Diablo Immortal

Crusader Class Guide: All Skills and How to Play

Crusader Guide and Skills

This is a guide to the Crusader class in Diablo Immortal. Read on to see strengths and weaknesses of the Crusader class, including the best builds, primary and secondary skills and their unlock level, as well as how to play as a Crusader!

All Crusader Guides
CrusaderCrusader Class Overview CrusaderBest Crusader Builds Crusader WeaponAll Crusader Items & Gear

Crusader Overview and Rating

Crusader Image
Type Recommendation
Melee / Strength ★★★★★
Solo Rating Dungeon Rating Raid Rating
S Rank Icon S Rank Icon A Rank Icon

Best Class Tier List

Strengths

Strengths
• Amazing crowd control abilities.
• Good AoE attacks and damage.
• Very tanky; excels when surrounded by enemies.
• Very good team buffs, making it ideal for group play.

The Crusader is an amazing tank class that does not sacrifice damage and crowd control for survivability. Equipped with powerful AoE attacks, amazing party-wide buffs, and mobility skills that also function as crowd control, the Crusader is a powerhouse when in battle.

Due to how effective the Crusader's skills are in combat, it is easily one of the best hybrid classes that can work solo or in a group. For new players looking for a powerful class that comfortably scales to late-game, look no further than the Crusader.

Weaknesses

Weaknesses
• Gameplay revolves around long skill cooldowns.
• Low single target damage; low damage against bosses.
• Relies on skills due to weak primary attacks.

While the Crusader excels in group play and getting mobbed while solo, its low single-target damage, and long skill cooldowns make the class tedious to pilot when tackling content such as Helliquary bosses. Due to its lackluster primary attacks, the Crusader will feel underwhelming until you get better skills and gear.

Crusader All Skills

Note: Values that change by rank are indicated by an x

Primary Skills

Lv. Learned Primary Skill
1
34

Punish

Effect
Strike an enemy for X to Y damage and gain Hardened Senses, increasing your Block Chance by 30% for 2 seconds.
Ultimate: Counterattack Storm
Enhance Punish for 12 seconds, striking all enemies in front of you, increasing its damage per hit to X to Y, and increasing its Block Chance bonus. You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds.

Sacred Fire

Effect
Ignite the air with holy flames from your weapon, dealing X to Y damage to an enemy and 25% as much to all other enemies in front of you.
Ultimate: Burning Heat
Enhance Sacred Fire for 12 seconds, increasing damage done to X to Y. Each enemy killed grants 1% increased Sacred Fire damage for 240 seconds, stacking up to 10 times. You also gain a shield that absorbs.

Secondary Skills

Lv. Learned Skill
1
1
3
8
15
20
28
38
41
44
47
50

Spinning Shield

Req. Lv. Type Cooldown
1 Gather 12 Sec
Effect
Hurl a spinning shield, inflicting X damage to all enemies in its path. The shield will return, pulling enemies in its path to you and dealing an additional Y damage. Maximum 3 charges. Players can only be affected by Spinning Shield once every 3 seconds.

Sweep Attack

Req. Lv. Type Cooldown
1 Charge Damage 9 Sec
Effect
Sweep a mystical flail through enemies in front of you, dealing X damage. Charging longer increases range, and damage up to Y. When fully charged, Sweep Attack will also knock enemies away.

Shield Glare

Req. Lv. Type Cooldown
3 Damage Channel 0.5 Sec
Effect
Light erupts from your shield, dealing X damage and Blinding all enemies in front of you for 3 seconds. Players will only be Blinded if they are facing you.

Falling Sword

Req. Lv. Type Cooldown
8 Dash Multiple-Stage 10 Sec
Effect
Impale your holy sword at a location where it deals X damage over 5 seconds to all nearby enemies. Activate again to launch yourself into the heavens and come crashing down at the sword's location, dealing Y damage to all nearby enemies and retrieving the sword.

Draw and Quarter

Req. Lv. Type Cooldown
15 Buff Damage 18 Sec
Effect
Mount a celestial war horse for 5 seconds, dispelling all movement impairing effects, increasing your movement speed by 60%, and replacing your Primary Attack. Holy chains will bind up to 8 nearby monsters, dragging them as you ride and repeatedly dealing X damage.

Consecration

Req. Lv. Type Cooldown
20 Damage 15 Sec
Effect
Consecrate the ground around you, dealing X damage to all nearby enemies over 6 seconds.

