Law and Order is a main mission in STALKER 2: Heart of Chornobyl. Read on for a complete walkthrough of Law and Order, as well as the rewards for completing the mission.
◄ Previous Mission | Next Mission ▶ |
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Wishful Thinking | Just Like the Good Old Days |
List of Contents
List of Objectives | |
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1 | Retrieve the Flash Drive with the SIRCAA Archive On It |
2 | Get to the Helipad |
3 | Find the Entrance to the MOLE Facility |
4 | Escape from SIRCAA |
5 | Exit the SIRCAA |
After the unfortunate result of the experiment during the Wishful Thinking mission, you will wake up outside the laboratory safe and sound. Go straight into the dark hallway and enter the door to the right at the end.
Turn on your flashlight to see better in the dark by pressing L on PC or RB on Xbox.
1 | Climb up the ladder and go past the electric anomaly by using your Bolts. |
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2 | Leave the building and make your way towards the building marked on your map. Be prepared to fight soldiers and mutants along the way! |
Once inside the SIRCAA Archives building, go down one floor via the staircase and then go inside the red room. The Flash Drive should be sitting on top of the office desk.
Do be careful as there is a poltergeist lurking about. If it sees you, you may have to kill it as it will chase you down and attack you.
Exit the SIRCAA Archives building and meet up with Colonel Korshunov at the helipad. Unfortunately, they already took off by the time you get there and you'll be left behind to fight a Pseudogiant.
From the helipad, run across the airfield. The entrance to the MOLE Facility is just through the dark tunnel at the other side of the runway.
1 | Open the vault door by pressing the red button on the left side. Kill the Bloodsucker awaiting you in the next room. |
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2 | Go past the dead scientist and enter the door to the right. Continue forward the narrow corridors and into the underground complex. |
3 | Defeat the Snorks and the mutant cat in the complex. Next, go through the tunnel next to the tram and then enter the door to your left. |
4 | Drop down the manhole and into the sewers. Fight the rodents while navigating through the drainage. |
5 | Defeat the soldiers while making your way to the other side of the room. Go through the tunnel at the end until you reach a room filled with toxic waste. |
Drop down the truck and then jump from one crate to another to reach the switch on the platform. Avoid falling down the toxic waste. Once you reach the switch safely, pull it down; this should allow you to walk on the toxic waste without any harm.
Next to the switch, shoot the lock on the ladder to drop it down. Climb up the ladder, but before going through the tunnel, go to the control room on the other end to pick up the PSZ-20W Convoy armor.
From the ladder that you used to get up from the toxic waste dump, enter the tunnel beside it and follow the path ahead while dealing with rodents along the way.
Climb up the ladder at the end and head out to the surface. The mission will end here and the succeeding mission, Just Like the Good Old Days will commence.
Just Like the Good Old Days Walkthrough
Rewards |
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This mission has no rewards upon completion. |
Law and Order Mission Info | |
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Starting Location | SIRCAA |
Quest Giver | Starts immediately after Wishful Thinking (if you sided with the Ward) |
Mission Description | |
Dalin's experiment has gone horribly wrong. Instead of linking with the Generators and gaining control over the Zone, he's unleashed a slew of new issues - including the re-emergence of Monolith. Hopefully Korshunov and Dalin can figure out how to clean this mess up, but that's a problem for another day. My immediate concern is escaping from the ruins of the SIRCAA. |
List of All Main Missions | |
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1 | There and Back Again |
2 |
Behind Seven Seals 2-1. A Tough Awakening 2-2. A Needle in a Haystack 2-3. A Race Against Death |
3 | Answers Come at a Price |
4 | The Price Goes Up |
5 | Deal with the Devil 5-1. King of the Hill (Optional) |
6 | Back to Slag Heap |
7 | Hot on the Trail |
8 | Chasing Ghosts |
9 | Dead Frequency 9-1. Like a Moth to the Flame |
10 | In Search of a Guide |
11 | Ad astra per aspera |
12 | Extreme Simplicity |
13 | In Search of a Miracle 13-1. A Long Overdue Visit 13-2. The Forge of Progress 13-3. Wishful Thinking |
14 | To the Last Drop of Blood / Law and Order |
15 | Just Like the Good Old Days |
16 | The Hornet's Nest |
17 | An Invisible Threat |
18 | Dawn of a New Day |
19 | The Assault on the Duga |
20 | A Minor Incident |
21 | In Search of Past Glory |
22 | Happiness for Everyone |
23 | Visions of Truth |
24 | Dark Times |
25 | An Act of Mercy |
26 | Legends of the Zone |
27 | Subtle Matter |
28 | Dangerous Liaisons |
29 | Escape from the Cage |
30 | The Boundary |
31 | The Road to the Foundation |
32 | Down Below |
33 | Eye of the Storm |
34 | The Last Step |
35 | The Last Wish |
36 | Let No One Leave Unsatisfied |
Law and Order Walkthrough
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