Final Fantasy 16 (FF16)

Impulse Ability Effects and Cooldown

Impulse is one of the abilities of Bahamut in Final Fantasy 16 (FF16). Read on to learn how to unlock and use Impulse, its ability upgrades, effects, AP cost, and more!

Impulse Overview

Overview and Effects

FF16 - Impulse
Impulse
FF16 - Attack FF16 - 2 Star
FF16 - Stagger FF16 - 3 Star
Description
Summon multiple spheres of light that, upon striking an enemy, deal it continuous damage, binding it to the spot.
Ability Cooldown 25 seconds

Details and Use Cases

Recommended Use
- Pressing the execute button a second time causes the spheres to explode.
- Explosion strength is determined by how many times the spheres have already struck their targets.
- Explosion strength is at its maximum when the spheres glow bright orange.
- Explosions can be triggered at any time regardless of Clive's recovery status.

Techniques

Technique Command
Dual Impulse Strike two enemies with a single Impulse.

How to Unlock Impulse

Unlock Bahamut During Fire in the Sky

Impulse is unlocked by gaining the power of Bahamut during the quest, Fire in the Sky. You may need to complete or encounter a certain story section in order to unlock this ability.

Impulse AP Cost and Upgrades

Base Ability and Upgrade Cost

AP Cost Added Effect
Base Base -
Upgrade 450 Increases number of orbs.
Mastery 1000 Allows assignment to any Eikon.

Clive can learn and upgrade Abilities by spending Ability Points (AP) obtained through enemy combat and through completion of Main Quests, Side Quests, or even Hunt Board Quests.

How to Learn and Upgrade Abilities and Skills

Final Fantasy 16 (FF16) Related Guides

FF16 - Abilities

List of All Abilities and Skills

All Bahamut Abilities

List of Abilities
Wings of Light Wings of Light Flare Breath Flare Breath Impulse Impulse Satellite Satellite
Gigaflare Gigaflare

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