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This is a guide to all Legendary Items in the game Diablo Immortal. Read on to learn more about each equipment's class-lock and effects, and more!
Legendary Gear Guides | |
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All Legendary Gear | Legendary Gear Farming |
List of Contents
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Broken Soul | Off Hand | Wrath of the Berserker: Wrath of the Berserker now increases Critical Hit Chance instead of Attack Speed. |
Dishonored Blade | Off Hand | Demoralize: Demoralize duration increased by 30%. |
Eager Maelstrom | Main Hand | Whirlwind: Whirlwind radius increased, but Whirlwind movement speed decreased. |
Flesh Splitter | Off Hand | Cleave: Cleave damage increased by 10%. |
North Wind | Main Hand | Whirlwind: Whirlwind now also inflicts a stacking Chill. |
Obin's Many Fingers | Off Hand | Chained Spear: Chained Spear hurls 2 additional spears. |
Ragecaller | Main Hand | Hammer of the Ancients: Hammer of the Ancients is now also electrified, slowing enemy movement by 50% for 2 seconds. |
Razorgrip | Off Hand | Hammer of the Ancients: The range and damage of Hammer of the Ancients can now be increased by charging it up. |
Rending Bite | Main Hand | Lacerate: Lacerate now inflicts Bleeding that deals X damage over 3 seconds. |
Sellena's Iron | Main Hand | Leap: Leap causes the ground to shake where you land, dealing X damage to all enemies in the area over 3 seconds. |
Stonefall | Main Hand | Hammer of the Ancients: Hammer of the Ancients damage increased by 10%. |
Svot's Reach | Main Hand | Cleave: Cleave now strikes in a full circle around you. |
The Forgotten | Off Hand | Hammer of the Ancients: Hammer of the Ancients now throws a giant hammer that damages enemies in its path and knocks them away. Picking up this hammer will reduce the remaining cooldown on Hammer of the Ancients |
The Maddening | Main Hand | Frenzy: Movement speed increased by 15% while Frenzy is at its maximum stacks. |
The Remembered | Off Hand | Hammer of the Ancients: Hammer of the Ancients now summons a Spirit of the Ancients who stuns all nearby enemies and then fights beside you for you for a while. |
Virulent Fist | Off Hand | Cleave: Enemies killed by Cleave will explode, inflicting X damage on all nearby enemies. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Animal Instinct | Shoulder | Leap: Leap can now charge up to increase range and damage. |
Battlemaster's Helm | Head | Demoralize: Demoralize is replaced with a war cry that increases all damage you and nearby allies inflict |
Berserker's Sanity | Head | Wrath of the Berserker: Wrath of the Berserker now also dispels effects which cause loss of control of your character. |
Bestial Threat | Head | Demoralize: Demoralize is replaced with a terrifying roar that damages all nearby enemies and Immobilizes them |
Broken Grasp | Shoulder | Sprint: Sprint also increases your dodge chance by 20%. |
Charred Iron | Chest | Chained Spear: Chained Spear now hurls a flaming spear that damages all enemies in its path and leaves a Burning trail. |
Cracklefell | Chest | Chained Spear: Chained Spear now hurls an electrified spear that damages and immobilizes all enemies in its path. |
Crusher Rig | Chest | Chained Spear: Chained Spear now hurls giant rocks, inflicting damage on all enemies in its path. |
Davin's Legacy | Chest | Hammer of the Ancients: Hammer of the Ancients maximum charges increased by 1. |
Determination | Legs | Furious Charge: Furious Charge can now be charged up to increase range and damage. |
Ferocious Gale | Chest | Whirlwind: Whirlwind occasionally throws out tornadoes that deal X damage to any enemies they strike. |
Hatred's Reach | Shoulder | Cleave: Cleave range increased by 20%. |
Hell's Legacy | Shoulder | Sprint: Sprint also leaves a trail of flames, dealing damage to enemies over 4 seconds. |
Howler's Lift | Legs | Leap: Leap damage increased by 10%. |
Impaler's Breath | Chest | Chained Spear: Chain Spear now hurls a harpoon that knocks enemies away, damaging and Stunning them. |
Impending Slaughter | Head | Demoralize: Demoralize is replaced with an intimidating shout that damages nearby enemies and decreases attack and movement speed. |
