Diablo Immortal

Monk Inner Sanctuary PvP Build Guide: Gems, Items, and How to Play

Diablo Immortal - Inner Sanctuary PvP

This is a guide to the Inner Sanctuary PvP Build, a PvP Monk Build in Diablo Immortal! Conquer in PvP with this all-around battle Monk, which can Chill and Immobilize enemies, deal huge DPS, and zip around the battlefield with ease! Read on to learn how to play this party build, which excels at general PvP, and what gear, skill, and gem setups to use.

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Inner Sanctuary PvP Build Profile

Build Profile and Rating

Inner Sanctuary PvP
Class MonkMonk
Build Rating A Rank Icon
Preference Solo
Build Focus PvP
Stat Priorities Strength
Critical Hit Chance
Critical Hit Damage
Attack Speed
Willpower

Build Strengths and Weaknesses

Strengths Weaknesses
・High Damage
・Good Crowd Control skills
・Good Mobility skills
・Low Defense
・No Support Skills

Build Gear and Skill Summary

Main Hand Off Hand
Spirit's Reach Respite's Sigh
Head Shoulder Chest Legs
Solace of the Peaks Discipline's Weight Disciplined Respite Isolation's Path
Set (War Rags of Shal'baas)
Neck Ring 1 Ring 2 Waist
Burning Heart of ShalBurning Heart of Shal'baas Braided Serpent of ShalBraided Serpent of Shal'baas Resting Fangs of ShalResting Fangs of Shal'baas Storm-Tack of ShalStorm-Tack of Shal'baas
Hands Feet
Dozen Strikes of ShalDozen Strikes of Shal'baas Wind-Trods of ShalWind-Trods of Shal'baas
Paragon Trees
Vanquisher > Gladiator > Mastermind
Skills
Fists of ThunderFists of Thunder (Primary)
Inner SanctuaryInner Sanctuary Seven-Sided StrikeSeven-Sided Strike
Imprisoned FistImprisoned Fist Mystic StrikeMystic Strike
Charm Priority

Gem Setup

Normal Gems
Legendary Gems
Gem Name Effect
AquamarineAquamarine x2+ 8 Armor
RubyRuby x2+ 80 Life
SapphireSapphire x2+ 8 Armor Penetration
TopazTopaz x4+ 8 Resistance
TourmalineTourmaline x4+ 8 Damage
Gem Name Effect
Blood-Soaked JadeBlood-Soaked Jade Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%.
Take 2% decreased damage while below 50% Life.
Unlocks at Rank 3
CaCa'arsen's Invigoration Increases the speed of your Primary Attack by 6%.
Increases the damage of your primary attack by 2%.
Unlocks at Rank 3
Chained DeathChained Death Increases damage done by your attacks by 1.50% per target hit, up to a maximum of 4.5% with 3 targets.
Chained death bonus damage increases to a maximum of 4 targets.
Unlocks at Rank 3
Fervent FangFervent Fang Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks.
All damage you deal to Elite monsters increased by 1.5%
Unlocks at Rank 3
Pain of SubjugationPain of Subjugation You deal 5.50% increased damage to enemies suffering loss of control.
Decreases all damage you take by 1% while suffering loss of control of your character.
Unlocks at Rank 3
Power and CommandPower and Command Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 8%. Command increases all other skill damage by 8%.
You have a 7.5% chance to dispel a negative effect on you each time Power and Command states alternate.
Unlocks at Rank 3

Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.

All-Around Duelist

Monk Inner Sanctuary PvP
This build is a jack-of-all trades, capable of doing high amounts of damage, debuffing enemies, providing crowd control, with a few mobility options to boot. Given any situation, this build will be able to hold its own in battle.

Inner Sanctuary Chills Enemies

Solace of the Peaks is the central piece of equipment here, as it turns Inner Sanctuary into a skill that Chills enemies, slowing them down and reducing their effectiveness in battle. Inner Sanctuary receives further upgrades with Respite's Sigh and Disciplined Respite, which increase the skill's duration and decrease its cooldown, allowing you to use it more often.

Upgrades to Seven-Sided Strike

Seven-Sided Strike is your main damage-dealing skill in this build, and is made even more powerful by the Spirit's Reach main hand weapon, as it increases the skill's duration by a lot. Discipline's Weight increases Seven-Sided Strike's damage, making it a scary skill to get stuck in.

War Rags of Shal'baas for Fists of Thunder

The War Rags of Shal'baas Set increases the speed of your primary attack Fists of Thunder, making you tear through enemies even quicker.

Legendary Gems Buff Damage

The Gems Blood-soaked Jade, Chained Death, Fervent Fang, and Power & Command are necessary Gems to have in any offense-focused build, and will turn your primary attack and Seven-Sided Strike into very powerful damage-dealing tools. Ca'arsen's Invigoration is there to bolster your already very high attack speed, while Pain of Subjugation will increase damage against enemies affected by Imprisoned Fist's Immobilization.

Stats and Paragon Priorities

Attribute Priorities

Strength Strength is vital for this build, as you should be dealing high amounts of DPS in order to quickly crush enemies.
Critical Hit Chance Crits get the DPS going. More Critical Hit Chance is good to have in any build, as it increases the amount of damage you're able to do.
Critical Hit Damage Critical Hit Damage goes hand in hand with Critical Hit Chance. The harder your crits land, the faster you'll be able to defeat your opponent.
Attack Speed Swiftness of Attacks leads to higher DPS, especially for a build like this that should hit hard and fast.
Willpower Willpower makes it so that your crowd control skills have a longer effect on enemies. More of this stat will also make it harder for enemies to pin you down with their own crowd control skills.

Paragon Priorities

Vanquisher > Gladiator > Mastermind

The Vanquisher Paragon skill tree should give you the initial damage boost to be more competitive in PvP. Then, Gladiator should give this build more survivability, with its defensive perks. Finally, you should end up with the Mastermind Paragon tree, as its skills should increase the combat power effectiveness of your entire party.

How to Play




Charge in with Mystic Strike

If the enemy is engaged, or has used their skills and are on a cooldown, rush in with Mystic Strike to get up close. You don't need to hit the enemy with it, just get close enough so that your primary attack Fists of Thunder can send you the rest of the way.

Imprisoned Fist into Seven-Sided Strike

Once you're close enough, use Imprisoned Fist to Immobilize your enemy, then immediately cast Seven-Sided Strike, and simultaneously attack them with Fists of Thunder to get their HP down fast.

Inflict Chill with Inner Sanctuary

cast Inner Sanctuary to inflict Chill and slow their moves down, just in case they think of escaping. Alternatively, this skill can be placed down in key areas in the battlefield, like a choke point, where enemies cannot pass through without engaging with you.

Use Mystic Strike to Escape or Chase

If things are starting to look dicey, making a tactical retreat with Mystic Strike is sometimes the best route. If the enemy starts to retreat, you can use this skill as well to chase after them and get the kill. Get used to the flow of battle, then you'll be able to make snap decisions on when best to attack or retreat.

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