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This is a guide listing all Wizard Items & Gear in the game Diablo Immortal. Read on to learn more about each weapon and armor's rarity and affected skill!
| All Wizard Guides | ||
|---|---|---|
Wizard Class Overview |
Best Builds |
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| Equipment | Slot | Affected Skill & Effect |
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Off Hand | Scorch: Scorch damage increased by 10%. |
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Off Hand | Black Hole: Black Hole instead conjures an unstable star which explodes when it expires, damaging and Stunning nearby enemies. |
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Main Hand | Arcane Wind: Arcane Wind now summons a Tornado that damages enemies in a line. Also increases maximum Arcane Wind charges by 1. |
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Off Hand | Black Hole: Black Hole moves forward a short distance, pulling in and damaging enemies as it travels. |
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Main Hand | Electrocute: Electrocute leaps to 3 additional enemies. |
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Main Hand | Disintegrate: Disintegrate damage increased by 10%. |
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Main Hand | Magic Missile: Magic Missile damage increased by 20%. |
| Heart of the Storm | Off Hand | Ice Armor: Ice Armor becomes Storm Armor, continually damaging nearby enemies. |
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Off Hand | Ice Armor: Ice Armor now also grants damage absorption to your nearby allies. |
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Main Hand | Black Hole: Black Hole also absorbs nearby enemy projectiles. |
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Main Hand | Arcane Wind: Arcane Wind can no longer be charged up, and now unleashes an icy wind, damaging and chilling enemies. |
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Off Hand | Lightning Nova: Casting Lightning Nova temporarily increases your movement speed by 60%. |
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Main Hand | Lightning Nova: Lightning Nova damage increased by 10%. |
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Off Hand | Arcane Wind: Maximum Arcane Wind charges increased by 1. |
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Main Hand | Arcane Wind: Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path. |
| Winter's Eye | Off Hand | Ice Armor: Ice Armor no longer absorbs damage, instead conjuring an ice storm around you that continually damages and Chills nearby enemies. |
| Equipment | Slot | Affected Skill & Effect |
|---|---|---|
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Shoulder | Scorch: Scorch will now knock enemies away. |
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Shoulder | Disintegrate: Disintegrate will fire a stronger instantaneous beam after a short delay. |
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Legs | Disintegrate: Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing X damage. |
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Head | Black Hole: Black Hole radius increased by 20%. |
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Head | Scorch: Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels. |
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Head | Ray of Frost: Ray of Frost range increased by 20% |
| Crystal Guards | Legs | Ice Crystal: Ice Crystal cooldown decreased by 15%. |
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Shoulder | Teleport: Teleport now causes you to gain a shield that absorbs 3,271 damage. |
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Chest | Lightning Nova: Lightning Nova now hurls balls of Burning fire. |
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Chest | Ice Crystal: Ice Crystal now summons a freezing crystal that inflicts greater damage over time and a stacking Chill. |
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Legs | Meteor: Meteor now summons an icy meteor, dealing damage and covering the area with ice that deals additional damage and Chills enemies. |
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Legs | Arcane Wind: Arcane Wind damage increased by 10%. |
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Chest | Ice Armor: While Ice Armor is active, enemies attacking you are afflicted with 40% Chill for 2 seconds. |
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Legs | Disintegrate: Enemies killed by Disintegrate will explode, dealing X damage to all nearby enemies. |
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Chest | Ray of Frost: Ray of Frost now unleashes a stronger instantaneous beam after a short delay, damaging and freezing all enemies in its path. |
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Head | Teleport: Teleport now conjures a lightning cloud at your destination, dealing X damage to all nearby enemies over 2.5 seconds. |
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Head | Teleport: Teleport now causes you to become invisible and leave behind a mirror image. |
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Head | Scorch: Scorch now conjures four flaming orbs that orbit around you and explode when they strike enemies, damaging and Burning all nearby enemies. |
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Shoulder | Disintegrate: Disintegrate now fractures into a short-ranged cone. |
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Shoulder | Scorch: Scorch radius increased by 20%. |
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Chest | Lightning Nova: Lightning Nova now hurls balls of Immobilizing arcane energy. |
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Legs | Teleport: Teleport now targets a location where it also damages all nearby enemies. |
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Shoulder | Disintegrate: Enemies killed by Ray of Frost will shatter, dealing damage to all nearby enemies and inflicting Chill. |
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Chest | Ray of Frost: Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies. |
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Shoulder | Disintegrate: Disintegrate now channels Fire, Burning enemies for additional damage over time. |
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Shoulder | Meteor: Meteor damage increased by 10%. |
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Legs | Meteor: Meteor now continually damages enemies in an area, but no longer stuns. |
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Chest | Meteor: Meteor radius increased by 20%. |
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Legs | Teleport: Teleport can now be recast, transporting you back to your original location. |
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Head | Scorch: Scorch now launches an electric orb that stops travelling when it strikes the first enemy, and then continually electrocutes and Stuns nearby enemies. |
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Head | Scorch: Scorch now launches a frozen orb that continually damages nearby enemies and Chills them. |
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Chest | Lightning Nova: Lightning Nova now hurls balls of Chilling ice. |

| All Equipment | ||
|---|---|---|
| All Set Items | ||
| All Equipment Rarities | |
|---|---|
| Legendary | Rare |
| Magic | Normal |
All Wizard Items & Gear: Exclusive Legendary and Set Items



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