Juggernaut's Plan | Legs | Sprint: Sprint now causes you to run continuously, knocking away and damaging enemies in your path. |
Kar's Defiance | Legs | Leap: Leap also grants you a shield that absorbs X damage. |
Lasting Hate | Head | Wrath of the Berserker: Wrath of the Berserker duration increased by 30%. |
Rockspike | Legs | Ground Stomp: Ground Stomp now affects all nearby enemies and can be charged to increase range and damage. |
Screaming Fury | Legs | Furious Charge: Furious Charge now charges to a location, damaging all nearby enemies and knocking them into the air. Also increases maximum charges to 2. |
Second Breath | Head | Sprint: Sprint duration increased by 30%. |
Shattered Ground | Legs | Ground Stomp: Ground Stomp now produces an earthquake, continually damaging enemies in the area but no longer stunning them. |
Shocking Chaos | Shoulder | Leap: Leap is now electrified, Stunning all nearby enemies where you land. |
Spiritbreaker | Head | Sprint: Sprint also leaves tornados in your path that deal X damage to any enemies they strike. |
Swiftwing | Legs | Sprint: Sprint now also increases movement speed of nearby allies. |
The Coming Storm | Shoulder | Wrath of the Berserker: Wrath of the Berserker cooldown decreased by 15%. |
The Gathering | Chest | Whirlwind: Whirlwind pulls in all enemies it damages. |
Tracker's Rage | Chest | Furious Charge: All damage you deal is increased by 10% after activating Furious Charge. |
Weighted Brow | Head | Ground Stomp: Ground Stomp range increased by 20%. |
Ydama's Cyclone | Shoulder | Whirlwind: Whirlwind damage increased by 10%. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Air Splitter | Main Hand | Falling Sword: Falling Sword instead unleashes a shock wave that can be charged up to increase range and damage. |
Bonebearer | Off Hand | Shield Glare: Shield Glare now consumes energy to reflect a beam of light that continually damages enemies in a direction, but no longer Blinds enemies. |
Bowyer's Remorse | Off Hand | Spinning Shield: Spinning Shield now explodes when it strikes an enemy instead of returning, damaging all nearby enemies and knocking them away. |
Closing-Jaws | Main Hand | Sweep Attack: Sweep Attack now pulls all enemies it strikes to you. |
Constant Scrutiny | Off Hand | Shield Glare: Shield Glare now Blinds and damages all enemies around you. |
Gimcrack Buckler | Off Hand | Punish: While Punish has granted you Hardened Senses, your blocks will trigger an explosion dealing x damage to all nearby allies. |
Karawan's Catch | Main Hand | Sweep Attack: Sweep Attack now consumes energy to continually damage all nearby enemies while you move. |
Little Lance | Main Hand | Falling Sword: Falling Sword instead causes you to surge forward with your sword up to three times, damaging all enemies in your path. |
Longpalm | Main Hand | Sweep Attack: Sweep Attack now strikes all nearby enemies. |
Pavise of Ten Wings | Off Hand | Spinning Shield: Spinning Shield now spirals around you and does not return. |
Pouncing Shield | Off Hand | Spinning Shield: Spinning Shield now bounces between several enemies instead of returning to you. |
Proof From on High | Main Hand | Falling Sword: Falling Sword now chains enemies to a location, and pulls them to you when activated again. |
Sinkhole Cross | Off Hand | Spinning Shield: Spinning Shield hovers at a location, damaging enemies and reducing their movement speed. |
The Bristle | Main Hand | Sacred Fire: Sacred Fire now also hurls waves of flame, dealing x damage to all enemies in their path. |
Tumult | Main Hand | Falling Sword: Falling Sword now summons a storm of blades around it, continually damaging all nearby enemies, but can no longer be activated again for movement. |
Zaynula's Last Hymn | Off Hand | Consecration: Consecration also slows enemy movement by 30%. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Arrowkeeper | Head | Holy Banner: The inspiration from Holy Banner now moves with you. |
Barbed Council | Shoulder | Judgment: Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns. |
Besieger | Chest | Draw and Quarter: Draw and Quarter periodically calls down a bombardment for X damage to nearby enemies. |
