Shin Megami Tensei V (SMT 5)

How to Beat Khonsu

How to Beat Khonsu
Khonsu is a boss in Shin Megami Tensei V (SMT 5). Read on to know the best strategies to use against Khonsu, Khonsu's weaknesses, best demons to use against Khonsu, and the best buffs to use to counter Khonsu, and the most effective strategies to use to beat Khonsu!

Khonsu Guides
Boss Guide Stats and Fusion Guide

How to Beat Khonsu

CheckmarkNull Fire and Light Damage

CheckmarkUse Bufudyne to Hit Khonsu's Weakness

CheckmarkUse Debuffs and Dekunda

CheckmarkUse Light Dampeners when Khonsu Charges Magatsuhi

Null Fire and Light Damage

Demons that null Fire and Light are ideal team members for this fight. If Khonsu targets an ally with these affinites with Agidyne or Hamaon, his turn will be reduced allowing you to get more damage in.

Physical damage is still a problem though, so make sure you have a decent healer on your team as well.

Use Bufudyne

Since Khonsu has no allies in this fight, using a single-target Ice-type attack is ideal. Use Bufudyne as often as possible in between debuffs and heals.

Use Debuffs and Dekunda

Since Khonsu can use Debilitate it's recommended that you use Dekunda to negate any debuffs to your team. Alternatively, you could use Tao's unique skill Light of Order to heal up, remove debuffs, and buff all party member's attributes by 1 stage. That being said, Light of Order costs far more MP than Dekunda, but it's recommended to have access to both skills.

Use Light Dampeners

When Khonsu starts charging Magatsuhi, have one party member use a Light Dampener. Khonsu only uses Mahamaon as a Magatsuhi attack, so you can deny the boss a turn and end the fight a bit sooner.

Best Demons to Use Against Khonsu

Throne Thor Ananta
Atropos Jikokuten Dominion
Cerberus Sarasvati Tao

Bring Demons with Ice Skills

SMT V Sarasvati
Demons that have access to Bufudyne are particularly useful in this fight. Sarasvati is a good option, however she is weak to Fire-type attacks, so it's best to teach her either Null Fire or Resist Fire to avoid getting hit by Khonsu's Agidyne.

Bring Demons that Null Fire and Light Damage

SMT V Jikokuten
Jikokuten is highly recommended to bring along in this fight. He nulls both Fire and Light damage in addtion to naturally learning Marakunda which lowers the defense of all foes for 3 turns. If you teach him Bufudyne via fusion or essences, he becomes even more valuable against this boss.

Bring Demons with Debuffs and Dekunda

SMT V Dominion

Since Khonsu has Debilitate which lowers all foes' attributes by 1 stage for 3 turns, it's best to make sure one ally has Dekunda to negate any debuffs to your party. Dominion is a good candidate as he naturally learns Dekunda and nulls Light damage.

Khonsu himself has no way of countering debuffs, so bring demons that have access to Debilitate, Matarunda, or Marakunda to have an easier time taking him down.

Khonsu Stats and Weaknesses

Recommended Level

SMT V Khonsu
Recommended Level Location Drops
64 Odaiba Health Incense
Stamina Incense

Khonsu Stats

Strength
76
Vitality
49
Magic
80
Agility
39
Luck
46

Khonsu Weaknesses and Resistances

Elemental Weaknesses and Resistances

Physical Fire Ice Electric Force Light Dark
- Resist Weak - - Null -

Status Ailments Resistances

Sleep Confuse Charm Mirage Seal Poison
Resist Resist Resist Resist Resist Resist

Khonsu Skill Proficiencies

Elemental

Physical Fire Ice Electric Force Light Dark
+3 +4 −5 - - +5 -

Other

Almighty Status Ailment Recovery Support
- - - +3

Khonsu Skills

Skill Description
Agidyne Heavy Fire damage to a single foe.
Hamaon Heavy Light damage to 1 foe. Chance to insta-kill if the target is weak to Light damage.
Mahamaon Heavy Light damage to all foes. Chance to insta-kill if the target is weak to Light damage
Only used as a Magatsuhi Attack
Dark Sword 2 medium Physical attacks to 1 foe. Chance of inflicting Seal.
Karnak Unique Skill: Heavy Physical damage to all foes. High chance to crit.
Debilitate Lowers all attributes of all foes by 1 stage for 3 turns.
Diarama Heals a medium amount of damage to 1 ally.
Omagatoki: Critical Magatsuhi Skill: All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.

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