Diablo Immortal

Necromancer Class Guide: All Skills and How to Play

Necromancer Guide and Skills

This is a guide to the Necromancer class in Diablo Immortal. Read on to see strengths and weaknesses of the Necromancer class, including the best builds, primary and secondary skills and their unlock level, as well as how to play as a Necromancer!

All Necromancer Guides
NecromancerNecromancer Class Overview NecromancerBest Necromancer Builds Necro WeaponAll Necromancer Items & Gear

Necromancer Overview and Rating

Necromancer Image
Type Recommendation
Ranged / Intelligence ★★★★★
Solo Rating Dungeon Rating Raid Rating
S Rank Icon S Rank Icon A Rank Icon

Best Class Tier List

Strengths

Strengths
• Very strong solo play potential.
• Summons can tank for you.
• High single target and AoE damage output.
• Easy to use and learn.

The Necromancer is a mid-range combatant that uses multiple summons to aid them in battle. In tandem with their array of summons, Necromancers also use self-buffs and area-denial abilities to zone the battlefield in their favor.

Due to its easy-to-use skills and highly durable summons during solo play, the Necromancer is probably one of the easier spell-casting classes to use in Diablo Immortal for newer players.

Weaknesses

Weaknesses
• Lacks mobility skills like other classes.
• Vulnerable without summons.
• Gameplay heavily relies on summons.
• Weak PvP player damage.

While excelling in solo play, the Necromancer falls off when put in situations that leave it with no allies on the field. Being a class with limited mobility skills and low health, the Necromancer is vulnerable if caught in between its cooldowns.

In PvP, the Necromancer's kit is also heavily nerfed, often relying on its Bone Spells instead of its usual summoning playstyle. When playing as a PvP Necromancer, players will often find themselves in support roles rather than hybrid DPS roles like other classes.

Necromancer All Skills

Note: Values that change by rank are indicated by an x

Primary Skills

Lv. Learned Primary Skill
1
34

Soulfire

Effect
Throw a ball of soulfire that explodes when it strikes an enemy, inflicting X damage to the target and 25% as much to all other nearby enemies.
Ultimate: Hungering Soulfire
Enhance Soulfire for 12 seconds, instead launching multiple greater bone spirits that seek out enemies and deal X damage each. Targets hit multiple times simultaneously take 75% cumulatively reduced damage.

Bone Spear

Effect
Shoot a piercing Bone Spear forward to inflict X damage, and pierce up to 2 additional enemies. Damage reduced 50% for each additional enemy pierced.
Ultimate: Dread Skullscythe
Enhance Bone Spear for 12 seconds, instead swinging a massive scythe that deals X damage to all nearby enemies and knocks them away.

Secondary Skills

Lv. Learned Skill
1
1
3
8
15
20
28
38
41
44
47
50

Command Skeletons

Req. Lv. Type Cooldown
1 Damage 8 Sec
Effect
Active: Command your skeletal champions to charge to a location and increase attack speed by 80% for 4.5 seconds.
Passive: Raise a skeletal champion every 8 seconds to a max of 4. Skeletal champions deal X damage per attack.

Grim Scythe

Req. Lv. Type Cooldown
1 Damage 9 Sec
Effect
Slash with a summoned scythe, dealing X damage to all enemies in front of you. Each enemy hit generates a corpse, up to a maximum of 2. Maximum 2 charges.

Corpse Explosion

Req. Lv. Type Cooldown
3 Control 1 Sec
Effect
Detonate all corpses in the target area, each corpse dealing X damage to all nearby enemies. Enemies struck by multiple simultaneous explosions take 40% cumulatively reduced damage for each additional hit.

Bone Spikes

Req. Lv. Type Cooldown
8 Charge Control 12 Sec
Effect
Summon bone spikes that erupt from the ground, Stunning enemies for 2 seconds and dealing X damage. Charging longer increases range, and damage up to Y.

Wraith Form

Req. Lv. Type Cooldown
15 Buff 9.4 Sec
Effect
Transform into a wraith, gaining 50% increased movement speed and invulnerability for 2 seconds. During this time you cannot attack.

Skeletal Mage

Req. Lv. Type Cooldown
20 Damage 24 Sec
Effect
Summon an immobile skeletal mage for 13 seconds that throws bolts of soulfire in a direction, each dealing X damage to all enemies in the bolt's path. You may not command more than 6 total skeletal champions and skeletal mages.