Bladed Jambeau | Legs | Draw and Quarter: Draw and Quarter's mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies. |
Cavalier's Courtwear | Legs | Draw and Quarter: Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies. |
Cradle of Pebbles | Shoulder | Judgment: Judgment instead summons a Guardian of Justice to fight for you. |
Faith Ascendant | Shoulder | Falling Sword: Deal 10% increased damage for a few seconds after using either stage of Falling Sword. |
Feathermail Coat | Chest | Judgment: Judgment damage increased by 10%. |
Fortress Hermetic | Chest | Consecration: Consecration radius increased by 20% |
Glower of the Recluse | Head | Sweep Attack: When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage. |
Hungerfire Chiton | Chest | Shield Charge: Shield Charge also unleashes a shock wave at its destination, dealing X damage to all nearby enemies. |
Inhumed Plate | Chest | Conjuration of Light: Sanctuary: Conjuration of Light lasts longer and protects you and your allies within an area, |
Iron Suzerain | Chest | Condemn: Condemn now continuously drags enemies toward you. |
Justice Without Favor | Chest | Conjuration of Light: Conjuration of Light surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage. |
Leggings of the Consigner | Legs | Conjuration of Light: Damage you deal during Conjuration of Light grants you an absorb shield when it expires, equal to x% of all damage you dealt but no more than 20% of your maximum Life. |
Many-Eyed Aegis | Head | Consecration: Your Consecration now moves with you. |
Permanent Reproach | Legs | Condemn: Condemn radius increased by 20% |
Pillager's Greaves | Legs | Shield Charge: Shield Charge damage increased, and Shield Charge can be charged up to further increase damage. |
Pride is Bait | Head | Sacred Chain: Enemies affected by your Sacred Chain are pulled together. |
Public Penance | Shoulder | Sacred Chain: Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration. |
Questor's Mien | Head | Shield Charge: Shield Charge maximum charges increased by 1 |
Redeemer's Mettle | Head | Shield Glare: Shield Glare radius increased by 20% |
Retribution Ornament | Head | Holy Banner: Holy Banner is replaced with a holy status that forces all nearby enemies to attack it. |
Shieldswathe | Legs | Shield Charge: Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross. |
Sivket's Advantage | Shoulder | Draw and Quarter: Draw and Quarter duration increased by 30% |
Spine of the Adversary | Shoulder | Sacred Chain: Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy, but no longer Stuns. |
Springback Chain | Chest | Spinning Shield: Spinning Shield damage increased by 10%. |
Squire's Trews | Legs | Draw and Quarter: You can now carry a passenger during Draw and Quarter. |
Sudden Vallation | Head | Holy Banner: Holy Banner instead plants a holy beacon that continually damages enemies with holy light. |
Tactics and Secrets | Legs | Shield Glare: Shield Glare damage increased by 10%. |
The Folly of Zakarum | Shoulder | Holy Banner: Holy Banner duration increased by 30%. |
Wind-Blessed Pauldrons | Shoulder | Conjuration of Light: Conjuration of Light duration increased by 30%. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Blacktalon | Off Hand | Strafe: Strafe now continually fires piercing bolts in a direction. |
Breath of Winter | Main Hand | Multishot: Multishot now fires frost arrows that damage and Chill enemies. |
Chainbolter | Off Hand | Sentry: Bloody chains now also connect your Sentry turrets, causing X damage every 0.5 seconds to enemies touching them. |
Disarray | Off Hand | Strafe: Strafe instead throws explosive grenades, each damaging all nearby enemies. |
Dreadlands Requital | Main Hand | Rain of Vengeance: Rain of Vengeance damage increased by 10%. |
Embermist | Main Hand | Smoke Screen: Smoke Screen cooldown decreased by x. |
Flamespite | Main Hand | Multishot: Multishot now fires flaming arrows that damage and Burn enemies. |
Hellbinder | Off Hand | Explosive Arrow: Explosive Arrow now also causes enemies to Burn for X damage over 2 seconds. |
Nightwarden's Eye | Off Hand | Sentry: Sentry damage increased by 10%. |
Shredder Vane | Off Hand | Spinning Chakram: Chakram now orbits your location for several seconds. |
The Hungerer | Off Hand | Crossbow Shot: Crossbow Shot will now pierce through enemies and strike additional enemies behind. |
