF16)

Where There's a Will Rewards and Unlock Condition

FF16 - Where There
Where There's a Will is a side quest found in The Hideaway in Final Fantasy 16 (FF16). Learn the starting location of and how to unlock Where There's a Will, a walkthrough of objectives, and a list of all rewards!

Where There's a Will Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location Boarding Deck
Prerequisites After starting the Back to Their Origin main quest
Quest Giver Joshua
Rewards EXP: 7200
Ability Points: 0
Gil: 0
Renown: 40
FF16 - Heartstone - How to Use and Get Heartstone (x1)

Where There's a Will Location

Map View
World View

Where There's a Will can be found in the Boarding Deck at the Hideaway after starting the Back to Their Origin main quest.

Where There's a Will Walkthrough and Objectives

How to Complete Where There's a Will

Walkthrough
1
Speak with Cyril.
Enter the building nearby to talk to Cyril.
2
Speak with Archduke Elwin's aide in the Requietory.
Talk to the woman in the Requietory at the western part of the town.
3
Slay Simurgh in Titan's Wake.
Go to Titan's Wake located south of Tabor and slay the Simurgh there.
4
Deliver the heartstone to Goditha.
Talk to Goditha again in the Requietory.
5
Exit the Requietory.
Go outside the Requietory to proceed.
6
Visit Archduke Elwin's memorial.
Fast travel to the Hawk's Cry Cliff obelisk, go west towards Hero's Bluff, and approach the memorial to finish the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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    Walkthrough Menu

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