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Here is a beginner's guide for Elden Ring Nightreign. Learn more about the basics of what a beginner may want to learn in the game, a beginner's guide to the game's combat system, and tips on what to do during an expedition.
List of Contents
| Beginner's Guide |
|---|
|
|
| Start | |
|---|---|
| Day 1 Morning |
Focus on leveling your character and obtaining resources to help you progress through the stage such as flasks, runes, and new weapons. |
| Day 1 Evening | Begin to position your team near the inner circle then face the current day's boss when night begins.
|
| Day 2 Morning | Begin with further strengthening your character but focus on more difficult content such as the castles and field bosses. |
| Day 2 Evening |
Repeat the second cycle by proceeding to the inner ring's area and then fighting the second day's boss. |
| Day 3 |
Face the Night Lord with all the gear, stats, and bonuses you've obtained in the run. |
| Event/Notification | Shrink Start |
|---|---|
![]() |
4m 30s |
![]() |
11m |
| Boss Fight Begins | 14m |
The Night's tide which is the outer blue flame will shrink at a given time period in the current expedition. Overall, you have a short time to explore the entire map and then gain several minutes in a medium-sized area so be sure to play around the day cycle with the Night Tide's mechanics.
Night's Tide (Circle): Blue Flame Explained
| Character | Description | Main Weapon |
|---|---|---|
Wylder |
A well-rounded character with a flexible playstyle. | Greatswords |
Guardian |
Tank that prioritizes defense. | Halberds |
Duchess |
Stealth (invisibility) with fast attacks and even faster dodges. |
Daggers |
Recluse |
Spell caster and support player. | Spells |
Ironeye |
Ranged specialist that deals damage from afar. | Bows |
Raider |
Berserker class that takes on damage from enemies and returns them in kind. | Greataxes, Great Hammers, Colossal Weapons |
Executor |
Parry specialist. | Katana |
Revenant |
Summon specialist. |
- |
Before heading out on an expedition, you first have to pick a character that you want to run with. There are eight Nightfarers to pick from, each with their own Passive Ability, Character Skill, and an Ultimate Art.
Try to experiment with multiple Nightfarers and see which one will fit your playstyle the best!
While having a class you main is great, it's recommended to learn at least 1 melee-focused class and 1 range-fcoused class. This will allow you to be flexible and adjust to your two ally's chosen Nightfarers and keep a balanced team.

If you wish to test out the character's skills and capabilities, there's no need to test it out in a real expedition. You can head to the Sparring Grounds in the Roundtable Hold to check how the character feels, how to use its skills, and even test it out with all the possible weapons and spells you can get in a run!
| Canon Team | |
|---|---|
| Tanky Team | |
| Parry and Dodge | |
| Ranged DPS | |
| Glass Cannon |
| Important Locations | |
|---|---|
Site of Grace |
Where to level up your character using runes. Simply passing over one replenishes health and your flasks. |
Church |
Adds a charge to your flask. |
Mine Entrance |
Obtain Smithing Stone 2 for upgrading your equipment from the large enemy deep in the mine. |
| Locations for Rune Farming | |
Forts |
Checking the map inside the fort reveals buried treasure nearby and scarabs. The boss is located on top of the ramparts. |
Great Church |
A place to obtain Stonesword Keys. The boss is located in the basement. |
Main Encampment |
Can find chests and break open boxes for loot. The bosses are spread out throughout the camp. |
Ruins |
Lots of items are found in the basement of the Ruins. The bosses are spread out throughout the ruins, with one being on the highest level. |
Castle |
Good place to obtain dormant powers and fight enemies on Day 2. The boss is located on top of the castle (roof). |
Field Boss |
Difficult bosses marked on the map. |
Evergaol |
A boss will appear by using a Stonesword Key to break the seal. |
| Other Locations | |
Village |
Use runes to purchase items from merchants. |
Sorcerer's Rise |
Solve the puzzle to lift the seal and enter the tower for loot. |
| Traversal Options | |
Spiritstream |
Can be interacted with to make a big jump. |
Spectral Hawk Tree |
Summons a Spirit Falcon to travel by air and get to locations faster. The wind pattern on the map shows the direction the bird will fly in. |
There are multiple map icons and legends you'll want to learn and understand as you progress through the game. Each point of interest has its benefits once conquered but most locations have their threats and challenges you may need to overcome.
Learn all of these points and understand how to plan a route to ensure that you're able to visit and complete the majority of areas in a single expedition.