Turmoil | Main Hand | Strafe: Strafe also launches homing rockets, each dealing X damage to a nearby enemy. |
Unrelenting Furor | Main Hand | Strafe: Strafe duration increased by 35%. |
Vigilance | Main Hand | Sentry: Sentry also launches a rocket every 2 attacks, dealing an additional X damage. |
Watcher's Salvation | Main Hand | Sentry: Sentry maximum number of active increased by 1. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Assassin's Heritage | Legs | Smoke Screen: Smoke Screen instead throws an explosive grenade at a location. |
Bladewings | Shoulder | Knife Trap: Knife Trap maximum number of active increased by 2. |
Bombardment's Toll | Shoulder | Rain of Vengeance: Rain of Vengeance instead summons bomb-dropping shadow beasts that damage and Stun enemies. |
Boundless Ingenuity | Head | Daring Swing: Maximum charges on Daring Swing increased by 1. |
Chillwrath Mantle | Shoulder | Daring Swing: Daring Swing now fires ice arrows at the ground, forming an icy path that continually damages and Chills. |
Coff's Unrelenting Fury | Legs | Vengeance: During Vengeance, every 2 Primary attacks will cause you to launch 1 additional rocket that deals X damage to a nearby target. |
Cowl of Absolute Punishment | Head | Multishot: Multishot damage increased by 10%. |
Cowl of Focused Hatred | Head | Multishot: Multishot fires 4 additional arrows. |
Cuirass of the Death Watch | Chest | Strafe: Strafe damage increased by 10%. |
Darkness's Embrace | Chest | Smoke Screen: Smoke Screen now creates thicker, longer-lasting smoke that maintains concealment while you are in it. However, you will be briefly visible each time you attack. |
Daye's Frightful Persona | Head | Knockback Shot: Knockback Shot damage increased by 10%. |
Frozen Guardian's Sight | Head | Sentry: Sentry becomes empowered with frost, damaging and Chilling enemies. |
Hailfire | Shoulder | Multishot: Multishot also launches 2 homing rockets, each dealing X damage. |
Hailstone Shoulders | Shoulder | Rain of Vengeance: Rain of Vengeance becomes empowered with frost, damaging and Chilling enemies. |
Heart of Vengeance | Chest | Vengeance: Vengeance cooldown decreased by 15%. |
Helltrapper Cage | Chest | Knife Trap: Knife Trap damage increased by 10%. |
Inescapable Raptor | Legs | Knife Trap: Knife Trap becomes Frost Trap, damaging and Chilling enemies when it explodes. |
Jayn's Silent Retribution | Legs | Smoke Screen: All your attacks will be Critical Hits for a few seconds after Smoke Screen's concealment ends. |
Legguards of the Inevitable Inferno | Legs | Knife Trap: Knife Trap becomes Immolation Trap, Burning the ground and all nearby enemies when detonated. |
Master Alchemist's Faulds | Legs | Smoke Screen: Smoke Screen instead throws a gas bomb at a location, continually damaging all nearby enemies. |
Petahm's Secret Arsenal | Chest | Knockback Shot: Knockback Shot becomes empowered with frost, leaving a frozen trail in its path that damages and Chills enemies. |
Plate of Lethal Intent | Chest | Knife Trap: Knife Trap arming time decreased by 85%. |
Shadowstalker's Spaulders | Shoulder | Spinning Chakram: Spinning Chakram maximum charges increased by 1. |
Skystriker's Pauldrons | Shoulder | Rain of Vengeance: Rain of Vengeance instead summons a flying shadow beast that continually drops bombs in an area. |
Slayer's Breeches | Legs | Spinning Chakram: Enemies hit by Chakram will suffer 4% additional damage if hit again by Chakram within a short time, stacking up to 5 times. |
Untempered Hatred | Chest | Knockback Shot: Knockback Shot now fires mortars into the sky that bombard enemies within range. |
Vision of the Lost | Head | Vengeance: During Vengeance, each defeated enemy increases the remaining duration of Vengeance by 0.2 seconds, up to a maximum increase of 2.4 seconds. |
Ysil's Contained Destruction | Head | Sentry: Sentry now fires mortars that explode to damage all enemies in an area. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Dragon's Indignation | Main Hand | Seven-Sided Strike: Seven-Sided Strike now also continually Burns enemies. |
Eye of the Storm | Off Hand | Cyclone Strike: Cyclone radius increases by 20% |
