Anahita is an optional boss in Shin Megami Tensei V (SMT 5). Read on to know the best strategies to use against Anahita, Anahita's weaknesses, best demons to use against Anahita, and the best buffs to use to counter Anahita!
Anahita Guides | |
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Boss Guide | Stats and Fusion Guide |
List of Contents
Bring Ice and Light Dampeners Use Fire and Lightning Attacks Use Ice Dampeners or Guard When Anahita Charges Magatsuhi
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Be sure to buy three Ice Dampeners and three Light Dampeners from Gustave before this fight, they will help out with blocking Anahita's moves.
Use Agi and Zio as much as possible. Zhen is a good candidate for Demon around this level that can learn Zio. Have Mermaid in your party to block Anahita's Ice-based moves and Angel to both block Light damage and heal.
When Anahita starts charging Magatsuhi, be sure to Guard. Anahita also has a unique skill called Hellish Spurt which can deal heavy Ice-type damage if you aren't ready for it.
This is a pretty challenging fight, so it's recommended to level up to 20 rather than 18 to give yourself some extra stats, however if you enjoy the challenge going in at level 18 doable.
Angel | Mermaid | Archangel |
Fortuna | Apsaras | Zhen |
Anahita's elemental weakness is Fire and Electric-type attacks, so prioritize bringing Demons that have access to Agi aand Zio. You can also take advantage of Essences you've been collecting to have Nahobino or Demon inherit these skills.
Mermaid is very useful against Anahita as she block's Anahita' Ice-type attacks, shortening the boss' turn. If you chose to side with Apsaras her questline, she is also good to have in this fight as she resists Ice damage.
Angel is the best candidate for healer in this fight for two reasons: he has access to a unique healing spell called Humble Blessing which heals all party members a small amount, and he blocks Anahita's Light-type attacks like Mahama.
Recommended Level | Location | Drops |
---|---|---|
20 | Near the Onarimon Leyline The Cursed Mermaid Sidequest |
Ice Gem x2 |
Strength | 16 |
---|---|
Vitality | 13 |
Magic | 21 |
Agility | 11 |
Luck | 16 |
Physical | Fire | Ice | Electric | Force | Light | Dark |
---|---|---|---|---|---|---|
- | Weak | Absorb | Weak | - | Block | - |
Sleep | Confuse | Charm | Mirage | Seal | Poison |
---|---|---|---|---|---|
Resist | Resist | Resist | Resist | Resist | Resist |
Physical | Fire | Ice | Electric | Force | Light | Dark |
---|---|---|---|---|---|---|
- | -2 | +4 | -6 | - | +2 | - |
Almighty | Status Ailment | Recovery | Support |
---|---|---|---|
- | - | +2 | +1 |
Skill | Description |
---|---|
Hellish Spurt | Medium Ice damage to all foes. Used after charging Magatsuhi. |
Rakunda | Lowers one foe's defense for the next 3 turns. |
Bufu | Small Ice damage to one foe. |
Mahama | Small Light damage to all foes. Has a chance to insta-kill foes weak to Light damage |
Matarunda | Lowers the attack of all foes for the next 3 turns. |
Omagatoki: Critical | Magatsuhi Skill: All attacks, including magical attacks, will become Critical hits for all allies for 1 turn. |
Boss Battle Guides | List of Bosses
Related Boss Guides | |
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Story Bosses | Optional Bosses |
DLC Bosses |
Optional Boss Guides | |
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Apsaras | Leanan Sidhe |
Shiki-Ouji | Xuanwu |
Jatayu | Kumbhanda |
Quetzalcoatl | Baihu |
The Kunitsukami | Futsunushi |
Adramelech | Zaou-Gongen |
Punishing Foes Guides | |
---|---|
Oyamatsumi | Horus |
Girimekhala | Hecatoncheires |
Chimera | Seth |
Bishamonten | Jikokuten |
Koumokuten | Zouchouten |
Garuda |
DLC Boss Guides | |
---|---|
Artemis | Cleopatra |
Mephisto | Matador |
Daisoujou | Hell Biker |
White Rider | Red Rider |
Black Rider | Pale Rider |
Mother Harlot | Trumpeter |
Demi-Fiend |
How to Beat Anahita
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