Judgment

Req. Lv. Type Cooldown
28 Control 12 Sec
Effect
Pass judgment on all enemies within an area, dealing X damage and Slowing them by 50% for 3 seconds. The center of the area will explode after a short time, dealing Y damage to all nearby enemies and Stunning them for 3 seconds.

Holy Banner

Req. Lv. Type Cooldown
38 Buff 24 Sec
Effect
Plant a holy banner that inspires nearby allies for 11.2 seconds, increasing Critical Hit Chance by 100%, but decreasing Critical Hit Damage to 135% instead of double. Critical Hit Chance over 100% will grant up to 65%.

Shield Charge

Req. Lv. Type Cooldown
41 Dash Control 12 Sec
Effect
Charge forward with your shield, pushing all enemies in your path and inflicting X damage. Enemies colliding with terrain will be Stunned for 3 seconds.

Sacred Chain

Req. Lv. Type Cooldown
44 Control 14 Sec
Effect
Throw holy chains that bounce between enemies, striking up to 6 targets and dealing X damage to each. The chains Stun enemies for 8 seconds, but are dispelled by damage. Duration reduced to 3 seconds on players.

Condemn

Req. Lv. Type Cooldown
47 Damage Multiple-Stage 9 Sec
Effect
Build up a massive explosion, dealing X damage to all nearby enemies after 3 seconds. Activate again to detonate early, but for less damage in a smaller radius.

Conjuration of Light

Req. Lv. Type Cooldown
50 Buff 26.1 Sec
Effect
Call down a beam of holy light from the heavens, protecting you and all nearby allies with damage immunity for 3 seconds.

Crusader Stat Priority

Crusader Stat Priorities

Crusader Stat Priority
StrengthFortitudeVitalityWillpower
Strength This is the primary stat of the Crusader. It gives the highest boost to Damage and Combat Rating when increased.
Fortitude Raises Armor and Armor Penetration. Invest in this stat early to take advantage of the added damage behind your crits.
Vitality Raises your max Life. As you approach late-game, invest in this stat to increase your survivability.
Willpower Raises Potency and Resistance. While Potency and Resistance are great, these can be offset by Paragon Points later on.
Intelligence Worst stat to increase as a Crusader as it provides the lowest combat rating bonus. Do not waste any points on this stat while leveling this class.

The Crusader primarily scales with Strength, giving players the most bonuses for both combat rating and damage with each additional point. Pair this with either Fortitude for more damage behind your crits, and Vitality to increase your durability during hairy combat encounters.

Do note that while Willpower can be important in some cases, both its Potency and Resistance can be upgraded separately via the Paragon System. Players looking to only increase one of the two can opt to go this route instead.

All Stats and Attributes and Their Effects

Crusader Paragon Point Priorities

As with most classes, it is best to go for more Damage and Life when spending Paragon Points. The Vanquisher tree has a lot of options for both Damage and Life, making it a good early investment if you're still unsure about which tree is best for your build.

As a secondary choice, players can invest in Armor Penetration to deal more damage to the Crusader's enemies. For survivability, go for increased Armor or Resistance depending on your equipment's bonuses.

Paragon System Guide | Paragon Levels Explained

How to Play Crusader



Use Crowd Control Skills to Pull Enemies

Daiblo Immortal - Crusader Crowd Control

The Crusader will have a few enemy-pulling skills that can dictate the opening of a fight. On top of dealing good damage, they also set you and your team up for follow-up AoE attacks on large groups of enemies.

When playing as a Crusader, use skills like Spinning Shield (when tanking) or Draw and Quarter (for mobility) to control the number of enemies around you. Set your team up to chain combos by using CCs in succession.

Deal AoE Damage Using Skills

Daiblo Immortal - Crusader AoE Damage

The strength of the Crusader lies in its arsenal of AoE skills that can be used depending on your role as a solo or within a group. With lots of choices available, the Crusader is one of the few classes that can play multiple roles in PvE.

Judgement and Sacred Chain can be used to set up your allies for follow-up AoE attacks. Condemn and Falling Sword can be used to deal massive AoE damage quickly. Consecration and Shield Glare can be used when tanking for the group. Mix up your playstyle accordingly depending on what you or the group needs.

Provide AoE Buffs When Needed

Daiblo Immortal - Crusader AoE Buffs

Unlike damage-only classes like the Wizard, Crusaders can shift into a team role without any problems. They can provide strong party buffs while still being a good damage dealer and tank during combat encounters.

When adventuring with a group, use Holy Banner to boost your party's damage output. If you find yourself getting mobbed by much more difficult monsters, Conjuration of Light will protect your allies for a certain time.

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