Fires of Peace | Main Hand | Shield of Zen: Shield of Zen doesn't shield you anymore, but periodically deals damage to nearby enemies. |
Ice Upon the Blossom | Main Hand | Seven-Sided Strike: Seven-Sided Strike turns to Ice damage with Chilling effect. |
Intervening Law | Main Hand | Shield of Zen: Shield of Zen now causes you to charge to a target location, granting you and all nearby allies a shield that absorbs damage. |
Power of Undulation | Off Hand | Wave Strike: Wave Strike now continually channels energy waves forward. |
Reaching Rebuke | Off Hand | Exploding Palm: Exploding Palm now launches you at a location and strikes that area with a giant palm as you land, damaging all nearby enemies, but its cooldown is inreased. |
Respite's Sigh | Off Hand | Inner Sanctuary: Inner Sanctuary duration increased by 30% |
Roar of the Sea | Off Hand | Wave Strike: Wave Strike now quickly gathers energy and generates Wave Explosion. |
Rod of Echoes | Main Hand | Mystic Allies: Mystic Allies cooldown decreased by 15%. |
Scolding Storm | Off Hand | Exploding Palm: Exploding Palm is now icy and inflicts Chill. |
Spirit's Reach | Main Hand | Seven-Sided Strike: Seven-Sided Strike now places a runic circle inside which all enemies will be struck by your spirit allies. |
Spokes of the Wheel | Off Hand | Flying Kick: Flying Kick also temporarily increases all damage you deal by 10%. |
Unshakeable Weight | Main Hand | Wave Strike: Wave Strike range increased by 20% |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Breath of Incense | Chest | Seven-Sided Strike: Seven-Sided Strike can now trigger the Exploding Palm explosion when it kills Bleeding enemies. |
Chastising Radiance | Legs | Wave of Light: Wave of Light damage increased by 10% |
Companion's Melody | Legs | Mystic Allies: Mystic Allies duration increased by 25% |
Crippling Insight | Head | Exploding Palm: Maximum charges of Exploding Palm increased by 1. |
Discipline's Weight | Shoulder | Seven-Sided Strike: Seven-Sided Strike damage increased by 10%. |
Disciplined Respite | Chest | Inner Sanctuary: Inner Sanctuary cooldown decreased by 15% |
Empathy's Blessing | Head | Inner Sanctuary: Inner Sanctuary is now Blessed Sanctuary, increasing all damage done by you and your allies while within the circle. |
Enlightenment's Blessing | Chest | Shield of Zen: During Shield of Zen, your movement speed is increased by 25% and you can move unhindered through enemies. |
Freedom's Gale | Shoulder | Imprisoned Fist: Imprisoned Fist now knocks surrounding enemies into the air and Stuns them, but no longer Immobilizes. |
Grace's Bounty | Legs | Flying Kick: Flying Kick becomes Spinning Kick, damaging all nearby enemies. |
Harmony's Song | Chest | Wave of Light: Wave of Light range increased by 20%. |
Heaven's Bonds | Shoulder | Wave of Light: Wave of Light now drops a golden bell from the sky, immobilizing all enemies in the area. |
Isolation's Path | Legs | Imprisoned Fist: Imprisoned Fist maximum charges increased by 1. |
Judgment's Watch | Head | Inner Sanctuary: Inner Sanctuary now continually damages all enemies within it, but no longer protects you or your allies. |
Mantle of the Crane | Shoulder | Flying Kick: Flying Kick range increased by 20% |
Momentum's Flow | Legs | Flying Kick: Flying Kick now unleashes a series of kicks at enemies in a direction, with the final kick knocking enemies away. |
Path of the Storm | Legs | Cyclone Strike: Cyclone Strike also temporarily decreases all damage you take by 20%. |
Purity's Thought | Head | Shield of Zen: Shield of Zen now also dispels a harmful effect from the target. |
Radiant Sun | Shoulder | Wave of Light: Wave of Light now summons an Echo Bell, inflicting continuous damage on all nearby enemies. |
Resounding Soul | Chest | Wave Strike: Wave Strike damage increased by 10%. |
Rising Tide | Shoulder | Imprisoned Fist: Imprisoned Fist now causes you to leap through the air with electricity, damaging and Immobilizing nearby enemies where you land. |
Solace of the Peaks | Head | Inner Sanctuary: Inner Sanctuary becomes a chilling circle, continually damaging and Chilling enemies within it, but not longer protecting you and your allies. |
Storm Spirit | Chest | Cyclone Strike: Cyclone Strike now generates a powerful tornado that continually damages all nearby enemies. |
