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This is a guide to the Inner Sanctuary PvP Build, a PvP Monk Build in Diablo Immortal! Conquer in PvP with this all-around battle Monk, which can Chill and Immobilize enemies, deal huge DPS, and zip around the battlefield with ease! Read on to learn how to play this party build, which excels at general PvP, and what gear, skill, and gem setups to use.
All Monk Guides | ||
---|---|---|
Monk Class Overview | Best Monk Builds | All Monk Items & Gear |
Inner Sanctuary PvP | |
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Class | Monk |
Build Rating | |
Preference | Solo |
Build Focus | PvP |
Stat Priorities |
・Strength ・Critical Hit Chance ・Critical Hit Damage ・Attack Speed ・Willpower |
Strengths | Weaknesses |
---|---|
・High Damage
・Good Crowd Control skills ・Good Mobility skills |
・Low Defense
・No Support Skills |
Main Hand | Off Hand | ||
---|---|---|---|
Spirit's Reach | Respite's Sigh | ||
Head | Shoulder | Chest | Legs |
Solace of the Peaks | Discipline's Weight | Disciplined Respite | Isolation's Path |
Set (War Rags of Shal'baas) | |||
Neck | Ring 1 | Ring 2 | Waist |
Burning Heart of Shal'baas | Braided Serpent of Shal'baas | Resting Fangs of Shal'baas | Storm-Tack of Shal'baas |
Hands | Feet | ||
Dozen Strikes of Shal'baas | Wind-Trods of Shal'baas | ||
Paragon Trees | |||
Vanquisher > Gladiator > Mastermind | |||
Skills | |||
Fists of Thunder (Primary) | |||
Inner Sanctuary | Seven-Sided Strike | ||
Imprisoned Fist | Mystic Strike | ||
Charm Priority | |||
Gem Name | Effect |
---|---|
Aquamarine x2 | + 8 Armor |
Ruby x2 | + 80 Life |
Sapphire x2 | + 8 Armor Penetration |
Topaz x4 | + 8 Resistance |
Tourmaline x4 | + 8 Damage |
Gem Name | Effect |
---|---|
Blood-Soaked Jade | Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%. Take 2% decreased damage while below 50% Life. Unlocks at Rank 3 |
Ca'arsen's Invigoration | Increases the speed of your Primary Attack by 6%. Increases the damage of your primary attack by 2%. Unlocks at Rank 3 |
Chained Death | Increases damage done by your attacks by 1.50% per target hit, up to a maximum of 4.5% with 3 targets. Chained death bonus damage increases to a maximum of 4 targets. Unlocks at Rank 3 |
Fervent Fang | Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks. All damage you deal to Elite monsters increased by 1.5% Unlocks at Rank 3 |
Pain of Subjugation | You deal 5.50% increased damage to enemies suffering loss of control. Decreases all damage you take by 1% while suffering loss of control of your character. Unlocks at Rank 3 |
Power and Command | Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 8%. Command increases all other skill damage by 8%. You have a 7.5% chance to dispel a negative effect on you each time Power and Command states alternate. Unlocks at Rank 3 |
Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.
This build is a jack-of-all trades, capable of doing high amounts of damage, debuffing enemies, providing crowd control, with a few mobility options to boot. Given any situation, this build will be able to hold its own in battle.
Solace of the Peaks is the central piece of equipment here, as it turns Inner Sanctuary into a skill that Chills enemies, slowing them down and reducing their effectiveness in battle. Inner Sanctuary receives further upgrades with Respite's Sigh and Disciplined Respite, which increase the skill's duration and decrease its cooldown, allowing you to use it more often.
Seven-Sided Strike is your main damage-dealing skill in this build, and is made even more powerful by the Spirit's Reach main hand weapon, as it increases the skill's duration by a lot. Discipline's Weight increases Seven-Sided Strike's damage, making it a scary skill to get stuck in.
The War Rags of Shal'baas Set increases the speed of your primary attack Fists of Thunder, making you tear through enemies even quicker.
The Gems Blood-soaked Jade, Chained Death, Fervent Fang, and Power & Command are necessary Gems to have in any offense-focused build, and will turn your primary attack and Seven-Sided Strike into very powerful damage-dealing tools. Ca'arsen's Invigoration is there to bolster your already very high attack speed, while Pain of Subjugation will increase damage against enemies affected by Imprisoned Fist's Immobilization.
Strength | Strength is vital for this build, as you should be dealing high amounts of DPS in order to quickly crush enemies. |
---|---|
Critical Hit Chance | Crits get the DPS going. More Critical Hit Chance is good to have in any build, as it increases the amount of damage you're able to do. |
Critical Hit Damage | Critical Hit Damage goes hand in hand with Critical Hit Chance. The harder your crits land, the faster you'll be able to defeat your opponent. |
Attack Speed | Swiftness of Attacks leads to higher DPS, especially for a build like this that should hit hard and fast. |
Willpower | Willpower makes it so that your crowd control skills have a longer effect on enemies. More of this stat will also make it harder for enemies to pin you down with their own crowd control skills. |
Vanquisher > Gladiator > Mastermind |
---|
The Vanquisher Paragon skill tree should give you the initial damage boost to be more competitive in PvP. Then, Gladiator should give this build more survivability, with its defensive perks. Finally, you should end up with the Mastermind Paragon tree, as its skills should increase the combat power effectiveness of your entire party.
|
If the enemy is engaged, or has used their skills and are on a cooldown, rush in with Mystic Strike to get up close. You don't need to hit the enemy with it, just get close enough so that your primary attack Fists of Thunder can send you the rest of the way.
Once you're close enough, use Imprisoned Fist to Immobilize your enemy, then immediately cast Seven-Sided Strike, and simultaneously attack them with Fists of Thunder to get their HP down fast.
cast Inner Sanctuary to inflict Chill and slow their moves down, just in case they think of escaping. Alternatively, this skill can be placed down in key areas in the battlefield, like a choke point, where enemies cannot pass through without engaging with you.
If things are starting to look dicey, making a tactical retreat with Mystic Strike is sometimes the best route. If the enemy starts to retreat, you can use this skill as well to chase after them and get the kill. Get used to the flow of battle, then you'll be able to make snap decisions on when best to attack or retreat.
Diablo Immortal Builds | ||
---|---|---|
Barbarian | Crusader | Demon Hunter |
Monk | Necromancer | Wizard |
Diablo Immortal Builds | ||
---|---|---|
Exploding Palm Elder Rift
(PvE) |
Flying Dragon PvP
(PvP) |
Imprisoned Fist PvP
(PvP) |
Inner Sanctuary Elder Rift
(PvE) |
Inner Sanctuary PvP
(PvP) |
Monk Leveling Build
(PvE) |
Mystic Allies Challenge Rift
(PvE) |
Mystic Strike Challenge Rift
(PvE) |
Wave of Light PvP
(PvP) |
Monk Inner Sanctuary PvP Build Guide: Gems, Items, and How to Play
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