Shin Megami Tensei V (SMT 5)

How to Beat Matador

SMTV How to Beat Matador
Matador is an optional boss in Shin Megami Tensei V (SMT 5). Read on to know the best strategies to use against Matador, Matador's weaknesses, best demons to use against Matador, and the best buffs to use to counter Matador!

Matador Guides
Boss Guide Stats and Fusion Guide

How to Beat Matador

matador smt 5

Use Electric Skills and Speed and Attack Debuffs

We recommend using a party consisting of Shiisaa, Feng Huang, and Kikuri-Hime for this fight. Nahobino and Shiisaa will act as your main damage dealers while Kikuri-Hime is on debuff duty, regularly casting Sukunda and Tarunda. Feng Huang will be your main healer with Media throughout the fight.

Guard When Matador Charges Magatsuhi

After charging Magatsuhi, Matador can use any of his offensive skills, but the most dangerous one is Andalucia which is a Physical multi-hit skill, and if your party isn't guarding, Matador's turn will extend and may take out your healers, ensuring a Game Over.

Phys Dampeners

Phys Dampeners are a rare drop item that can be very helpful against Matador's Andalucia. If you have one, you can use it when he charges up Magatsuhi. If he uses Andalucia your party will block his attack and you can regain control faster. However, be aware that Matador could cast Mazan instead, so be prepared for either outcome.

Since Phys Dampeners are few and far between, this option is technically viable, but not recommended.

Where to Find Matador

Near Tamachi Leyline

You can find Matador directly next to the Tamachi Leyline after accepting the quest from Sophia in the World of Shadows.

Best Demons to use Against Matador

Feng Huang Shiisaa Berith
Koppa Tengu Take-Minakata Kikuri-Hime

Demons With Zio and Debuffs

SMT V Shiisaa
Matador's elemental weakness is Electric-type attacks, so prioritize bringing Demons that can learn Zio or higher variations of it. You will also want to have Demons that can use Sukunda and Tarunda to lower Matador's Evasion/Accuracy and Attack, respectively.

  • Shiisa - Has access to Electric-type attacks and Sukunda.
  • Kikuri-Hime - Has access to Tarunda (naturally), and Sukunda (if fused from Leanan Sidhe) but has a -5 in Electric attacks.
  • Koppa Tengu - Has access to a physical attack that also lowers Evasion/Accuracy

Demons That Block or Resist Force Damage

SMT V Kikuri-Hime

Kikuri-Hime is particularly useful against Matador as she blocks Force damage, has access to debuffs like Sukunda and Tarunda, and can cast Recarm to ressurect allies at level 25. If you level up a bit more she will also have access to Media making her even more valuable in this fight.

Healers

SMT V Feng Huang

Feng Huang has access to Media right away at level 22, is resistant to Force damage, and can learn Rakunda to lower one foe's defense if fused from Fortuna. If you're planning on being higher level for this fight, you could switch to Kikuri-Hime. Alternatively you could use both and have Kikuri-Hime on debuff duty while Feng Huang acts as the main healer.

Matador Stats and Weaknesses

Recommended Level

SMT V Matador Battle Screen
Recommended Level Location Drops
25~27 Near Tamachi Leyline •Large Glory Crystal x1
•Luck Incense x1
•Aiding Sutra x1

Matador Stats

SMT V Matador Fusion
Strength
31
Vitality
15
Magic
29
Agility
35
Luck
22

Matador's Weaknesses and Resistances

Elemental Weaknesses and Resistances

Physical Fire Ice Electric Force Light Dark
- - - Weak Block Resist Resist

Status Ailments Resistances

Sleep Confuse Charm Mirage Seal Poison
Resist Resist Resist Resist Resist Resist

Matador's Skill Proficiencies

Elemental

Physical Fire Ice Electric Force Light Dark
+4 - - -5 +3 - -

Other

Almighty Status Ailment Recovery Support
- - - +1

Matador's Skills

Skill Description
Andalucia Unique Skill: Small Physical damage to all foes at random 3~6 times.
Charge Greatly increases the damage of the next Strength-based attack from self.
Mazan Medium Force attack to all foes.
Red Capote Unique Skill: Raises Accuracy/Evasion of 1 ally by 2 ranks for 3 turns
Marakunda Lowers the Defense of all foes by 1 rank for 3 turns.

Matador's Magatsuhi Skills


All attacks including magic become critical hits durning your party's turn.

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