Tempest's Heart | Chest | Cyclone Strike: Cyclone Strike now causes you to become a vortex that pulls in enemies and then detonates, damaging and knocking away all nearby enemies. |
The First Wind | Shoulder | Seven-Sided Strike: Each hit of Seven-Sided Strike also temporarily decreases all damage you take by 3.5%, stacking up to 7 times. |
The Open Mind | Head | Mystic Allies: Mystic Allies damage increased by 10%. |
Tiger's Flight | Legs | Flying Kick: Flying Kick now generates a flaming tornado that damages enemies in its path. |
Tranquility's Gaze | Head | Inner Sanctuary: Inner Sanctuary now Stuns and damages enemies that enter or exit the circle, but no longer protects you or your allies. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Accounting for Weakness | Main Hand | Command Golem: Command Golem now summons a skeletal golem that consumes and gains power from all nearby corpses, and which damages all enemies in its path as it leaps. |
Baleful Trinity | Off Hand | Soulfire: Soulfire now bounces to 1 additional target, but deals 30% decreased damage to subsequent targets. |
Beacon of the Led | Off Hand | Command Golem: Command Golem damage increased by 10% |
Blight Maw | Main Hand | Bone Spear: Bone Spear also poisons enemies hit for X damage over 3 seconds. |
Clotburst | Main Hand | Corpse Explosion: Corpse Explosion damage increased by 10% |
Desolatoria | Main Hand | Command Golem: Command Golem now summons a molten golem that continually Burns all nearby enemies instead of forcing them to attack it or Stunning them. |
Dominance from Dust | Off Hand | Command Golem: Your bone golem will split into two smaller bone golems when it dies. |
Eel Tongue | Main Hand | Bone Spirits: Bone Spirits damage increased by 10% |
Life in Balance | Off Hand | Command Skeletons: 10% of all damage you take is taken by your skeletal champions instead. |
Piercehammer | Main Hand | Command Skeletons: Command Skeletons damage increased by 10%. |
Priest's Grubknife | Main Hand | Command Golem: Command Golem now summons a stone golem that throws boulders at enemies and rolls through enemies instead of leaping. |
Pyre's Allure | Off Hand | Bone Wall: Bone Wall can now be ignited with soulfire, dealing X damage over 8 seconds to nearby enemies. |
Simulacrator | Main Hand | Wraith Form: Wraith Form now also leaves an effigy behind that forces nearby enemies to attack it and then explodes for x damage. |
Ten-Thorn | Off Hand | Corpse Lance: Corpse Lance now collects the summoned projectile around you, until you activate Corpse Lance again to fire them all in a direction. |
The Prong | Off Hand | Command Skeletons: Decreases time required to raise new skeletal champions by 30% |
Welcome End | Off Hand | Skeletal Mage: Skeletal Mage now summons a powerful grim reaper, but has a longer cooldown. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Chasm-Crosser | Shoulder | Bone Spikes: Bone Spikes range increased by 20% |
Coals for Eyes | Head | Command Skeletons: Command Skeletons now causes your skeletal champions to explode at their destination, damaging all nearby enemies. |
Covet Nothing | Chest | Bone Armor: Bone Armor now also damages nearby enemies when activated and increases their damage taken for a short time. |
Crown of the Gilded Leash | Head | Command Skeletons: Command Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location. |
Ever-Grasping Vestments | Chest | Bone Wall: Bone Wall now summons a line of skeletal soldiers that charge forward in formation, damaging and knocking back enemies. |
Exhumant's Backbone | Chest | Bone Wall: Bone Wall instead summons a pillar of rotting corpses that knocks targets into the air, damaging them, and then Slows all nearby enemies. |
Flickering Warmth | Chest | Bone Armor: Bone Armor instead summons three bone spikes that orbit you and damage and enemies they strike. |
Gallowsborn | Chest | Wraith Form: Generate corpses as you move during Wraith Form. |
Gravedirt's Weight | Shoulder | Bone Armor: Bone Armor now also grants immunity to all effects which knock you out of your position. |
Graven Bulwark | Legs | Bone Armor: Bone Armor duration increased by 25% |
