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This is a guide to the Draw and Quarter Challenge Rift Build, a PvE Crusader Build in Diablo Immortal! This Elder and Challenge Rift build clears through mobs with its great single-target and aoe damage, supplemented with guaranteed crits during Holy Banner's uptime. Read on to learn this build's gear, skill, and gem setups, including a guide on how to play it!
All Crusader Guides | ||
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Crusader Class Overview | Best Crusader Builds | All Crusader Items & Gear |
Draw and Quarter Challenge Rift | |
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Class | Crusader |
Build Rating | |
Preference | Solo and Party |
Build Focus | PvE: Dungeon, Elder Rift, Challenge Rift |
Stat Priorities |
・Strength ・Vitality ・Critical Hit Damage ・Fortitude ・Cooldown Reduction |
Strengths | Weaknesses |
---|---|
・Guaranteed Critical Hits
・Strong Single Target Damage ・Strong AoE Damage ・Decent Mobility |
・Holy Banner's High Cooldown
・Requires Proper Skill Aim and Usage |
Main Hand | Off Hand | ||
---|---|---|---|
The Bristle | Sinkhole Cross | ||
Head | Shoulder | Chest | Legs |
Arrowkeeper | Sivket's Advantage | Besieger | Bladed Jambeau |
Set (Grace Of The Flagellant + Issatar Imbued) | |||
Neck | Ring 1 | Ring 2 | Waist |
Issatar At Rest | Issatar Enraged | Issatar Undone | Open Gut |
Hands | Feet | ||
Issatar's Open Hand | Torn Sole | ||
Paragon Trees | |||
Vanquisher > Treasure Hunter > Survivor > Mastermind | |||
Skills | |||
Sacred Fire (Primary) | |||
Consecration | Holy Banner | ||
Spinning Shield | Draw and Quarter | ||
Charm Priority | |||
Gem Name | Effect |
---|---|
Aquamarine x1 | + 8 Armor |
Citrine x3 | + 8 Potency |
Ruby x1 | + 80 Life |
Sapphire x3 | + 8 Armor Penetration |
Topaz x1 | + 8 Resistance |
Tourmaline x5 | + 8 Damage |
Gem Name | Effect |
---|---|
Berserker's Eye | Increases all damage you deal by 5.00%, but increases all damage you take by 6%. Increases your Critical Hit Chance by 1%. Unlocks at Rank 3 |
Blood-Soaked Jade | Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%. Take 2% decreased damage while below 50% Life. Unlocks at Rank 3 |
Chained Death | Increases damage done by your attacks by 1.50% per target hit, up to a maximum of 4.5% with 3 targets. Chained death bonus damage increases to a maximum of 4 targets. Unlocks at Rank 3 |
Fervent Fang | Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks. All damage you deal to Elite monsters increased by 1.5% Unlocks at Rank 3 |
Howler's Call | Your Primary Attack has a 10% chance to summon a charging spirit wolf that inflicts 150% base damage + 1458 to all enemies in its path. Cannot occur more often than once every 20 seconds. The spirit wolf has a 12% chance to Stun enemies for 3 seconds. Unlocks at Rank 3 |
Power and Command | Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 8%. Command increases all other skill damage by 8%. You have a 7.5% chance to dispel a negative effect on you each time Power and Command states alternate. Unlocks at Rank 3 |
Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.
This build is great at virtually any form of content, but really shines in pushing Challenge Rifts.
An augmented Draw and Quarter lets you cut through mobs and bosses alike with its increased attack and movement speed, flame trails, and bombardment. This skill also lets you phase through enemies, making it an invaluable skill for overall mobility and survivability.
Consecration, Spinning Shield, and Sacred Fire ups the ante with their incredible aoe damage. The latter's added effect is extremely strong when aimed properly as well, essentially turning it into your most potent boss killer outside of Draw and Quarter.
All these skills are taken even further through the addition of Holy Banner. This insane skill grants you 11 seconds of guaranteed critical hits. Its uptime is maximized as well via our recommended head piece — you won't have to worry about where to place your banner if it's attached to you instead!
Our recommended legendary gears are set up to improve the effectiveness of almost all of our skills, with Draw and Quarter taking the most space as it is the centerpiece of this build.
Besieger, Bladed Jambeau, and Sivket's Advantage improves the effectiveness of the aforementioned centerpiece by either giving it additional damage effects during its uptime or increasing the duration the uptime itself.
