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★ Version 1.4 is out now!
┣ New Character: Lumi
┣ 2nd Half Characters: Yinlin, Xiangli Yao
┣ Character Tier List | All Active Banners
┗ Events: Somnium Labyrinth, When the Night Knocks
★ Version 2.0 Release Date, Rinascita, PS5 Release
Nightmare Revisits is an battle event that is part of Somnium Labyrinth in Wuthering Waves 1.4. See how to play, how to unlock Nightmare Revisits, the event schedule, and all available rewards here!
List of Contents
Jump to a Stage Difficulty Guide! | |||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 |
Environment Report: Special Buff |
Stronger Foes Information |
---|---|
Defeating enemies grants extra Sync Energy. | Some enemies are fanaticized by the power of nightmares and have higher Poise and Vibration Strength. |
Main | Support 1 | Support 2 |
---|---|---|
Camellya
or any DPS unit |
Yinlin | Changli |
The first stage of Nightmare Revisits will pit you against waves of enemies that will try to destroy the telephone. For this stage, we suggest taking in any Main DPS unit and two supports that will help you fight!
We went with Camellya because of her mob clearing prowess, with Yinlin and Changli on the side. Make sure to use Yinlin and Changli's Liberation whenever it is up for maximum burst damage. There are trial resonators available but use your own copy of each of these characters if you have them built!
For this stage, we suggest to just wait out the enemies near the telephone so Camellya can just collectively defeat them while in Budding Mode. Camellya has a large AoE while in Budding Mode so she can clear the waves of enemies easily. Also, do not forget to activate Dream Link whenever possible!
Jump to a Stage Difficulty Guide! | |||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 |
Environment Report: Special Buff |
Stronger Foes Information |
---|---|
Defeating enemies grants extra Sync Energy. | Some enemies are fanaticized by the power of nightmares and have higher Poise and Vibration Strength. |
Main | Support 1 | Support 2 |
---|---|---|
Lumi
or anyone besides Camellya |
Camellya | Yinlin |
The second stage of Nightmare Revisits will pit you against waves of enemies but this time, cat paws than enable Illusive Sprint will be present in the map. For this stage, we suggest taking in any Main DPS unit besides Camellya and two supports that will help you fight!
We went with Lumi because she is extremely mobile and can just dash across the battlefield to take the cat paws. Any Support Resonators will do, but we went with Camellya and Yinlin because they deal great AoE damage.
For this stage, always try to enter the Illusive Sprint state and attack enemies in the end. Doing so will usually one-shot them, making clearing this stage a breeze. We also suggest not using Camellya as the Main Resonator because she cannot enter Illusive Sprint while in Blossom Mode which counteracts with the main mechanic of this stage.
Jump to a Stage Difficulty Guide! | |||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 |
Environment Report: Special Buff |
Stronger Foes Information |
---|---|
Successful Dodge, Dodge Counter, and Counterattack grant extra Sync Energy. | Some enemies are fanaticized by the power of nightmares and have higher Poise and Vibration Strength. |
Main | Support 1 | Support 2 |
---|---|---|
Camellya
or any DPS unit |
Yinlin | Zhezhi |
The third stage of Nightmare revisits will spawn Overlord and Elite Class Bosses which you'll have to defeat before the timer runs out. Bringing a DPS unit with two supports to aid them is ideal at this stage!
The stage has four waves which will mostly spawn a pair of bosses. It is recommended to try to position yourself where your attacks will land on both of them. This shouldn't be difficult as enemies will try to attack you, and there isn't a telephone booth to distract them, unlike in Stage 1. Remember to be as efficient as possible as you would only have 40 seconds to defeat the boss(es) in each wave!
Any DPS is needed to clear this stage, but Camellya is highly recommended. Changli and Encore may lack damage compared to other characters in this stage since one of the bosses is the Inferno Rider, which has resistance to Fusion damage.
Jump to a Stage Difficulty Guide! | |||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 |
Environment Report: Special Buff |
Stronger Foes Information |
---|---|
Defeating enemies grants extra Sync Energy. | 1. Some enemies are fanaticized by the power of nightmares and have higher Poise and Vibration Strength. 2. Enemies gain a shield equal to 30% of their Max HP. |
Main | Support 1 | Support 2 |
---|---|---|
Camellya
or any DPS unit |
Yinlin | Changli |
The fourth stage of Nightmare Revisits is similar to the first one where waves of enemies will spawn and try to destroy the telephone! It is suggested that you bring a Main DPS unit and two supports that will help you fight!
The main difference between Stage 4 and Stage 1 is that the former will now spawn enemies that have a shield and higher Vibration Strength.
Similar to Stage 1, Camellya is extremely valuable in this stage due to her mob-clearing prowess, with Yinlin and Changli on the side. She could easily destroy shields and shred enemies down due to her AoE abilities. With this in mind, you could choose to wait out the enemies near the telephone so Camellya can just collectively defeat them while in Budding Mode. Lastly, do not forget to activate Dream Link whenever possible!