Guided by Maggots | Legs | Dark Curse: Dark Curse no longer decreases enemy vision, instead causing your minions within the area to frenzy, increasing their attack and movement speeds. |
Hideous Dawning | Head | Bone Spikes: Bone Spikes now also causes enemies to bleed for additional damage, but no longer Stuns them. |
Linger-Mantle | Shoulder | Dark Curse: Dark Curse duration increased by 30% |
Lone Preserver | Shoulder | Corpse Explosion: Corpse Explosion now also inflicts a stacking Chill which can Freeze enemies when stacked. |
Mirrorictus | Head | Command Skeletons: Your skeletal champions are replaced with skeletal archers. |
Mournful Destroyer | Legs | Dark Curse: Dark Curse now curses the ground in an area, causing enemies within it to take continual damage. |
No-Mouth Face | Head | Bone Spikes: Bone Spikes no longer charges up and instead immediately summons three forward-moving spikes that knock enemies away. |
Parting Gift | Chest | Bone Armor: Bone Armor now grants you and all nearby party members charges of damage immunity, each of which prevents all damage from a single hit. |
Proximal Fear | Legs | Wraith Form: Wraith Form now causes enemies you touch to flee in Fear and damages them. |
Rotspur | Shoulder | Corpse Explosion: Corpse Explosion no longer detonates corpses, causing them instead to release blight on the area that poisons enemies for continual damage. |
Rozhin's Keening | Legs | Corpse Lance: Corpse Lance damage increased by 10% |
Sacral Chausses | Legs | Bone Wall: Bone Wall duration increased by 25% |
Skullveil | Head | Skeletal Mage: Skeletal Mage duration increased by 20%. |
Soulchime | Legs | Dark Curse: Dark Curse now causes enemies to explode on death, but no longer decreases enemy vision. |
Surge and Stillness | Shoulder | Corpse Explosion: Corpse Explosion now also causes corpses to pull themselves toward the nearest enemy before exploding. |
The Inviting Tomb | Chest | Bone Wall: Bone Wall now creates a circular wall of bones that traps targets within it, but no longer has multiple charges. |
They Rest Everywhere | Chest | Corspe Explosion: Corpse Explosion radius increased by 20%. |
Visitant's Sign | Head | Command Golem: Command Golem duration increased by 20% |
Ziroco | Shoulder | Skeletal Mage: Skeletal Mage damage increased by 10%. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Azkalor's Fire | Off Hand | Scorch: Scorch damage increased by 10%. |
Chaos Rupture | Off Hand | Black Hole: Black Hole instead conjures an unstable star which explodes when it expires, damaging and Stunning nearby enemies. |
Devastation | Main Hand | Arcane Wind: Arcane Wind now summons a Tornado that damages enemies in a line. Also increases maximum Arcane Wind charges by 1. |
Devouring Void | Off Hand | Black Hole: Black Hole moves forward a short distance, pulling in and damaging enemies as it travels. |
Electrospike | Main Hand | Electrocute: Electrocute leaps to 3 additional enemies. |
Entropic Edge | Main Hand | Disintegrate: Disintegrate damage increased by 10%. |
Force of Harakas | Main Hand | Magic Missile: Magic Missile damage increased by 20%. |
Heart of the Storm | Off Hand | Ice Armor: Ice Armor becomes Storm Armor, continually damaging nearby enemies. |
Icon of Synchronicity | Off Hand | Ice Armor: Ice Armor now also grants damage absorption to your nearby allies. |
Negation Blade | Main Hand | Black Hole: Black Hole also absorbs nearby enemy projectiles. |
Syldra's Fang | Main Hand | Arcane Wind: Arcane Wind can no longer be charged up, and now unleashes an icy wind, damaging and chilling enemies. |
The Siphon | Off Hand | Lightning Nova: Casting Lightning Nova temporarily increases your movement speed by 60%. |
Thunderbird's Bite | Main Hand | Lightning Nova: Lightning Nova damage increased by 10%. |
Unrepentant Gale | Off Hand | Arcane Wind: Maximum Arcane Wind charges increased by 1. |
Windshaper | Main Hand | Arcane Wind: Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path. |
Winter's Eye | Off Hand | Ice Armor: Ice Armor no longer absorbs damage, instead conjuring an ice storm around you that continually damages and Chills nearby enemies. |
Equipment | Slot | Affected Skill & Effect |
---|---|---|
Angmar's Repulsive Burden | Shoulder | Scorch: Scorch will now knock enemies away. |
