Behind Seven Seals is a main mission in STALKER 2: Heart of Chornobyl. Read on for a complete walkthrough of Behind Seven Seals, as well as the rewards for completing the mission.
◄ Previous Mission | Next Mission ▶ |
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There and Back Again | Answers Come at a Price |
List of Contents
Once you have escaped the anomalous field, make your way to Zalissya. The journey to the town makes up the whole A Tough Awakening mission and reaching the town also completes it.
Venturing towards Zalissya is difficult, as you'll be encountering enemy soldiers and irradiated areas, so make sure to scavenge supplies along the way to survive the whole trip.
At Zalissya, speak to Hamster, the town's Trader, and ask for information about Solder. He will then redirect you to Zalissya Bar for answers.
Enter the Zalissya Bar where you'll encounter Cpt. Zotov. After being interrogated, talk to Warlock the bartender and ask him about Solder.
Choices | |
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Ask Richter About Solder | Ask Cpt. Zotov About Solder |
You can ask Richter or Captain Zotov about the whereabouts of Solder. Both men will ask you to look for a person named Squint to retrieve the Ward Sensors from him.
Go to Gaffer's house where Richter will also be, and ask them about the whereabouts of Solder. You will then have to complete the Invisible Nets side mission to learn the location of Squint, whom you will later also have to track down to retrieve the Ward Sensors for Richter.
Talk to Captain Zotov and he will also agree to share information about Solder provided that you help him find Squint and retrieve the Sensors that he took. Seeking help from Captain Zotov will automatically reveal Squint's location, completely skipping the Invisible Nets side mission.
The Needle in the Haystack mission tasks you with finding Squint to retrieve the Ward Sensors. Once you have the Ward Sensors, you can return it to either Richter or Captain Zotov for information about Solder.
A Needle in a Haystack Walkthrough
The entrance to Sphere's abandoned communication hub is surrounded by gravity anomalies. Use your Bolts to reveal the anomalies and to avoid accidentally stepping on them. Slowly and carefully, make your way to the large hole by the bunker.
Go down the staircase and interact with the locked door. Select the Old Key from your inventory to unlock it.
Descend down the lower levels of the communication hub until you find a group of brutally murdered soldiers next to a control panel terminal. As you approach the bodies, a poltergeist will suddenly appear.
The Poltergeist isn't entirely invisible and you can still see its entity in a form of a gray smoke. Shoot the smoke to deal damage to it. Keep in mind that it can lift objects and toss it at you. When this happens, you can hide behind the pillars to avoid taking damage.
Search the body of the dead soldier inside the jail cell and collect the note. The note should provide you the tunnel code, which is 2765.
Leave the communication hub and head east towards the Sphere. Upon arriving, kill the soldiers patrolling the area, including the one up the watchtower. Head inside the compound and enter the IPSF building (the building with a sphere-shaped roof).
Go down the basement, the entrance should be at the main hallway. There will be hostile soldiers inside. You can either kill them quietly or go in guns blazing. Stealth is the best option here as the guards are completely oblivious to your presence.
Once you reach a narrow hallway with two paths, take the right path and proceed ahead to trigger a cutscene with Solder.
After a heated argument with Solder, you'll be given the choice to either shoot him or knock him out cold.
Leave the room where you met Solder and turn right. Continue on ahead until you reach a boiler room and then use the ladder to climb up onto the catwalk.
From the catwalk, go through the doorway leading up to the sewers where you will encounter a lot of rodents. Once clear, crouch through the small hole with a spider web on it. At the other side, there will be another hole for you to crawl through.
Climb up the ladder and open the door. This will lead you to a narrow path filled with toxic waste that will severely deplete your health if you stay too long. Run through it while constantly healing up until you get to the exit on the other side.
While proceeding to the Northern or Western Checkpoint, Gaffer will contact you about an incoming Emission and this will then initiate the A Race Against Death mission, wherein you will have to seek shelter at Zalissya before the Emission arrives.
Proceed to the building with the town's trader in it and wait out the Emission before leaving. Once the Emission passes by, this short mission will then conclude.
A Race Against Death Walkthrough
Checkpoints | |
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Northern Checkpoint | Pontoon Bridge |
If you gave the Ward Sensors to Richter in the A Needle in the Haystack mission, you will have to cross the Northern Checkpoint. However, if you gave it to Captain Zotov, you will have to cross the Pontoon Bridge (Western) Checkpoint instead.
Get the North Checkpoint Key from Gaffer at Zalissya and then unlock the door at the Northern Checkpoint. This should then lead you to the Garbage region and the Behind Seven Seals mission will end here. As a reward, you will get 2,000 Coupons.
To get to the Pontoon Bridge Checkpoint from Zalissya, take the western road out of the town and keep going straight until you reach a small bridge with soldiers on the other side of the river. Crossing the bridge ends the mission and you'll receive 2,699 Coupons as a reward.
Rewards |
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・2,000 Coupons (Cross the Northern Checkpoint) ・2,699 Coupons (Cross the Pontoon Bridge Checkpoint) |
Behind Seven Seals Mission Info | |
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Location | Lesser Zone |
Quest Giver | Picked up immediately after the There and Back Again mission. |
The plan I made with Hermann has failed because of that slippery guy Solder. Although, I have to admit that one out of three coordinates did turn out to be golden. just not for me. He sold us out. But to whom? I need to track the bastard down and interrogate him with extreme prejudice. That's the only way to get the Scanner back. |
List of All Main Missions | |
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1 | There and Back Again |
2 |
Behind Seven Seals 2-1. A Tough Awakening 2-2. A Needle in a Haystack 2-3. A Race Against Death |
3 | Answers Come at a Price |
4 | The Price Goes Up |
5 | Deal with the Devil |
6 | Back to Slag Heap |
7 | Hot on the Trail |
8 | Chasing Ghosts |
9 | Dead Frequency 9-1. Like a Moth to the Flame |
10 | In Search of a Guide |
11 | Ad astra per aspera |
12 | Extreme Simplicity |
13 | In Search of a Miracle 13-1. A Long Overdue Visit |
14 | The Forge of Progress |
15 | Wishful Thinking |
16 | To the Last Drop of Blood |
17 | Just Like the Good Old Days |
18 | The Hornet's Nest |
19 | An Invisible Threat |
20 | Dawn of a New Day |
21 | Assault on the Duga |
22 | In Search of Past Glory |
23 | Visions of Truth |
24 | Dark Times |
25 | An Act of Mercy |
26 | Legends of the Zone |
Behind Seven Seals Walkthrough
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