STALKER 2 Heart of Chornobyl

Extreme Simplicity Walkthrough

Stalker 2 Extreme Simplicity

Extreme Simplicity is a main mission in STALKER 2: Heart of Chornobyl. Read on for a complete walkthrough of Extreme Simplicity, as well as the rewards for completing the mission.

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Ad astra per aspera In Search of a Miracle
A Long Overdue Visit

Extreme Simplicity Walkthrough

List of Objectives
1 Escape the Swamps
2 Get to the Ranger Station
3 Get to SIRCAA

Escape the Swamps

Escape the Swamps Map View

Keep heading north and follow the marker on your PDA Map and Compass through the marshy area until you escape the Swamps. The mission will progress once Strider radios you and tells you to go to the Ranger Station.

Get to the Ranger Station

Getting to the Ranger Camp

Go further north until you arrive at the Ranger Station. Once you get there, head up to the second floor until you come across Scar and Strider to progress the mission.

Get to SIRCAA

Arriving at SIRCAA

Head northwest until you get to SIRCAA, marked on your PDA map and Compass. It is quite a long trek, so be wary of MutantsAnomalies, and hostile Stalkers that you might encounter along the way.

Once you arrive at SIRCAA, the A Long Overdue Visit mission will begin.

A Long Overdue Visit Walkthrough

Extreme Simplicity Rewards

Mission Rewards

Extreme Simplicity Rewards
If you help eliminate the Spark troops:
・8000 Coupons (Stalker Difficulty)

Extreme Simplicity Overview

Location and Mission Info

Extreme Simplicity Mission Info
Starting Location Zaton
Quest Giver Starts immediately after Ad astra per aspera
Mission Description
I've retrieved the Scanner, but Faust managed to get away again. I still don't know what he's after. Is it revenge? I should probably talk to Strider about this.

STALKER 2 Related Guides

Main Missions

List of All Main Missions

All Main Missions

List of All Main Missions
1 There and Back Again
2 Behind Seven Seals
2-1. A Tough Awakening
2-2. A Needle in a Haystack
2-3. A Race Against Death
3 Answers Come at a Price
4 The Price Goes Up
5 Deal with the Devil
5-1. King of the Hill (Optional)
6 Back to Slag Heap
7 Hot on the Trail
8 Chasing Ghosts
9 Dead Frequency
9-1. Like a Moth to the Flame
10 In Search of a Guide
11 Ad astra per aspera
12 Extreme Simplicity
13 In Search of a Miracle
13-1. A Long Overdue Visit
13-2. The Forge of Progress
13-3. Wishful Thinking
14 Spark Faction: To the Last Drop of Blood
Ward Faction: Law and Order
15 Just Like the Good Old Days
16 The Hornet's Nest
17 An Invisible Threat
18 Dawn of a New Day
19 The Assault on the Duga
20 A Minor Incident
21 In Search of Past Glory
22 Spark Faction: Happiness for Everyone
Ward Faction: Once More Unto the Breach
23 Visions of Truth
24 Dark Times
25 An Act of Mercy
26 Legends of the Zone
27 Subtle Matter
28 Dangerous Liaisons
29 Escape from the Cage
30 The Boundary
31 The Road to the Foundation
32 Down Below
33 The Last Wish / Eye of the Storm / Through the valley of the shadow of death
34 Let No One Leave Unsatisfied / The Last Step / The Eternal Shining

Comment

2 Anonymous8 days

Yes thank you. I'm exactly at that point in the story and can't make a decision yet. I came here to see how would that affect my game.

1 Anonymous13 days

There's no mention of the fact that you have to make a decision whether to kill the Ward troops or Spark troops after speaking with Scar and Strider at the Ranger Station. That's a pretty big omission, guys.

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