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Stellar Symphony is a 5-Star Rectifier Weapon and is Shorekeeper's signature weapon in Wuthering Waves (WuWa). See the best characters for Stellar Symphony and how to get it in this guide!
List of Contents
| Recommended Characters | ||
|---|---|---|
| Character | Rarity | Element |
|
|
4★ |
|
|
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5★ |
|
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5★ |
|
Shorekeeper
|
Stellar Symphony is the signature weapon of Shorekeeper so it is the best in slot for that character. Its special skill is extremely beneficial for this character so if you manage to get both, make sure to equip Stellar Symphony on Shorekeeper.
Shorekeeper Best Builds and Guide
Our short answer for this one is it depends.
Yes, Stellar Symphony is Shroekeeper's best-in-slot weapon, but there is a great 4-star option to use in Variation. If you are keen with investing on Shorekeeper, we suggest getting her S1 or S2 sequence nodes first before Stellar Symphony.
| Stellar Symphony | ||
|---|---|---|
|
Rarity | 5 |
| Base ATK (Lv. 90) |
412 | |
| Substat (Lv. 90) |
Energy Regen +77.0% |
|
| Type | Rectifier | |
| Weapon Skill | ||
|
Astral Evolvement Increase HP by 12%. Restore 8 Concerto Energy when casting Resonance Liberation. This effect can be triggered once every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 14% for 30s. Effects of the same name cannot be stacked. |
||
| Weapon Description & Lore |
|---|
| A rectifier bearing an energy core that simulates the lifecycle of stars—an infinite loop that originates from a singularity and ends in explosive demise. The celestial debris collides in thunderous rumbles, heralding the birth of a new star. |
| Lv. | ATK Value | Bonus Stat (Energy Regen) |
|---|---|---|
| 1 | 33 | 17.1% |
| 20 | 85 | 30.4% |
| 40 | 163 | 43.7% |
| 50 | 213 | 50.4% |
| 60 | 263 | 57.0% |
| 70 | 312 | 63.7% |
| 80 | 362 | 70.30% |
| 90 | 412 | 77.0% |
| Skill Effect |
|---|
| Increase HP by 12%. Restore 8 Concerto Energy when casting Resonance Liberation. This effect can be triggered once every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 14% for 30s. Effects of the same name cannot be stacked. |
| Skill Effect |
|---|
| Increase HP by 15%. Restore 10 Concerto Energy when casting Resonance Liberation. This effect can be triggered once every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 17.5% for 30s. Effects of the same name cannot be stacked. |
| Skill Effect |
|---|
| Increase HP by 18%. Restore 12 Concerto Energy when casting Resonance Liberation. This effect can be triggered once every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 21% for 30s. Effects of the same name cannot be stacked. |
| Skill Effect |
|---|
| Increase HP by 21%. Restore 14 Concerto Energy when casting Resonance Liberation. This effect can be triggered once every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 24.5% for 30s. Effects of the same name cannot be stacked. |
| Skill Effect |
|---|
| Increase HP by 24%. Restore 16 Concerto Energy when casting Resonance Liberation. This effect can be triggered once every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 28% for 30s. Effects of the same name cannot be stacked. |
| Latest Banner for Stellar Symphony | |
|---|---|
Absolute Pulsation (Stellar Symphony)
|
|
| Latest Run | Version 2.6 |
| Start Date | August 28, 2025 (Asia) |
| End Date | September 17, 2025 (Asia) |
The Stellar Symphony is obtained from a Featured Limited Weapon Convene Banner. It is also not obtained from any Character Convene banner.
| Level | Materials |
|---|---|
| 20 → 40 |
|
| 40 → 50 |
|
| 50 → 60 |
|
| 60 → 70 |
|
| 70 → 80 |
|
| 80 → 90 |
|
| Total Materials to MAX Level |
|---|
|
|
| Weapon Rarity | |||||
|---|---|---|---|---|---|
| 5 ★ | 4 ★ | 3 ★ | |||
| 2 ★ | 1 ★ | ||||
| Weapons Types | |||||
|---|---|---|---|---|---|
the description is wrong it was a mistranslations, they have update it in every social media posts about this weapon - concerto point buff triggered by resonance liberation can only activated once every 20s - atk buff triggered by resonance skill that can heal
Stellar Symphony (Shorekeeper Weapon) Effects and Stats



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Would love some clarification on this weapon if the effect stacks with the Rejuvenating Glow echo set Atk buff. Both are triggered by healing so I lean more towards no but I'm not certain.