Jump to a Stage Difficulty Guide! | |||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 |
Environment Report: Special Buff |
Stronger Foes Information |
---|---|
Defeating enemies grants extra Sync Energy. | 1. Some enemies are fanaticized by the power of nightmares and have higher Poise and Vibration Strength. 2. Defeating an enemy reduces 50 ATK of all team members, stacking up to 10 times. This effect will be removed when activating Dream Link. |
Main | Support 1 | Support 2 |
---|---|---|
Camellya
or any DPS unit |
Yinlin | Changli |
Though the stage has cat paws that enable Illusive Sprint, your damage with it so you can safely ignore all of them. For this one, we still suggest using Camellya because of her great burst and AoE damage prowess with Changli and Yinlin providing extra burst damage on the side.
With how the stage effect work, you need to activate Dream Link as soon as it is available all the time so your damage uptime would refresh. The 500 ATK reduction is no joke and may even cause you to miss the required points for maximum rewards.
Jump to a Stage Difficulty Guide! | |||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 |
Environment Report: Special Buff |
Stronger Foes Information |
---|---|
Defeating enemies grants extra Sync Energy. | 1. Some enemies are fanaticized by the power of nightmares and have higher Poise and Vibration Strength. 2. The DMG taken by enemies is reduced by 3% per second, stacking up to 20 times. This effect will be removed when they are immobilized. |
Main | Support 1 | Support 2 |
---|---|---|
Camellya
or any DPS unit |
Yinlin | Changli |
This stage is a boss gauntlet that will pit you against multiple waves of bosses and elite enemies. For this stage, we chose Camellya as the main resonator because of her capability to shred enemy Vibration Strength quickly with her attacks. She is supported by two more burst-type units in Yinlin and Changli to provide on-demand burst damage whenever their burst is up.
With how this stage work, you have to break enemies' Vibration Gauge to immobilize them and reset the damage reduction the effect provides them. This is extremely easy with the team above!
Every stage comes with an Environment Report that has a Special Buff and contains Stronger Foes, so try to build your Team composition around it.
The trial resonators provided will be tailored-fit to the Environment Report of the stage so use them when you can! They are also decently leveled up at Level 80 so they are no pushovers this time around.
This event requires you to defend the Dreamscape Telephone from getting destroyed by the waves of enemies.
Clearing waves and keeping the Dreamscape Telephone integrity high contributes towards the points you make at the end.
Each wave has a 35 second countdown that provides even more points when you defeat all the enemies before the countdown expires so try to eliminate them as fast as possible.
Keep in mind that once the countdown expires, the stage still continues but the extra points you get will no longer apply.
Difficulty | Date Unlocked |
---|---|
I and II | November 16, 2024 04:00 AM Local Server Time |
III | November 17, 2024 04:00 AM Local Server Time |
IV | November 18, 2024 04:00 AM Local Server Time |
V | November 19, 2024 04:00 AM Local Server Time |
VI | November 20, 2024 04:00 AM Local Server Time |
Other stages will become available the next day, giving you the same challenges as the previous rifts, and granting you varying environment reports.
Rift Conditions | Rewards |
---|---|
Complete Difficulty I |
Astrite
x20
Dream Shard x80
|
Complete Difficulty II |
Astrite
x20
Dream Shard x80
|
Complete Difficulty III |
Astrite
x20
Dream Shard x80
|
Complete Difficulty IV |
Astrite
x30
Dream Shard x120
|
Complete Difficulty V |
Astrite
x30
Dream Shard x120
|
Complete Difficulty IV |
Astrite
x30
Dream Shard x120
|
Points Obtained | Rewards |
---|---|
Clear Difficulty I with 1400 points |
Shell Credit
x20,000
|
Clear Difficulty II with 1400 points |
Shell Credit
x20,000
|
Clear Difficulty III with 2400 points |
Shell Credit
x20,000
|
Clear Difficulty IV with 3200 points |
Shell Credit
x40,000
|
Clear Difficulty V with 3200 points |
Shell Credit
x40,000
|
Clear Difficulty VI with 3800 points |
Shell Credit
x40,000
|
Event Start | November 15, 2024 |
---|---|
Event End | This event is Permanent |
How to Unlock | Complete When the Night Knocks quest as part of the Somnium Labyrinth event. |
Event Guides | |
---|---|
When the Night Knocks | |
Rift Runner Challenge | Nightmare Revisits |
All Dreamscape Odyssey Guides | |
---|---|
Against All Odds | The Mountain and Six Credits |
Little Warrior's Stage | Neverending Inferno |
A Study in Snow | Blooming Reverie |
Somnium Labyrinth Tips & Tricks |
---|
How to Activate Dream Link |
Nightmare Revisits Event Guide
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This event sucks... i tried difficulty 6 multiple times and i'm always just a few points short of those 3800 you need... that sh*t is way too tight -.-