Diablo Immortal

Wizard Arcane Wind PvP Build Guide: Gems, Items, and How to Play

Diablo Immortal - Arcane Wind PvP Build Guide

This is a guide to the Arcane Wind PvP Build, a PvP Wizard Build in Diablo Immortal! This flexible zoning build uses its arsenal of CC skills to isolate and kill players in Battlegrounds PvP with great effect. To know more about this PvP build, as well as its equipment, skills, and preferred gems, read on!

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Arcane Wind PvP Build Profile

Build Profile and Rating

Arcane Wind PvP
Class WizardWizard
Build Rating S Rank Icon
Preference Solo
Build Focus PvP
Stat Priorities Intelligence
Willpower
Critical Hit Chance
Critical Hit Damage
Vitality

Build Strengths and Weaknesses

Strengths Weaknesses
・Strong AoE Damage and Control.
・High Survivability.
・Can play aggressively.
・Requires great timing to hit CC.
・Plays around skill cooldowns for AoE zoning.
・Can be run down by classes with strong control skills.

Build Gear and Skill Summary

Main Hand Off Hand
WindshaperWindshaper Unrepentant GaleUnrepentant Gale
Head Shoulder Chest Legs
Cowl of the AbyssCowl of the Abyss CsurCsur's Fortutious Ward StarcallerStarcaller's Drapery StarcallerStarcaller's Breeches
Set (Windloft Perfection)
Neck Ring 1 Ring 2 Waist
WisdomWisdom's Edge FairfleetFairfleet FoulfleetFoulfleet WhipcrackWhipcrack
Hands Feet
Hurtling SteelHurtling Steel Stump-StirStump-Stir
Paragon Trees
Vanquisher > Gladiator > Treasure Hunter
Skills
Magic MissileMagic Missile (Primary)
MeteorMeteor Arcane WindArcane Wind
Black HoleBlack Hole TeleportTeleport
Charm Priority

Gem Setup

Normal Gems
Legendary Gems
Gem Name Effect
CitrineCitrine x5+ 8 Potency
SapphireSapphire x4+ 8 Armor Penetration
TourmalineTourmaline x5+ 8 Damage
Gem Name Effect
Blood-Soaked JadeBlood-Soaked Jade Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%.
Take 2% decreased damage while below 50% Life.
Unlocks at Rank 3
Everlasting TormentEverlasting Torment Your critical hits inflict agony, dealing 16.7% Base damage + 202 every second for 3 seconds. Each enemy can only be affected by this once every 6 seconds.
Each nearby enemy afflicted with agony increases your Attack Speed by 1%. Each enemy can only be affected by this once every 6 seconds.
Unlocks at Rank 3
HowlerHowler's Call Your Primary Attack has a 10% chance to summon a charging spirit wolf that inflicts 150% base damage + 1458 to all enemies in its path. Cannot occur more often than once every 20 seconds.
The spirit wolf has a 12% chance to Stun enemies for 3 seconds.
Unlocks at Rank 3
Phoenix AshesPhoenix Ashes Prevents fatal damage, and then grants a shield for 6 seconds that absorbs damage equal to 450% of your base damage. Cannot occur more often than once every 180 seconds.
When this shield expires, heal for 20% of the remaining value.
Unlocks at Rank 3
Power and CommandPower and Command Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 8%. Command increases all other skill damage by 8%.
You have a 7.5% chance to dispel a negative effect on you each time Power and Command states alternate.
Unlocks at Rank 3
Seeping BileSeeping Bile Your attacks 4% chance to poison enemies, inflicting 25% base damage + 263 every second for 6 seconds. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds.
This poison also decreases enemy movement speed by 6%
Unlocks at Rank 3

Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.

Firestorm Transition Build for PvP

While Firestorm is an amazing combo when taking on PvE content, it can easily transition to PvP with the right tweaks. By swapping out Electrocute for Magic Missile and replacing Scorch with a zoning Black Hole, you get a build that can slow, disable, and melt opponents in Battlegrounds PvP, easily.

Legendary Gear to Setup Control Skills

Cowl of the Abyss will be your ticket to zoning Black Holes. The increased area-of-effect (20%) will be perfect for blocking choke points, particularly when Defenders or Attackers start pushing Battlegrounds' objectives.