Relics are a new permanent item that can be equipped at the Relic Rites inside the Roundtable Hold and provide various passive buffs that can make or break your expeditions. You can find Relics during Expeditions and can be bought from the Small Jar Bazaar inside the Roundtable Hold using the Murks currency.
You can get more relic slots by buying the respective character's Goblets at the Bazaar in the Roundtable Hold.
| Roundtable Hold Feature | Summary |
|---|---|
| Change Garb (Dresser) |
Equip different skins for your character. |
| Relic Rites | Equip relics that you've obtained on previous expeditions. |
| Visual Codex | Where you can see all character stats, weapons, items, beginner tips, etc. |
| Journal | For character remembrances. |
| Small Jar Bazaar | Where you can buy goblets (for increasing relic slots) and relics. |
| Sparring Grounds | Where you can practice your character's moveset. |
Due to the game's roguelike design, using your resources to take down foes faster is highly recommended rather than saving them for tougher enemies.
Skill and Ultimate Arts are abilities unique to each Nightfarer. This can even be said as the main thing that separates each Nightfarer from the others and decides what type of gameplay each Nightfarer has to offer.
I-Frame Dodges are dodge rolls that are executed at the same time an enemy attack will hit you. The initial dodge roll grants a brief immunity to attacks which you can use to avoid hits that would otherwise, deal damage to you.
Your Stamina Bar is often the lifeline of your entire playthrough. It replenishes quickly but is consumed when attacking, guarding, dodging, and almost every action you can do. Be sure to pace your attacks and movements unless you wish to run out of stamina while an enemy is about to attack you and suffer an abrupt death.
| Tips and Strategies to use on Expeditions |
|---|
| Key Location | Contents | Priority |
|---|---|---|
Church |
Increase your number of Flasks. | ★★★★★ |
Great Church |
A place to obtain Stonesword Keys and fight a good amount of enemies for relatively easy runes. | ★★★★ |
Mine Entrance |
Contains Smithing Stone 2 to upgrade your equipment. | ★★★★ |
Field Boss |
Strong foes that grant high rarity reward upon vanquishing them. Perfect targets on day 2. | ★★★★ |
Castle |
Good loot and place to fight enemies in Day 2. | ★★★★ |
Upon starting an Expedition, the first thing you want to do is grab as much loot as you can to upgrade your character. We highly recommend heading for Churches so you can upgrade your Flasks for better survivability and completing Tunnels to gain Smithing Stones for improving the damage output of your weapons.
When it comes to loot quantity, your best bet would be to take on Great Church in the early game as there's a bunch of easy mobs and a boss in the basement. Only head for the Castle when you have leveled up a bit since this contains a Miniboss at the top. Keep in mind that you want to avoid taking on too many enemies and try to stick together with your teammates for cases when you get downed.
While playing, you want to always be moving towards your next objective while being efficient and only taking crucial items you need most of the time. Avoid wasting time defeating weaker enemies, staying idle, or staying on loot too much and checking each item.

The Night's Tide is a ring that encompasses the entire map while it constantly gets smaller throughout the day. Anything outside of the ring will have their HP quickly depleted so make sure you are always inside the ring to avoid getting damaged.
Night's Tide (Circle): Blue Flame Explained

Skills and Arts have a huge impact on your survival on Expeditions so try to get a good understanding of what each of your character's skills do and how long their cooldowns are to pull off great plays.
Some skills provide good support for your teammates such as Wings of Salvation and Finale, while other skills can deal huge amounts of damage like the Wylder's Onslaught Stake.

To revive your allies, you have to attack them until the near-death gauge is depleted. The outer circle represents how much time you have left before you die and respawn while the inner circle is the near-death gauge that needs to be depleted to revive you. Keep in mind that these gradually deplete and fill up respectfully so make sure to revive them as fast as you can.
This is important for the success of your expeditions, as dying will cause players to lose a level and drop all of their Runes, forcing them to retrieve them or leave them behind. However, be careful to think your rescues through before jumping in, as you might end up dying as well and hurting the team as a result.
How to Revive and Rescue Allies
| Expedition Phase | Ideal Level |
|---|---|
| Day 1 |
Minimum: Levels 5
Recommended: Levels 6-8 |
| Day 2 |
Minimum: Levels 10-11
Recommended: Levels 12+ |
| Night Lord |
Minimum: Level 12
Recommended: Levels 13+ |
The best way to survive your expeditions is by leveling up to increase your HP, FP, Stamina, and all your other stats. Sites of Grace are commonly found throughout Limveld. Be sure to often level up when you are near one on the map or after defeating bosses.
It's also important to reach a certain level threshold to easily conquer each phase of the game. We recommend at least reaching level 5 before the first boss and 10 on the second boss as the minimum with higher than these values as ideal.
While leveling up is great, it's usually better to just proceed with the points of interest you need to do rather than backtracking to a Site of Grace to level up.
Backtracking will take a lot of time on your already short and limited expedition time. It's recommended to not backtrack if you forgot to level up or obtained a decent amount of runes to reach the next level. Naturally defeating Bosses will reveal a Site of Grace so it's often better to just clear the boss of the next location to level up while also getting more Runes in the process.

