Final Fantasy 16 (FF16)

Food for Thought Rewards and Unlock Condition

FF16 - Food for Thought
Food for Thought is a side quest found in The Hideaway in Final Fantasy 16 (FF16). Learn the starting location of and how to unlock Food for Thought, a walkthrough of objectives, and a list of all rewards!

Food for Thought Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location The Ale Hall
Prerequisites After talking with Tarja during Hide, Hideaway main quest
Quest Giver Kenneth, Kitchen Head
Rewards EXP: 5
Ability Points: 0
Gil: 625
FF16 - Wyrrite - How to Use and Get Wyrrite (x10)
FF16 - Salt Broth - How to Use and Get Salt Broth (x1)

Food for Thought Location

Map View
World View

Food for Thought can be found in the Ale Hall at the Hideaway after talking with Tarja during the Hide, Hideaway main quest.

Food for Thought Walkthrough and Objectives

How to Complete Food for Thought

Walkthrough
1
Serve Kenneth's soup.
Deliver the bowls of salt broth to the Long-serving Bearer in front of Kenneth, the Lame Bearer by the Orchestrion, and the bearer up the stairs behind Kenneth.
2
Return to Kenneth.
Talk to Kenneth after delivering the soup to complete the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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