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This is a list of all Legendary Artifacts in STALKER 2 Heart of Chornobyl. Learn how to get all the legendary artifacts and their effects.
Artifacts Guides | ||
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Best Artifacts Tier List | Artifact List | Legendary Artifacts |
Warning: One of the artifacts contains major story related spoilers. Please read with caution if you do not want to get spoiled. |
Artifact | Description | Effects |
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Compass | A legendary artifact found in gravitational anomalies. Stalkers hold the belief that whoever discovers and holds onto the Compass will gain the ability to safely navigate the Zone's most treacherous areas. |
Radiation: Maximum Physical Protection: Maximum |
Hypercube | A legendary artifact found in thermal anomalies. The full potential of this artifact has yet to be discovered. It emits ultra-long radio waves and has potential applications in space navigation. |
Thermal Protection: Maximum Radiation: Maximum Bleeding Resistance: Maximum |
Weird Ball | One of the legendary "altered items" often mentioned in hushed tones by stalkers around the campfire. A child's ball, oddly weighty. Equipping it seems to reduce bullet damage in combat, particularly when standing still. | Unique Effect: Reduces bullet damage when standing still. |
Weird Flower | One of the legendary "altered items" often mentioned in hushed tones by stalkers around the campfire. If you sleep with this flower on your belt, its fragrance will mask your scent, though the effect diminishes over time. | Unique Effect: Sleeping with this flower will cause its fragrance to mask your scent, though the effect diminishes over time. |
Liquid Rock | A legendary artifact found in acid anomalies. Among its less apparent properties, the Liquid Rock exhibits an analgesic effect for migraines. To ensure the desired result, it is necessary to carry the artifact on one's person. |
Radio Protection: Maximum Chemical Protection: Maximum |
Weird Nut | One of the legendary "altered items" often mentioned in hushed tones by stalkers around the campfire. Eerily cold to the touch, this unusual nut promotes rapid blood coagulation when attached to your belt, though the wounds themselves take longer to heal. | Unique Effect: Promotes rapid blood coagulation when attached to your belt, but the wounds will take time to heal. |
Heart of Chornobyl | An incredibly rare, almost mythical artifact that functions as a psi-radiation amplifier. The degree of amplification depends on the characteristics and individual capabilities of the source. Its properties are still not fully understood, with the comprehensive range of parameters yet unknown. Presumed to encapsulate the original structure of the Zone's matter. | Unique Effect: Used in Kaimanov ending. |
Thunderberry | A legendary artifact found in electro anomalies. When gradually heated to 78 degrees Celsius, it induces vibrant collective hallucinations portraying a utopian theme. |
Radiation: Maximum Endurance: Maximum |
Weird Bolt | One of the legendary "altered items" often mentioned in hushed tones by stalkers around the campfire. As long as this bolt is charged and secured to your belt, it reduces damage from anomalies. It takes a lot of anomalous energy to recharge, though - far beyond what regular anomalies can offer. | Unique Effect: Reduces damage from anomalies if the bolt is charged. |
Weird Water | One of the legendary "altered items" often mentioned in hushed tones by stalkers around the campfire. You can't drink this stuff, but strap it to your belt. and radiation won't bother you as much. It makes moving around a bit smoother too, although you might go a little weak in the knees from time to time. | Unique Effect: Radiation won't affect you as much. Makes moving around a bit smoother too, in exchange for weaker knees from time to time. |
Weird Pot | One of the legendary "altered items" often mentioned in hushed tones by stalkers around the campfire. Although the pot is empty, steam is always wafting from beneath its lid. This item helps to allay one's thirst and hunger, but becareful: the Zone's gifts can be unpredictable. | Unique Effect: Reduces hunger and makes it take longer for you to become hungry. You can sometimes, however, experience damaging Psi hallucinations. |
All Legendary Artifacts | |
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Weird Ball | Weird Flower |
Hypercube | Liquid Rock |
Weird Nut | Compass |
Thunderberry | Heart of Chornobyl (Spoilers) |
Weird Bolt | Weird Water |
The Weird Ball is a legendary artifact that can be found at the front of Bulba Anomaly beside the ambulance and van. This is located at the east of Zalissya.
How to Get Weird Ball Artifact
The Weird Flower in the northern part of the Poppy Field at the upper right most corner of the Lesser Zone. Be sure to bring plenty of Non Stop Energy Drink to stay awake while in the Poppy Field.
How to Get the Weird Flower: Poppy Field Artifact Location
The Hypercube is an artifact that can be found in Thermal anomalies but we found that it can also be obtained within the Burning Rift.
The Liquid Rock is a legendary artifact that can be found in acid anomalies. We have found one when exploring a tunnel with acid anomaly near the Old Mill in the Lesser Zone.
Map | Overview |
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The Weird Nut is located at the top of the platform near the fiery vortex in Fire Whirl anomalous area in Cooling Towers.
The Compass Artifact can be found inside Gravitational anomalies.
The Thunderberry Artifact can be found inside Electro anomalies.
The Heart of Chornobyl is a one of a kind artifact that can only be obtained by killing Strelok during the Ward, Spark, or Kaimanov ending routes.
The Weird Bolt is located at the west of Yaniv, near the Tornado Anomalous Area. Just climb the containers near the tornado and go to the top of the crane arm. Wait for the Tornado to hit your location and you should see the Weird Bolt flying around you.
The Weird Water can be found near the Wandering Light Anomalous Area at the east of Zaton region.
Other Artifacts Guides | |
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Best Artifacts Tier List | Legendary Artifacts |
List of All Legendary Artifacts
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The Heart of Chernobyl artifact seemed to give me an extremely powerful healing effect when worn. Effect starts a couple of seconds after taking damage.