Elden Ring released Patch 1.13 on July 30, 2024. Learn more about patch 1.13 balance changes and bug fixes below, including details of the nerf to the Impenetrable Thorns spell.
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The patch notes were confirmed by the official Bandai Namco site.
The overperforming Impenetrable Thorns spell was due for a nerf and Patch 1.13 delivered. Now, most of the damage the spell can do will be from Bleed procs. It can no longer nuke enemies using its Thorns damage alone.
Enemies and bosses immune to Bleed like Radagon and the Elden Beast can no longer be nuked by this build. Even when casting from melee range, the Thorns damage won't be enough to breeze through these boss fights compared to pre-patch 1.13.
Additionally, Impenetrable Thorns' Blood Loss buildup was also reduced, requiring more casts before Bleed procs. This effectively drops its related build from S-Tier to an A-Tier build (simply because there are still a lot of bosses that are weak to Bleed).
Impenetrable Thorns Build Guide
Update 1.13 Patch Notes (Impenetrable Thorns Nerf Explained)
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