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That might require you to have given Sold. Batejko a medkit first for that to happen. You'll want to go back to them anyways because the locked door near Batejko containing a safe opens up after you flip the switch.
I found out if you follow and talk to Lt. Kozymkov when he meets up with Sold. Batejko, he gives you an new GP37 and some ammo.
This is a badly written mission. Nobody would take the direction that the mission requires. Most players would be coming from Azimuth station from the northwest. There is a checkpoint outside of the northwest entrance at the fork in the road. Everything seems to be in order here. So you proceed to enter the northwest entrance and that is where you are wrong. There are no guards stationed at the northwest entrance. They are stationed on the other side, the southeast entrance. Dumb design.
Ok this whole game is messed up. I've noticed since chemical plant that Ward sometimes will agro even though I've never shot at them and I have their badge. But I think another faction is an enemy of mine and Ward takes their side. I also never get that guard dialogue, the gate is wide open. If I have to start all over I'll probably dump the game. The issue is we can't see our faction rep so we have no idea who we are friends or enemies with.