Arrowkeeper ensures your Holy Banner's uptime by attaching you to the banner itself. Sinkhole Cross makes your Spinning Shield stay in place, turning it into a high-damage skill that shreds anything within the target area. Lastly, The Bristle is added to give your Sacred Fire more cleave and AoE potential, resulting in faster ultimate charges.
Grace of the Flagellant and Issatar Imbued are the best sets for this build as they perfectly compliment the its two main strengths: continuous damage and high movement speed.
Start off by grabbing Torn Sole and Open Gut as soon as you land in Hell Mode I Difficulty. The Grace of the Flagellant's two-set effect will grant you a greater power spike due to how many continuous damage skills you have. Start grabbing the Issatar pieces as soon as you reach Hell Mode II and above to complete the setup.
Your Normal Gems lean towards bolstering your damage capabilities, while still maintain a decent level of survivability. Consider swapping the Sapphire and Aquamarine counts if you prefer more defense.
Legendary Gems, on the other hand, is all about letting you run through everything in sight. Take note that this build runs Power and Command. Knowing when to use your skills and your primary attack (Sacred Fire) is absolutely paramount to achieve maximum dps.
Strength | Your main stat should always be your top priority. Pumping Strength significantly increases your damage as a Crusader. |
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Vitality | You will be in the thick of things most of the time. Increase your survivability by investing in Vitality (max HP). |
Critical Hit Damage | Make the most out of Holy Banner's 100% critical hit chance buff by investing in more Critical Hit Damage. |
Fortitude | Fortitude pumps your Armor and Armor Penetration at the same time, making it a solid addition to any build that likes to play in close quarters. |
Cooldown Reduction | Lastly, Cooldown Reduction is a solid stat to invest in for this build as this build deals with medium to long cooldowns across the board. |
Vanquisher > Treasure Hunter > Survivor > Mastermind |
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Paragon Priorities are pretty straightforward for this build. Start off by investing in the Vanquisher tree to get that much-needed DPS boost at the early stages of the endgame. You will constantly hop back to this tree when you grab key skills and nodes from other trees later on.
Start investing in the Treasure Hunter tree and get Swift Learner as soon as possible to gain more XP from elite packs, which you will find more of as you clear higher-level rifts. Once you start feeling the pain at higher levels, start getting a few life and armor nodes from the Survivor tree.
Lastly, the Mastermind tree grants you insanely good party-wide boons depending on your party composition. This is a great tree to invest in as soon as possible since almost all forms of PvE content in the Hell I and above are group-based.
|
Your Holy Banners are the key to maximum DPS. Only use it when most, if not all of your skills are off cooldown. This ensures maximum value off the banner's uptime and quick work of any target.
Take note that this applies to Group Play as well! The best time to activate this is when your party or raid has most, if not all their cooldowns off to ensure maximum value. Hit your team up and strategize accordingly!
Spinning Shield positioning is crucial because planting all three shields correctly results in extremely high damage during Holy Banner's uptime.
Wait until your mobs group up tightly, then chuck the shields out. You don't have to release every shield from the get-go either — staggering them depending on the mob's size is fine as well.
For bosses, learn their attack patterns and identify times where they stand in place for a considerable amount of time. This lets them receive the full duration of the shields' uptimes.
Besieger and Bladed Jambeau turns Draw and Quarter into a devastating skill that leaves flame trails and bombards random enemy positions for its entire duration. Make sure you maximize these by constantly running across your targets and luring them together.
Sivket's Advantage increases this skill's duration by 30% as well, granting you even more uptime and which leads to even more damage — especially during Holy Banner's uptime.
Sacred Fire's ultimate is extremely powerful and can turn the tide in most scenarios. This ultimate takes a while to charge up. Only use this under two conditions to ensure its maximum value:
Diablo Immortal Builds | ||
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Barbarian | Crusader | Demon Hunter |
Monk | Necromancer | Wizard |
Diablo Immortal Builds | ||
---|---|---|
Crusader Leveling Guide
(PvE) |
Draw and Quarter Challenge Rift
(PvE) |
Draw and Quarter PvP
(PvP) |
Holy Banner Raid
(PvE) |
Crusader Draw and Quarter Challenge Rift Build Guide: Gems, Items, and How to Play
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