Diablo Immortal

Wizard Ice Armor Dungeon Build Guide: Gems, Items, and How to Play

Diablo Immortal - Ice Armor Dungeon Build Guide

This is a guide to the Ice Armor Dungeon Build, a PvE Wizard Build in Diablo Immortal! This build focuses on playing as a support Wizard, using a team-wide Ice Armor buff alongside an arsenal of Loss of Control skills. To learn how to play this build, as well as its equipment, skills, and preferred gems, read on!

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Ice Armor Dungeon Build Profile

Build Profile and Rating

Ice Armor Dungeon
Class WizardWizard
Build Rating B Rank Icon
Preference Party
Build Focus PvE: Dungeon
Stat Priorities Intelligence
Potency
Vitality
Critical Hit Chance
Critical Hit Damage

Build Strengths and Weaknesses

Strengths Weaknesses
・Very strong AoE damage.
・Relatively low cooldown for Ice Armor buffs.
・Very strong Loss of Control abilities.
・Plays around Ice Crystal's cooldown for damage.
・Stationary playstyle makes it prone to getting mobbed.
・No mobility skills.
・Very reliant on itemization to maximize buff potential.

Build Gear and Skill Summary

Main Hand Off Hand
Entropic EdgeEntropic Edge Icon of SynchronicityIcon of Synchronicity
Head Shoulder Chest Legs
CryomancerCryomancer's Helm Searing JudgementSearing Judgement FrostreaverFrostreaver's Garments Crystal Guards
Set (Vithu's Urges & Grace of the Flagellant)
Neck Ring 1 Ring 2 Waist
Awakener's Urge Broken PalmBroken Palm Severed ThumbSevered Thumb ExemplarExemplar's Urge
Hands Feet
Luminary's Urge Beacon's Urge
Paragon Trees
Vanquisher > Treasure Hunter > Soldier
Skills
ElectrocuteElectrocute (Primary)
Ice ArmorIce Armor Ice CrystalIce Crystal
DisintegrateDisintegrate Ray of FrostRay of Frost
Charm Priority

Gem Setup

Normal Gems
Legendary Gems
Gem Name Effect
AquamarineAquamarine x1+ 8 Armor
CitrineCitrine x5+ 8 Potency
RubyRuby x3+ 80 Life
TourmalineTourmaline x5+ 8 Damage
Gem Name Effect
Blood-Soaked JadeBlood-Soaked Jade Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%.
Take 2% decreased damage while below 50% Life.
Unlocks at Rank 3
Bloody ReachBloody Reach Increases all damage you deal by 2.00% for every 2 yards between you and the enemy hit. Maximum increase of 8% at 8 yards.
Your attacks have a 0.3% chance to decrease enemy attack and movement speeds by 35% for 3 seconds.
Unlocks at Rank 3
Bottled HopeBottled Hope Using a skill to grant a buff increases the target's damage done and movement speed by 8.00% for 6 seconds. Cannot occur more often than once every 20 seconds per target.
Decreases the cooldown on all your skills by 1.5%.
Unlocks at Rank 3
Fervent FangFervent Fang Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks.
All damage you deal to Elite monsters increased by 1.5%
Unlocks at Rank 3
Pain of SubjugationPain of Subjugation You deal 5.50% increased damage to enemies suffering loss of control.
Decreases all damage you take by 1% while suffering loss of control of your character.
Unlocks at Rank 3
Trickshot GemTrickshot Gem Your Channeled skills consume energy 8.00% slower.
Decrease all damage you take by 0.5% while using a Channel skill.
Unlocks at Rank 3

Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.

Buff and Control Skills for 4-Man Dungeons

Ice Armor Dungeon Build

This PvE Dungeon build revolves around maximizing the utitlity of a support Wizard, focusing on buffing your party with Ice Armor and using AoE Loss of Control effects to dictate the tempo of a fight. In higher difficulty dungeons, this build shines as it is one of the few that allows you to grind them out while undergeared or underleveled.

Legendary Items Focus on Buffing Disintegrate & Ice Crystal

Ice Armor Dungeon Legendary Gear

Given that the only buff Ice Armor needs is the group effect provided by the Icon of Synchronicity, the rest of the legendary items in this build will focus on boosting your effective damage and Loss of Control effects.

