Final Fantasy 16 (FF16)

Heaven’s Cloud Ability Effects and Cooldown

Heaven’s Cloud is one of the abilities of Odin in Final Fantasy 16 (FF16). Read on to learn how to unlock and use Heaven’s Cloud, its ability upgrades, effects, AP cost, and more!

Heaven’s Cloud Overview

Overview and Effects

FF16 - Heaven’s Cloud
Heaven’s Cloud
FF16 - Attack FF16 - 1 Star
FF16 - Stagger FF16 - 2 Star
Description
Surge forward to strike an enemy. Can be executed multiple times in succession if previous hit lands. Each hit landed fills the Zantetsuken gauge.
Ability Cooldown 25 seconds

Details and Use Cases

Recommended Use
- If the first strike hits, □ can be used to chain a follow-up attack to the same or nearby enemy.
- □ can be used again to extend the chain.
- Landing hits fills the Zantetsuken gauge.
- Landing hits does not fill the Limit Break gauge.
- Recommended for when surrounded by multiple enemies.

Techniques

Technique Command
Collateral Cloud Strike multiple enemies with a single Heaven's Cloud.

How to Unlock Heaven’s Cloud

Unlock Odin During The Last King

Heaven’s Cloud is unlocked by gaining the power of Odin during the quest, The Last King. You may need to complete or encounter a certain story section in order to unlock this ability.

Heaven’s Cloud AP Cost and Upgrades

Base Ability and Upgrade Cost

AP Cost Added Effect
Base Base -
Upgrade 575 Increases number of times the ability can be chained.
Mastery 1000 Allows assignment to any Eikon.

Clive can learn and upgrade Abilities by spending Ability Points (AP) obtained through enemy combat and through completion of Main Quests, Side Quests, or even Hunt Board Quests.

How to Learn and Upgrade Abilities and Skills

Final Fantasy 16 (FF16) Related Guides

FF16 - Abilities

List of All Abilities and Skills

All Odin Abilities

List of Abilities
Gungnir Gungnir Heaven’s Cloud Heaven’s Cloud Rift Slip Rift Slip Arm of Darkness Arm of Darkness
Dancing Steel Dancing Steel

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