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Diablo Immortal has several stats that affect your character's performance. Read on for an explanation of each Stat and Attribute including primary and secondary stats, and which stat to prioritize increasing!
List of Contents
Strength | Increases the damage of Barbarians, Crusaders, Demon Hunters, and Monks. Provides little benefit to the classes not mentioned. |
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Intelligence | Increases the damage of Wizards and Necromancers. Provides minimal benefit to classes not mentioned. |
Fortitude | Provides armor and armor penetration. |
Vitality | Increases HP. |
Willpower | Improves debuff time applied to enemies and increases resistance to ailments inflicted on the player. |
Combat Rating | Increases or decreases the damage you deal and take . |
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Armor | Reduces damage taken and also improves block chance. Block Chance will reduce incoming damage by half. |
Armor Penetration | Reduces enemy armor |
Resistance | Reduces duration of debuffs on your character if Resistance is higher than enemy potency. |
Potency | Increases the duration of your debuffs applied to enemies if their resistance level is lower than your potency stat. |
Accuracy | Increases chance of hitting enemies if accuracy is higher than enemy evasion. |
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Evasion | Reduces chance of getting hit if evasion rating is higher than enemy accuracy. |
Critical Hit Chance | Increases chance of your attacks doing a critical hit (double damage) |
Critical Hit Damage | Improves the damage of your critical strikes by a flat rate (1% critical hit damage increases our critical hit from 200% to 201%) |
Critical Hit Resistance | Reduces chance of enemy getting a critical hit. |
Attack Speed | Increases the speed of your skills and primary attacks. |
Cooldown Reduction | Reduces the cooldown of all your skills and improves recovery of skills with charges. |
Movement Speed | Increases your character's movement speed. |
Block Chance | Improves the chance to block attacks reducing its damage by half. Critical strikes cannot be blocked. |
Armor Piercing | Chance to hit enemies and ignore their defense. |
Life Drain | Regain life when attacking enemies. |
Cheat Death | Chance to survive damage with 1 HP. |
Life Regeneration | Health regeneration rate per five seconds while out of combat. |
Magic Find | Increases chances of enemies dropping higher quality items. |
Your primary damaging attribute is one of the most valuable stat you can increase. Not only does it increase your Combat Rating, it also improves your damage.
Crit Chance will allow you to deal double damage without crit damage but crit damage won't work with zero crit chance. Strike a balance of increasing both stat!
Movement Speed is one of the most underrated stat in Diablo especialliy when running for rifts. Higher movement speed allows you to group up enemies faster, reach the next destination in less time, and even dodge offensive abilities!
Combat Rating directly multiples your damage dealt (or taken) and also reduces the damage you take (or increase it). Make sure to always proceed to dungeons that are in the right level of your ORDR or you won't survive long or contribute enough to the team.
How to Increase and Check Combat Rating
All the damage stat you rack up won't be able to provide any benefit if your character dies immediately on the first enemy attack. Make sure to also get a steady supply of durability for your character to avoid instantaneous deaths!
Haunted Altars | The Guards' Story |
Blood Resurrection | Blood Apparition |
Revealing the Path | Lord Martanos |
Hiding in Plain Sight | Blasphemous Texts |
Shrubbery | Barbarian Spirits |
Siegebreaker | - |
List of All Stats and Attributes | Stats and Attributes Explained
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I wish I could find a list of all the different MAGIC attributes that can spawn on items... particularly set items. Would also be nice to know if they all have the same spawn rate or if they are different. I saw someone with a set piece that had "Increase life by 10%". Would love to know if I can get that on all pieces, etc. Thanks.