Once the ring tries to close for the eventual boss fight for the current day, plan your route so that you can reach a Site of Grace before the boss fight.
Entering the fight without flask charges and reduced HP may make the fight difficult and even potentially end a run.

Since this is a co-op-based survival game, it is highly important for you to communicate with your teammates by pinning the map. This will allow your allies to understand your objective and cooperate with your current plan for the run.
Additionally, you can also place pins on items to share drops. Use it during idle time to share items you believe would work better for your ally's class.
Make sure that during your runs you evaluate the kind of content you can currently do. It's best to tackle locations and points of interest that have lower difficulties and scale it up to harder content the more gear and levels you obtain.
Avoid immediately tackling Field Bosses or the Central Castle without prior preparation.
What to Do First on Days 1 and 2
Consumables you find can be immediately consumed by pressing the item command + Dpad Up. This will allow you to save time and immediately consume items without managing your inventory slot. This is especially perfect for pickled feet items as you can get great boosts in item drops and runes as you journey in Limveld.
Boluses are items that allow you to cleanse the resistance type of the Bolus. However, what isn't immediately apparent is that these boluses also provide a permanent resistance to its specific type. This means that Stimulating Boluses can allow you to resist Maris' sleeping attacks by consuming them as you go along your journey as well as Clarifying Boluses against Libra's madness attacks.
Each weapon you pick up in a run will have specific passives tied to it. Be sure to pick up weapons that give passives that work well with your current Nightfarer or playstyle. For example, playing a Duchess with two daggers would allow her to maximize weapons that grant bonus damage while dual-wielding weapons.
Additionally, these passives work even while not equipped. The only exceptions are passive effects with the red hand icon as these passives will only work if it's your currently equipped weapon.
| Near-Death Gauge Count | Revive? |
|---|---|
| 1 Gauge | Revive when possible. |
| 2 Gauge | Revive if your class can easily revive or you're confident you can revive the ally in the current fight. |
| 3 Gauge | Revive only if you have moves that can instantly revive or a class that excels at reviving teammates. |
Reviving allies will often be a good thing to do as allies can dish out damage and relieve pressure from allies. However, always consider when reviving allies may not be the right call.
Certain classes like Ironeye can revive allies with ranged attacks. Certain ultimate moves like the Guardian's and Revenant's ultimate art can also instantly revive allies. Consider your options on whether you should help your allies or not during crucial moments.
How to Revive and Rescue Allies
Before reaching the Nightlord, try to aim and get a weapon ideal for your class that's of the purple rarity level. You can obtain rare equipment by besting strong Field Bosses or braving difficult areas like the Central Castle or the bosses of Shifting Earth areas.
If you haven't obtained any rare items, consider at least running a tunnel to obtain Smithing Stones to upgrade your gear to a higher rarity to deal more damage.
How to Upgrade Weapons and Get Smithing Stones
While it may be tempting to save FP only for crucial fights, we highly recommend using your weapon skills and spells as much as you can. Weapon skills are stronger moves tied to weapons and consume FP to use but this is often worth using to dish out more damage or gain extra buffs and utility.
If you're unsure on how to use weapon skills in the game, you can head to the Sparring Ground to test out weapons and the skills tied to them to get a feel of each skill and their ideal usage.
Sparring Grounds Locations and Available Settings

Elden Ring Nightreign Walkthrough Wiki
| Elden Ring Nightreign Wiki Contents | |
|---|---|
Forsaken Hollows DLC |
Classes |
Remembrances |
Skins |
Bosses |
Tips and Tricks |
Shifting Earth |
Multiplayer Board |
Vessels |
Relics |
Weapons |
Weapon Skills |
Spells |
Talismans |
Items |
News |
Patch Updates |
Bugs and Errors |
Map |
|
Beginner's Guide to Elden Ring Nightreign: Tips and Tricks



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