Final Fantasy 16 (FF16)

Bad Blood Choice Outcomes and Rewards

FF16 - Bad Blood
Bad Blood is a side quest found in Dhalmekian Republic in Final Fantasy 16 (FF16). Learn all the outcomes of the accept the soldiers challenge choice, the starting location of and how to unlock Bad Blood, and a list of all rewards!

Bad Blood Rewards and Unlock Condition

How to Unlock and Rewards

World Map Location
Local Map Location Rymasov Flat
Prerequisites Start Cloak and Dagger main quest
Quest Giver Wounded Republican Soldier
Rewards EXP: 900
Ability Points: 0
Gil: 0
Renown: 25
FF16 - Magicked Ash - How to Use and Get Magicked Ash (x100)
FF16 - Meteorite - How to Use and Get Meteorite (x1)

Started in Dhalmekian Republic

Map View
World View

Bad Blood Choice Outcomes

Accept the Soldiers Challenge?

FF16 Bad Blood Choice

Choice Results
He can barely stand. Quest Completion
Fine. If you insist. Quest Completion

There is no difference in outcome between the Bad Blood choice “Accept the soldier's challenge?” Both choices will result in the soldier becoming hostile to you, but with different dialogue.

However, both options end with the soldier exclaiming, I am nothing like you! But if you're not going to kill me, then go! Leave! before quest completion.

Bad Blood Walkthrough and Objectives

How to Complete Bad Blood

Walkthrough
1
Slay the Akashic at the encampment.
Go east towards the Republican Army Encampment, and defeat all the enemies there.
2
Search for any survivors.
Talk to the survivor due north to finish the quest.

Final Fantasy 16 (FF16) Related Guides

FF16 - Side Quests

List of All Side Quests

Side Quest Walkthroughs

FF16 - Side QuestsAll Side Quests
Food for Thought Make Do and Mend
A Place for Everyone Moving Heaven and Earth
What a Bird Wants False Friends
Crystalline Lifeline Beast Against Beast
Needs of the Many Welcoming Committee
Dying on the Vine Red Letter Day
While the Cat's Away The Want Beyond the Wall
Pride Comes Before a Fall Friend of the People
Playthings All Bark
Caulk and Bawl The White-Winged Wonder
The Fruits of Her Labors Blacksmith's Blues
A Culinary Pilgrimage The Root of the Problem
Cut from the Cloth Do No Harm
The Weight of Command Carving Out a Niche
Hot Water A Bone to Pick
Payback Get Cart
Onward to Discovery Live and Let Live
Weird Science Use Your Loaf
Carved in Stone On Balance
Not to Be Outdone An Eye for an Eye
Smooth Like Butler Bearer of Good News
For Great Justice II Rekindling the Flame
Trading Places Blacksmith's Blues II
Blacksmith's Blues III Blacksmith's Blues IV
Skin Trade Tears of Mercy
Please Sir, Can I Have Some Morbol Self-Determination
Even Weirder Science Under New Management
Rekindling the Flame II Lines in the Sand
Trading Places II Phoenix, Heal Thyself
Duty Undying Laid to Rest
More than Words A Tail to Tell
Litany of Errors Aiming High
Trial and Error Silver Linings
Nobody's Tool Where There's a Will
Priceless An Inconvenient Truth
Three's Company Lines in the Sand II
Duty Undying II Under New Management II

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