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☆ The Forsaken Hollows DLC: Scholar | Undertaker
★ The Great Hollow Guide and Rewards
☆ New Bosses: Balancers | Dreglord
★ Best Class Tier List and Best Teams
☆ How to Unlock Forsaken Hollows DLC

This is a guide to The Great Hollow Shifting Earth and its crystal locations in Elden Ring Nightreign: The Forsaken Hollows DLC. Learn about The Great Hollow, a map of the crystal locations, and how to clear this shifting earth and obtain its rewards!
| Attention |
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| Crystal Locations Map |
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![]() ⓘ Above are the common locations for the crystals. Note that not all crystals will appear in every session. ⓘ You can ride the Spectral Hawks to quickly travel around and get an overhead view for any nearby crystals. |
![]() ⓘ 4 crystals are needed for a 2-3 player expedition, while only 3 crystals are needed for a solo expedition. |
The large bluish crystals are tied to the Favor of the Great Hollow and the max health reduction debuff areas in the northwest and southeast urban locations can be found across the map.
Going nearby and resonating with at most 4 crystals (or 3 if on a solo expedition, good for Remembrance hunts) will shatter the giant crystal and eliminate the debuff areas altogether.
Once enough crystals have been destroyed, head over to the large (now broken) purple crystal near the center of the map. Interact with the legendary drop there to get the Favor of the Great Hollow. You can then exit this area by using the Spirit Stream nearby.

To unlock the The Great Hollow, you must first defeat two Nightlords, which includes Tricephalos and one other boss, and also unlock the two new Nightfarers added in the DLC.
Once you meet the conditions, head to the chapel that opens behind the Small Jar Merchant. From there, you’ll be able to take on The Great Hollow Shifting Earth event, as well as the boss expedition for the Balancers.
How to Unlock Forsaken Hollows DLC
| Favor of the Great Hollow | False Vision of a Great Rune | Weapon Duplication |
| Favor of the Great Hollow Power | |
|---|---|
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| Breaks crystal curse, and when Sacred Flasks are exhausted, boost art gauge. | |
Resonating with 4 main crystals (3 in a Solo Expedition) in The Great Hollow will allow you to obtain the Favor of the Great Hollow marked at the middle of the map.
This power helps eliminate the passive max health reduction present in the two urban areas of the map, making it much easier to explore them.
| False Vision of a Great Rune | |
|---|---|
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![]() Faster auto charging for Ultimate Art and bonus murk received after session. ⓘ 2000 extra Murk is rewarded at the end of the session with this power. Up to 4000 can be earned if you complete both Divine Towers and obtain both great runes. |
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There are 2 Divine Tower POIs, one towards the northwest and one towards the southeast, that will reward the power above when you obtain their great rune at the top. This requires defeating all 3 bosses in the structure, 1 on each floor. You only need to complete and obtain the rune of 1 of the towers to get this power.
| False Vision of a Great Rune | |
|---|---|
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![]() A duplication altar can be found at the lower bottom part of the map, to the slight southwest of the giant purple crystal. Look for a staircase entrance leading to an underground tomb with an Elder Inquisitor. |
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Similar to Noklateo, the Great Hollow will also feature a weapon duplication altar in an area beneath the east side of the map. Defeat the Elder Inquisitor guarding the underground tomb to gain access to the duplication altar.
| Day 1 Progression |
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| Day 2 Progression |
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| ⓘ Above is a recommended sample guide progression for The Great Hollow. You and your team may alter or deviate from the steps depending on your goals for the session. |

Unlike the Limveld map, the Great Hollow has a lot of unmarked POIs and bosses, requiring you to be familiar with the map if you want any sort of progression on Day 1. There are 2 distinct spawns in the Great Hollow - one to the very south of the map and another at the southwest.
If you spawn to the south, kill the enemies in the small camp for an easy level 2, then make your way west to reach the Kaiden Mercenaries. These guys will give you an easy level 3 at the start of the match. On top of that, they'll reward you with an easy-to-get blue weapon.

The ruined castle areas in the southeast and northwest corners of the map both contain a crystal curse that halves your HP if you don't have the favor of the Great Hollow. To avoid wasting time, don't challenge these POIs during the first day.

These crystals are large and can stand out when viewed from a distance, even on a Spectral Hawk.
You'll want to resonate with the 4 crystals (3 if on a solo expedition) as early as Day 1 if you plan on exploring the castle locations during Day 2. Resonating with 2~3 crystals during Day 1 is recommended, so that you'll still have enough time to complete them in Day 2.

Once the first ring closes during Day 1, you'll have fewer options when it comes to POIs that you can hit to get levels. Prioritize getting flask upgrades before Night 1. Luckily, a lot of the easy-to-reach churches will usually be within the 2nd ring of Day 1, so hit them up before the Night 1 boss fight.
One of the best locations to hit early will be the large plateau to the northeast of the map. While there may not be 2 churches here all the time, the world boss that roams the area will usually be very easy to take down in a group.

For this fight, you'll want to be somewhere around level 6 or 7. Runs at level 5 will be doable but difficult (make sure you have flask charges to compensate). Some of the more common Night 1 bosses are:
Upon completing the Balancers and undertaking the Dreglord expedition, you are likely to encounter new night bosses, like the ones below:
List of All Bosses and Weaknesses

If you haven't already, make sure to secure the Favor of the Great Hollow at the start of Day 2. Once you have the blessing, it'll open up a ton of exploration options that you can challenge to get endgame purple and legendary loot.

Day 2 is all about gearing up with good weapons (or, at least better, than your current loadout). If you don't have a decent purple yet, start hitting either of the 2 ruined castles (northwest or southeast).
These locations will have bosses and mini-bosses you can kill to get runes, decent purple weapons, power drops, and even legendaries.

Make sure to pay attention to the location of the Night 2 Boss. The boss will always spawn inside the Divine Tower at the north of the map. There are only 2 ways to get inside, so make sure not to get caught by the ring closing when making your way to the tower.
If you're coming from the west, there will be a long bridge you can use to reach the Divine Tower. If you're coming from the east or south of the tower, you'll need to make a rather risky jump to reach the tower's balcony at its south side.

This fight will usually depend on the boss you fought during Night 1. Defeat whatever boss spawns to reach the Nightlord's arena.
Upon completing the Balancers and undertaking the Dreglord expedition, you are likely to encounter new night bosses, like the ones below:

| The Crater | The Mountaintop |
| The Rotted Woods | Noklateo, the Shrouded City |
| The Great Hollow | - |
The Great Hollow Guide and Crystal Locations

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