This is a guide on the best faction to side with in STALKER 2: Heart of Chornobyl. Read on to learn which faction is the best to side with for the main story.
List of Contents
Despite there being multiple factions in-game, the only two that matter are the Ward and Spark. Of the two, Ward is the best to side with simply because they make main story missions much easier compared to Scar and his Sparkers.
Essentially, siding with the Ward boils down to less running across the map compared to the Spark route. Additionally, certain main missions for the Ward will feature some form of help from the faction:
Mission | Ward Benefits |
---|---|
Behind Seven Seals | No need to search for a way to enter the Sphere since Zotov has a man in the IPSF who easily lets you in. |
Answers Come at a Price | No need to explore dangerous territory as a solo. The entire mission is helping Korshunov's men assault a bandit base. |
Back to Slag Heap | Showing Korshunov and Dalin the Unusual PDA rewards you with the Ward Badge - a quest item that makes many future interactions easier to handle. |
Law and Order | All the fighting sequences are easier since the Wardens will be on your side. |
An Invisible Threat | Shorter travel time to submit the emitters since Chemical Plant is right next to the Lesser Zone plus, you unlock a new base to fast travel to. No need to complete an extra mission before the Assault on the Duga. |
Visions of Truth | STC Malachite fight is much easier since the Wardens are on your side. |
Dangerous Liaisons | Skips the entire Escape from the Cage sequence if you side with the Ward. |
For players who are aiming to get certain endings, rest assured that siding with Ward during the early to mid-game won't really matter since the choices that affect the ending are confined to the last few main story missions.
So long as you make the right choices during Subtle Matter, Dangerous Liaisons, and the Last Wish, you'll be free to get any of the 4 endings in STALKER 2 regardless of who you've been siding with until those points.
However, players who like playing Skif as the Loner that he is are better off siding with Spark since they mostly leave you to your own devices during the story. You get to explore more of the Zone given how scattered their mission objectives are which makes for a "fuller" experience compared to the rigid Ward route.
Ultimately, faction reputation for other factions (like the Scientists, Duty, or Freedom) only exist to give you discounts and access to bases. There is no benefit in antagonizing the minor factions since the only thing you get is one less fast travel point and safe zone.
Faction Articles | |
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How to Side With Ward | Best Faction to Side With |
Best Faction to Side With
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