Arcane Intensifiers | Shoulder | Disintegrate: Disintegrate will fire a stronger instantaneous beam after a short delay. |
Chaos Nexus | Legs | Disintegrate: Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing X damage. |
Cowl of the Abyss | Head | Black Hole: Black Hole radius increased by 20%. |
Crown of Arcane Truths | Head | Scorch: Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels. |
Cryomancer's Helm | Head | Ray of Frost: Ray of Frost range increased by 20% |
Crystal Guards | Legs | Ice Crystal: Ice Crystal cooldown decreased by 15%. |
Csur's Fortutious Ward | Shoulder | Teleport: Teleport now causes you to gain a shield that absorbs 3,271 damage. |
Ellora's Fervor | Chest | Lightning Nova: Lightning Nova now hurls balls of Burning fire. |
Frostreaver's Garments | Chest | Ice Crystal: Ice Crystal now summons a freezing crystal that inflicts greater damage over time and a stacking Chill. |
Frostwalkers | Legs | Meteor: Meteor now summons an icy meteor, dealing damage and covering the area with ice that deals additional damage and Chills enemies. |
Galebringer's Leggings | Legs | Arcane Wind: Arcane Wind damage increased by 10%. |
Heart of the Frozen North | Chest | Ice Armor: While Ice Armor is active, enemies attacking you are afflicted with 40% Chill for 2 seconds. |
Kavil's Grand Revelation | Legs | Disintegrate: Enemies killed by Disintegrate will explode, dealing X damage to all nearby enemies. |
Kyn's Cryoclasp | Chest | Ray of Frost: Ray of Frost now unleashes a stronger instantaneous beam after a short delay, damaging and freezing all enemies in its path. |
Lyan's Resonant Wisdom | Head | Teleport: Teleport now conjures a lightning cloud at your destination, dealing X damage to all nearby enemies over 2.5 seconds. |
Mask of Illusions | Head | Teleport: Teleport now causes you to become invisible and leave behind a mirror image. |
Memory of Xiaoyu | Head | Scorch: Scorch now conjures four flaming orbs that orbit around you and explode when they strike enemies, damaging and Burning all nearby enemies. |
Pads of Protection | Shoulder | Disintegrate: Disintegrate now fractures into a short-ranged cone. |
Phoenix Mantle | Shoulder | Scorch: Scorch radius increased by 20%. |
Regalia of the Archmage | Chest | Lightning Nova: Lightning Nova now hurls balls of Immobilizing arcane energy. |
Riftdancer's Stride | Legs | Teleport: Teleport now targets a location where it also damages all nearby enemies. |
Rime Mantle | Shoulder | Disintegrate: Enemies killed by Ray of Frost will shatter, dealing damage to all nearby enemies and inflicting Chill. |
Robes of the Avalanche | Chest | Ray of Frost: Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies. |
Searing Judgement | Shoulder | Disintegrate: Disintegrate now channels Fire, Burning enemies for additional damage over time. |
Shoulders of the Cataclysm | Shoulder | Meteor: Meteor damage increased by 10%. |
Starcaller's Breeches | Legs | Meteor: Meteor now continually damages enemies in an area, but no longer stuns. |
Starcaller's Drapery | Chest | Meteor: Meteor radius increased by 20%. |
Time-Warped Cloth | Legs | Teleport: Teleport can now be recast, transporting you back to your original location. |
Vaetia's Resourceful Countenance | Head | Scorch: Scorch now launches an electric orb that stops travelling when it strikes the first enemy, and then continually electrocutes and Stuns nearby enemies. |
Vision of the Frozen Path | Head | Scorch: Scorch now launches a frozen orb that continually damages nearby enemies and Chills them. |
Zann Esu Elemental Weave | Chest | Lightning Nova: Lightning Nova now hurls balls of Chilling ice. |
All Equipment | ||
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Barbarian | Crusader | Demon Hunter |
Monk | Necromancer | Wizard |
All Set Items |
All Equipment Rarities | |
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Legendary | Rare |
Magic | Normal |
All Legendary Items
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I been wearing h2 gears and have horrible battle rating 🙁 i found a site at diabloimmortal.vip to reload some orbs, then i got all the 5 stars gems, but my BR is still so low? Is BR calculate on the Resonate ? My res is almost 3k but my BR is only 2k1, i am on wing2 atm, any idea?