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Wild Island is one of the explorable regions in the Chornobyl Exclusion Zone in STALKER 2: Heart of Chornobyl. See a list of bases found in this region, including notable NPCs and points of interest!
Shelter is a Noontide base found in the middle of the Wild Island region. This base can serve as a temporary shelter in case of Emissions, and also a good resupply point while you're out in the Zone.
You can acquire the Ward Badge by showing the unusual PDA to Korshunov in the Back to Slag Heap main mission. This is a preferable action because acquisition of the Ward Badge grants you access to Ward Bases, and it provides an easier progression of main missions in terms of objectives.
Should You Show the Unusual PDA?
These NPCs can be found in Shelter. Technicians are merchants that can repair and upgrade your armor. Guides allow you to fast travel to previously unlocked areas. Traders can you money in exchange for Artifacts. Medics sell you healing and recovery items for the road.
Quiet can be found in a separate building south of the Shelter labeled as Quiet's Camp on the map.
NPC | Class |
---|---|
Quiet |
Trader
Talk to this NPC to trade items for coupons. |
Machine |
Guide
Talk to this NPC to fast travel to already known points. |
Khors |
Technician
Talk to this NPC to upgrade and repair your weapons and armor. |
Slava Tailor |
Medic
Talk to this NPC for medical treatment and healing for free. |
There is an anomaly farming spot for thermal artifacts in the basement of the Detention Center. You must find the Heavy Key in the south side of the building to enter the basement.
Farmable Artifacts | ||
---|---|---|
Mama's Beads | Plasma | Flaw |
Magma | Crystal | Hypercube |
Spinner | Droplets | Eye |
Dead Sponge | Fireball | Steak |
Torch | Petal | Cavity |
Lyre | Meat Lighter |
This weird area is home to an artifact, but an unsettling feeling wafts the air. Hallucinations persist, and enemies don't seem to die. Perhaps there is more to this area.
Farmable Artifacts | ||
---|---|---|
Magic Cube | Compass | Stone Blood |
Crown | Stone Heart | Goldfish |
Wrenched | Flytrap | Whirlwind |
Spring | Pebble | Rosin |
Gravi | Jellyfish | Broken Rock |
Night Star |
This small gorge that cuts the land is home to an artifact. Don't worry about falling in, there's a way to get down from the north side.
Farmable Artifacts | ||
---|---|---|
Soul | Rat King | Harp |
Moonlight | Shell | Battery |
Lantern | Sapphire | Chocolate Bar |
Thunderberry | Flash | Snowflake |
Crest | Shop Class | Sparkler |
Glare | Starfish |
This area is now a gravitational anomaly field. Look at one of the abandoned carts and you'll find an anomaly.
Farmable Artifacts | ||
---|---|---|
Magic Cube | Compass | Stone Blood |
Crown | Stone Heart | Goldfish |
Wrenched | Flytrap | Whirlwind |
Spring | Pebble | Rosin |
Gravi | Jellyfish | Broken Rock |
Night Star |
Lesser Zone | Cordon | Garbage |
Rostok | Chemical Plant | Malachite |
Duga | Burnt Forest | Wild Island |
Cement Factory | Cooling Towers | Zaton |
Swamps | Yantar | Red Forest |
Yaniv | Jupiter | Prypiat |
All Map Guides | |
---|---|
How to Leave the Lesser Zone | How to Get to Prypiat |
Wild Island Region Guide
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