Bone Wall

Req. Lv. Type Cooldown
28 Control 14 Sec
Effect
Conjure a wall of bones for 9.2 seconds that blocks the movement of all enemies and allies, and also blocks all enemy projectiles. Maximum 3 charges.

Corpse Lance

Req. Lv. Type Cooldown
38 Damage 1 Sec
Effect
Summon projectiles from nearby corpses that impale the target and other random nearby enemies. Each corpse summons 3 lances that each deal X damage. Multiple hits on the same target deal 20% cumulatively reduced damage.

Bone Armor

Req. Lv. Type Cooldown
41 Buff 20 Sec
Effect
Protect yourself and nearby allies with a shield of bones that absorbs X damage for 12 seconds.

Dark Curse

Req. Lv. Type Cooldown
44 Control 12 Sec
Effect
Curse all enemies in the area, dealing X damage to them over 6 seconds and greatly reducing their vision.

Bone Spirits

Req. Lv. Type Cooldown
47 Damage Channel 0.5 Sec
Effect
Unleash a continual barrage of bone spirits, dealing X damage to enemies. Using Bone Spirits slowly consumes its energy, which recovers while Bone Spirits is not in use.

Command Golem

Req. Lv. Type Cooldown
50 Gather Control 36 Sec
Effect
Summon a bone golem for 24 seconds. When summoned, it will deal X damage to all nearby enemies and Stun them for 2 seconds. While it is active, you can order the golem to leap to a nearby location, where it will deal damage and force all nearby monsters to attack it for 6 seconds.

Necromancer Stat Priority

Necromancer Stat Priorities

Necromancer Stat Priority
IntelligenceVitalityFortitude or Willpower
Intelligence This is the primary stat of the Necromancer. It gives the highest boost to Damage and Combat Rating when increased.
Vitality Raises your max Life. Due to how fragile this class is, invest in Vitality to increase your chances of survival.
Fortitude Raises Armor and Armor Penetration. Again, due to how fragile this class is, having more armor means you block more incoming damage.
Willpower Raises Potency and Resistance. When opting to raise effectiveness of spells, players can invest in this stat instead.
Strength Worst stat to increase as a Necromancer as it provides the lowest combat rating bonus. Do not waste any points on this stat while leveling this class.

The Necromancer primarily scales with Intelligence, giving players the most bonuses for both combat rating and damage with each additional point. Pair this with more Vitality to increase your max Life, allowing you to survive hairy combat encounters.

Do note that while Fortitude can be important to increase outgoing damage, its armor bonuses can be upgraded separately via the Paragon System. Players looking to only increase armor can opt to go this route instead.

All Stats and Attributes and Their Effects

Necromancer Paragon Point Priorities

As with most classes, it is best to go for more Damage and Life when spending Paragon Points. The Vanquisher tree has a lot of options for both Damage and Life, making it a good early investment if you're still unsure about which tree is best for your build.

As a secondary choice, players can go for either increased Armor or Resistance depending on how vulnerable your Necromancer currently is.

Paragon System Guide | Paragon Levels Explained

How to Play Necromancer

Summon Minions to Help During Combat

Diablo Immortal - Necromancer Command Skeletons

During combat, Necromancers will have access to multiple types of summons depending on their playstyle. Command Skeletons, Golems, and Skeletal Mages to give yourself additional allies in battle.

A Necromancer never truly plays solo. When tackling PvE content, play around with your summons and their ability to draw the aggro of enemy mobs. This allows you to follow up with your different AoE and multiple-hit attacks.

Use Resource Generating Skills to get Corpses

Diablo Immortal - Necromancer Grim Scythe

To keep the summon train going, remember to use corpse generating abilities such as Grim Scythe to get more resources in a pinch. You can also chain corpse generation with either Corpse Explosion or Corpse Lance to do AoE damage instead of summoning.

Use Area Denial Skills to Zone Out Enemies

Diablo Immortal - Necromancer Area Denial

If you find yourself getting mobbed, use zoning spells like Bone Spikes and Bone Wall to buy time and reset your attack. When all else fails, use the Necromancer's only escape ability - Wraith Form - to quickly get out of dodge.

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