Frostreaver's Garments and Crystal Guards modify your Ice Crystal to have better Chill procs and a lower cooldown. For damage, Searing Judgement and Entropic Edge work to modify Disintegrate, giving it a DoT Burn as well as 10% more damage for easier Dungeon clears.

Set Items Work on Improving Party Buffs

When starting out (pre-Hell IV difficulty), one of your main goals is to build up your buff potential. Given that your only party buff is Ice Armor, farm and equip a 4-piece Vithu's Urges as it provides longer buff durations and increased attack speed to recepients of the buff. At higher levels, opt for more damage by equipping a 2-piece Grace of the Flagellant.

Bottled Hope Legendary Gem for Better Buffs

The key to providing better support buffs is getting Bottled Hope. Since your only group buff will be Ice Armor via Icon of Synchronicity, Bottled Hope will work to add to what you can give, providing affected allies with damage and movement speed bonuses whenever you use Ice Armor.

The other Legendary Gems listed will work towards buffing your skill damage. However, do note that these remaining gems are aimed towards your Continuous and Channelled skills such as Disintegrate and Ray of Frost. Primary attack damage will still be outclassed by your skills in this build.

Stats and Paragon Priorities

Attribute Priorities

Intelligence Intelligence is the primary stat for Wizards. Prioritize this when equipping legendary and set armor as it gives the most Damage and Combat Rating returns out of all the stats.
Potency Potency will work to increase the effectiveness of your Loss of Control skills and skill damage. Since all of your heavy hitters will be skills, work to increase this stat (especially via Normal Gems) whenever possible.
Vitality Given the build's stationary playstyle and lack of mobility skills, more HP will always be better. Armor pieces that increase Vitality as a secondary stat will be best.
Critical Hit Chance When considering the magical properties of your items, Critical Hit Chance will always be a good investment. Since most of your damage is Continuous, investing to get multiple crit hits while channelling will be better than any other modifier.
Critical Hit Damage If Critical hit Chance modifiers rarely drop for you, the next best thing is to get more Critical Hit Damage. Again, dealing damage will also be a priority for this support build.

Paragon Priorities

Vanquisher > Treasure Hunter > Soldier

At lower Paragon levels, Vanquisher will always outclass Survivor as damage from level 60 to Paragon 30 scales well enough that you will not need the skill tree under Survivor. At Paragon 50, invest in Treasure Hunter since the additional magic find will benefit most if not all of your other solo PvE activities outside of Dungeons and Raids.

Once you hit Paragon 150, invest in Soldier unless you have a dedicated party to play with. Remember, Mastermind relies on party diversity for its buffs which is hard to organize when queuing up using the in-game Party Finder. For better overall party buffs at Hell IV, Soldier will be more useful for both situations.

How to Play

Allow Allies to Draw Aggro & Play in the Back Line

Stay in the Back Line

Remember, due to having no mobility skills or easy escapes, this build will heavily rely on playing with your party. Allow the tankier melee users to draw aggro before you decide to start dishing out damage of your own from the back line. At higher difficulties, this playstyle will make more sense as getting mobbed there is a death sentence.

Use Ice Armor for Area Bosses or When Getting Mobbed

Use Ice Armor to Buff Allies

When tackling Area Bosses, make sure to cast Ice Armor for your team as much as you can. With Bottled Hope and Vithu's Urges modifying this buff skill, you'll want as much uptime as possible when facing difficult content. However, once the boss starts using attacks that are much more difficult to dodge, start spacing out your Ice Armor usage to account for these phases.

Alternatively, some dungeons will feature maps that have players getting mobbed if they aren't too careful. Pay attention to your teammates when this happens, casting Ice Armor if one of them starts dipping in health or if you see them about to be cornered.

Clear Mobs Using Ice Crystal & Disintegrate

Use Disintegrate and Ice Crystal Refraction for Damage

For normal mobs while going through the Dungeon, use Ice Crystal to inflict an AoE Chill effect before hitting it with Disintegrate to trigger a Refraction reaction. This combo deals massive AoE damage, allowing you to easily clear out rooms provided you have Ice Crystal off cooldown.

Use Ray of Frost & Ice Crystal for More Control

When dealing with more enemies than you can effectively fight or if your melee members are getting mobbed, switch out the combo for an Ice Crystal and Ray of Frost Refraction reaction. Not only will this induce a very effective AoE Chill effect, it will also buy your team space to disengage and recover if needed.

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