The patch notes for version 1.06 of Elden Ring was released on August 9, 2022. Read on to see all changes added, all buffs and nerfs, NPC updates, and bug fixes.
Added the function to send summoning signs to summoning pools in multiple areas, including distant areas.
・When sending a co-op sign to distant areas with this function, summoning pools in Mohgwyn Palace will be excluded. ・Added the function to invade a larger area, including distant areas.
Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC.
Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
Increased rolling distance when player has a light equip load.
Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
Increased the range of Ash of War Glintstone Pebble and Glintstone Dart projectile while decreasing the damage and stagger power
Decreased the travel distance and invincibility frames of Ash of War Bloodhound Step while adding the changes below:
・Reduced performance when used continuously
・Increased travel distance when on light equip load
Shortened the activation interval when using Quickstep skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes below:
・Reduced performance when used continuously
・Increased travel distance when on light equip load
Decreased the damage and bleed build-up of weapon skill Corpse Piler when hit with the blood attack. When hit by the blade, the damage is only decreased slightly
Decreased the target tracking ability of sorcery Stars of Ruin
Bug Fixes
Fixed a bug which caused some attacks of Lucerne to not pierce enemy’s guard
Fixed a bug which made it harder for a two-handed jump attack with Bloodhound’s Fang to break enemy’s stance
Fixed a bug when dual wielding Axe and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly
Fixed a bug when two-handing a Halberd which made it harder to withstand enemy’s attack after using guard counter
Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description.
Fixed a bug which caused the player to become more easily noticed by the enemy when wearing Deathbed Dress, even when crouching
Fixed a bug which caused charge attack with flail to damage ally character when wearing Deathbed Dress
Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armor
Fixed a bug where the effect added to the weapon upon using Mists of Slumber was lost when the player receive an attack
Fixed a bug which caused the playable character’s movement to become unstable upon hitting certain enemies with the skill Ghostflame Ignition
Fixed a bug which prevented player from using The Queen’s Black Flame skill’s follow-up attack when performing the skill with insufficient FP
Fixed a bug with the weapon skill Zamor Ice Storm which allowed player to more easily withstand enemy’s attack when using the skill with insufficient FP
Fixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand.
Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP cost
Fixed a bug that allows Rock Blaster to not consume any FP when used with a staff on the left hand and no weapon on the right hand
Fixed a bug which caused the charged version of Black Flame Ritual to consume the same amount of stamina as the normal version
Fixed a bug which caused the player to receive less HP recovery from incantations and items other than Flask of Crimson Tears when activating the effect of Malenia’s Great Rune
Fixed a bug which caused the Opaline Hardtear to not boost physical damage negation
Fixed a bug which prevented the player from jumping mid-air while riding under specific condition
Fixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutively
Fixed a bug which caused some signs to appear more than once in the Summoning Pool
Fixed a bug which caused the effect of some weapon skill’s attack to persist under specific circumstances
Fixed a bug which sometimes caused significant performance issue at Ordina, Liturgical Town under certain circumstances
Fixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstances
Fixed a bug which allowed users to reach certain inaccessible area during multiplayer
Fixed a bug which caused the multiplayer area to have different boundary than expected
Fixed a bug that causes some enemies to have incorrect visuals and behaviors.
Fixed a bug that caused incorrect sounds to be played under certain circumstances.
Fixed a bug which caused some areas to make the player unable to move which lead to death
Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes.
Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.
Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.
Other performance improvements and bug fixes.
Other
Added the ERROR text to unauthorized items
※In update file 1.04, we have fixed a bug that allowed players to pass unauthorized items that cannot be obtained in game to other players
After the distribution of this update file, possession and usage of these unauthorized items will be subject to warning or penalty after a certain period of time.
Version Number Change
The version number of this update shown at the lower right corner of the Title Screen will be as follows:
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