For area denial, Windshaper and the Starcaller's duo (Drapery and Breeches) will be all you need. The former gives you homing Arcane Wind twisters which slow opponents down on hit, and the latter will increase Meteor's Burn AoE, serving to deter enemy pushes.

Set Items Increase Survivability

On top of move speed bonuses and damage buffs, farming and equipping a 6-piece Windloft Perfection set will give you a 5-hit shield to burn when you overextend. For a build that rewards aggressive plays, this set is perfect for making plays with minimal risk to your Wizard.

However, if you do find yourself getting popped easily, you can go for a 4-piece Windloft Perfection with a 2-piece Untouchable Mountebank for the nifty shield procs upon receiving damage.

Legendary Gems Work on Single-Target Damage

In PvP, DoT effects will always be king. For that reason, this build makes use of Seeping Bile and Everlasting Torment as they stall out enemy healing, allowing you to push objectives easily. Primary attack damage is also buffed using Howler's Call and Blood-Soaked Jade to give you the kill potential needed to finish off low HP players.

Stats and Paragon Priorities

Attribute Priorities

Intelligence Intelligence is the primary stat for Wizards. Prioritize this when equipping legendary and set armor as it gives the most Damage and Combat Rating returns out of all the stats.
Willpower Willpower is amazing in PvP as it helps shorten the duration of DoT and Loss of Control effects, while also buffing your own CC skills for battle.
Critical Hit Chance Crit Hit Chance is a must for this build, as your primary attacks will be what you use to finish off enemies.
Critical Hit Damage If you can, equip items with magic properties that boost your Critical Hit Damage once you have enough Critical Hit Chance stats. Reroll equipment bonuses under the Wildfire Family if you need more Crit Damage.
Vitality Again, with how little HP and Armor the Wizard has, more HP will always be welcome in a PvP build.

Paragon Priorities

Vanquisher > Gladiator > Treasure Hunter

At low Paragon Levels, go for Vanquisher as this will directly affect your farm for set items and legendaries as a Level 60 entering Hell 1 Difficulty. However, once you hit Paragon 50, start investing in Gladiator to get an edge in PvP. Since this will be your most active tree during Battlegrounds, make sure to prioritize getting points into it once it becomes available.

It is only after you have solid buffs for PvP do you start investing in Treasure Hunter. Once you plan to consistently participate in PvP content as an Immortal or Shadow, Treasure Hunter will replace your PvE tree with its buffs to magic find down the line.

How to Play

Use Black Hole to Block Choke Points

With Cowl of the Abyss equipped, your main zoning skill will be Black Hole. During difficult pushes or during area transitions, this skill is perfect to bog enemies down and prevent them from going for the objective. On top of the CC it grants, it can combo well with your teammate's AoE skills (or even Meteor), setting up a nice one-two-punch for trapped enemy players.

Follow-Up with Meteor AoE and Arcane Wind for Damage & Control

The AoE Meteor provided by the Starcaller's Duo (Drapery and Breeches) will allow you to deal DoT damage especially against groups of enemies trying to fight you. However, unlike in PvE, the chief job of Arcane Wind is to slow enemies down. With the modified version courtesy of Windshaper, this combo is also guaranteed to make enemy players think twice before pushing your team.

Use Arcane Wind to Zone Aggressive Players

Arcane Wind can also be used on its own. If you are being hounded by an aggressive melee player or if your team is facing down a massive push, delay the enemy advance by casting two Arcane Winds to zone them. Not only will they be forced back, you can still keep your Black Hole and Meteor combo in the back pocket should they resume their push.

Use Teleport to Chase Down Kills

Since your Magic Missile is practically armed to the teeth with Legendary Gem buffs, make sure to chase down low HP enemy players using Teleport. Secure kills for your team or kill key aggro takers like low HP Barbarians or Crusaders to swing the fight.

Remember, Teleport in this build works in tandem with Csur's Fortutious Ward, giving you a shield that allows you to keep the pressure up without having to risk death. Take advantage of its skill modifier by making aggressive plays that enemies would not normally expect from a Wizard.

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