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This is a guide to the Mystic Allies Challenge Rift Build, a PvE Monk Build in Diablo Immortal! Let your Mystic Allies do the fighting while you provide your party members support with Inner Sanctuary! Read on to learn how to play this party build, which excels at general PvE in Dungeons and Rifts, and what gear, skill, and gem setups to use.
All Monk Guides | ||
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Monk Class Overview | Best Monk Builds | All Monk Items & Gear |
Mystic Allies Challenge Rift | |
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Class | Monk |
Build Rating | |
Preference | Party |
Build Focus | PvE: Dungeon, Elder Rift, Challenge Rift |
Stat Priorities |
・Cooldown Reduction ・Critical Hit Chance ・Strength ・Movement Speed ・Vitality |
Strengths | Weaknesses |
---|---|
・Powerful Summons Distract Enemies
・Great Support Skills ・Good Crowd Control ・Low Risk due to Support Role |
・Moderate Damage
・Low Defense ・Not Advised for Soloing |
Main Hand | Off Hand | ||
---|---|---|---|
Rod of Echoes | Respite's Sigh | ||
Head | Shoulder | Chest | Legs |
The Open Mind | Rising Tide | Disciplined Respite | Companion's Melody |
Set (Feasting Baron's Pack & Shepherd's Call to Wolves) | |||
Neck | Ring 1 | Ring 2 | Waist |
The Subjugator | The Prisoner | The Turnkey | The Gaoler |
Hands | Feet | ||
Shepherd and Beastmaster | Shepherd and Leader | ||
Paragon Trees | |||
Vanquisher > Survivor > Soldier > Mastermind | |||
Skills | |||
Fists of Thunder (Primary) | |||
Mystic Allies | Inner Sanctuary | ||
Exploding Palm | Imprisoned Fist | ||
Charm Priority | |||
Gem Name | Effect |
---|---|
Aquamarine x3 | + 8 Armor |
Ruby x3 | + 80 Life |
Sapphire x4 | + 8 Armor Penetration |
Tourmaline x4 | + 8 Damage |
Gem Name | Effect |
---|---|
Berserker's Eye | Increases all damage you deal by 5.00%, but increases all damage you take by 6%. Increases your Critical Hit Chance by 1%. Unlocks at Rank 3 |
Blood-Soaked Jade | Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%. Take 2% decreased damage while below 50% Life. Unlocks at Rank 3 |
Bottled Hope | Using a skill to grant a buff increases the target's damage done and movement speed by 8.00% for 6 seconds. Cannot occur more often than once every 20 seconds per target. Decreases the cooldown on all your skills by 1.5%. Unlocks at Rank 3 |
Fervent Fang | Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks. All damage you deal to Elite monsters increased by 1.5% Unlocks at Rank 3 |
Freedom and Devotion | Increases the duration of your summons by 8.00%. Increases the damage of your summons by 0.75%. Unlocks at Rank 3 |
Unity Crystal | You and all party members take 0.50% reduced damage per additional party member within 6 yards of you. Each nearby party member increases damage done by all party members by 0.3% Unlocks at Rank 3 |
Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.
The main purpose of this Mystic Allies build is to provide support for your entire team, while your summons distract enemies for you.
Rod of Echoes, The Open Mind, and Companion's Melody, as well as two parts of the gear set Shepherd's Call to Wolves all work together to buff Mystic Allies by decreasing its cooldown, and increasing its damage and duration, making this skill more viable to use all the time. The Legendary Gem Freedom and Devotion also helps increase the duration of Mystic Allies.
Inner Sanctuary gets buffs as well, with Respite's Sigh increasing its duration, and Disciplined Respite improving its cooldown. Moreover, due to the Legendary Gem Bottled Hope, casting Inner Sanctuary on your party will increase their damage output for a while.
Exploding Palm is good to have in this build as a way to contribute offensively to your party. Exploding Palm will be buffed by four parts of the Feasting Baron's Pack set, so the Bleed effect will stay longer on enemies.
This support class does not lack in DPS. the Legendary Gems Fervent Fang, Blood-Soaked Jade and Berserker's Eye will ensure you have damage to deal, while your support skills are on the cooldown.
Cooldown Reduction | Cooldown Reduction is central to this build, as you always need to have Mystic Allies out, taking the hits for you. Better cooldowns would also help you focus more on assisting your party with your buff skills. |
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Critical Hit Chance | Having higher critical hit chance would make it easier for you and your Mystic Allies to bring down enemies quickly to trigger their Exploding Palm detonation. |
Strength | Even a support class needs Strength to be able to contribute to a heated raid, and to make their Mystic Allies stronger as well. |
Movement Speed | Moving quickly around the battle area is ideal to stay out of trouble and immediately assist members of your party. |
Vitality | Some Vitality would be nice to add to the survivability of this class. You can't support anyone if you're dead. |
Vanquisher > Survivor > Soldier > Mastermind |
---|
Your First priority would be the Vanquisher Paragon tree, since it ups your DPS and HP and makes you a more viable member of the team. The Survivor Paragon tree would be your secondary skill tree, since staying alive to support your party is just as important as increasing your damage.
At the endgame, the Mastermind and Soldier Paragon trees, allow you to give buffs to your party members when in battle. These two skill trees are ideal for a support role.
|
The extended duration and decreased cooldowns given by your Armor and Gems will make it so you can bring out your Mystic Allies very often. Always use this skill as soon as it becomes available, and let your summons engage with the enemy.
This is best used in large hordes of enemies. Cast Exploding Palm on a cluster of enemies, and let your Mystic Allies tear them down, then watch the explosions commence.
Cast Inner Sanctuary when your party members are engaging hordes of enemies, or a boss, then join in the battle. Make sure to time this skill right, ideally when you think the battle will go a bit longer in a specific area
Imprisoned Fist has some added utility because of the Rising Tide shoulder armor; It can be used as a mobility skill to get out of danger, or a skill to stop enemies in their tracks to halt their pursuit of you or your teammates. Furthermore, the Chip of Stoned Flesh Gem will ensure this skill inflicts an explosive curse on enemies, which can be compounded with Explosive Fist for twice the explosions.
Since your Gems and Paragon trees have buffs that activate when party members are closeby, it would be best for the entire party to stick close to each other, especially to reap the benefits of Inner Sanctuary.
Diablo Immortal Builds | ||
---|---|---|
Barbarian | Crusader | Demon Hunter |
Monk | Necromancer | Wizard |
Diablo Immortal Builds | ||
---|---|---|
Exploding Palm Elder Rift
(PvE) |
Flying Dragon PvP
(PvP) |
Imprisoned Fist PvP
(PvP) |
Inner Sanctuary Elder Rift
(PvE) |
Inner Sanctuary PvP
(PvP) |
Monk Leveling Build
(PvE) |
Mystic Allies Challenge Rift
(PvE) |
Mystic Strike Challenge Rift
(PvE) |
Wave of Light PvP
(PvP) |
Not sure freedom and devotion works with mystic allies
Monk Mystic Allies Challenge Rift Build Guide: Gems, Items, and How to Play
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We've tested it and it does indeed work with Mystic Allies!