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Check out Game8's Diablo 4 Wiki for our latest guides!
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In Diablo Immortal, Dungeons are story-connected locations that players can explore for loot and lore, and farm for Set items at end-game. Read on to learn more about what Dungeons are, tips for clearing them out, and the list of all Dungeons currently in-game!
Diablo Immortal Dungeons | |||
---|---|---|---|
Mad King's Breach | Forgotten Tower | Tomb of Fahir | Destruction's End |
Kikuras Rapids | Temple of Namari | Cavern of Echoes | Pit of Anguish |
Click on any of the links above to quickly navigate to each dungeon's section below!
Mad King's Breach Location | |||
---|---|---|---|
Zone | Bosses | ||
Ashwold Cemetery | Sir Gorash | Manoruk | King Leoric |
Difficulty | Set Item Drops | ||
Hell I+ | ・Torn Sole (Feet) ・Mountebank's Bravado (Waist) |
||
Hell II+ | ・Dozen Strikes of Shal'baas (Hands) ・Issatar at Rest (Neck) |
||
Hell IV+ | ・Fairfleet (Ring) ・Shepherd and Mother (Ring) |
Forgotten Tower Location | ||
---|---|---|
Zone | Bosses | |
Dark Wood | Blood Priestess Innaloth | The Countess |
Difficulty | Set Item Drops | |
Hell I+ | ・Storm-Tack of Shal'baas (Feet) ・Mountebank's Slyness (Feet) |
|
Hell II+ | ・Wisdom's Edge (Neck) ・Issatar's Open Hand (Hands) |
|
Hell IV+ | ・The Prisoner (Ring) ・Shepherd and Father (Ring) |
Tomb of Fahir Location | ||
---|---|---|
Zone | Bosses | |
Shassar Sea | King Fahir | Segithis |
Difficulty | Set Item Drops | |
Hell I+ | ・Wind-Trods of Shal'baas (Feet) ・Issatar Contained (Waist) |
|
Hell II+ | ・Hurtling Steel (Hands) ・Shepherd and Architect (Neck) |
|
Hell IV+ | ・The Turnkey (Ring) ・Shameless Urge (Ring) |
Destruction's End Location | |||
---|---|---|---|
Zone | Bosses | ||
Library of Zoltun Kulle | Baal | ||
Difficulty | Set Item Drops | ||
Hell I+ | ・Whipcrack (Waist) ・Issatar The Brute (Feet) |
||
Hell II+ | ・The Subjugator (Neck) ・Shepherd and Beastmaster (Hands) ・Slit Throat (Neck) |
||
Hell IV+ | ・Modest Urge (Ring) |
Kikuras Rapids Location | |||
---|---|---|---|
Zone | Bosses | ||
Bilefen | Ongori | ||
Difficulty | Set Item Drops | ||
Hell I+ | ・Stump-Stir (Feet) ・Shepherd and Begetter (Waist) |
||
Hell II+ | ・The Mailed Fist (Hands) ・Awakener's Urge (Neck) |
||
Hell IV+ | ・Broken Palm (Ring) ・Mountebank's Marvel (Ring) |
Temple of Namari Location | |||
---|---|---|---|
Zone | Bosses | ||
Bilefen | Sargoth | ||
Difficulty | Set Item Drops | ||
Hell I+ | ・The Gaoler (Waist) ・Shepherd and Leader (Feet) |
||
Hell II+ | ・Luminary's Urge (Hands) |
||
Hell IV+ | ・Severed Thumb (Ring) ・Mountebank's Misdirection (Ring) ・Resting Fangs of Shal'baas (Ring) |
On top of fighting Sargoth, the Temple of Namari dungeon will have a unique boss gauntlet that has you fight 3 random bosses from the following pool of enemies:
Note: The selections will be random each time you attempt the dungeon, so make sure to study the movesets of each boss when tackling this dungeon at higher difficulties.
Cavern of Echoes Location | |||
---|---|---|---|
Zone | Bosses | ||
Frozen Tundra | Bloodrime | Glacial Colossus | |
Difficulty | Set Item Drops | ||
Hell I+ | ・Exemplar's Urge (Waist) | ||
Hell II+ | ・Bloody Hand (Hands) ・Mountebank's Flourish (Neck) |
||
Hell IV+ | ・Issatar Undone (Ring) ・Braided Serpent of Shal'baas (Ring) |
Pit of Anguish Location | |||
---|---|---|---|
Zone | Bosses | ||
Realm of Damnation | Abyssal Tiller | Zolthrax | Zaka |
Difficulty | Set Item Drops | ||
Hell I+ | ・Open Gut (Waist) ・Beacon's Urge (Feet) |
||
Hell II+ | ・Mountebank's Shirking (Hands) ・Burning Heart of Shal'baas (Neck) |
||
Hell IV+ | ・Issatar Enraged (Ring) ・Foulfleet (Ring) |
Dungeons are instanced combat locations in Diablo Immortal that act as story progression points and as grinding areas for experience, Gold, and different kinds of loot.
Every Dungeon offers different maps to explore, massive bosses to kill, and unique loot to discover, so they are the main areas to look forward to upon discovering a new Zone.
In addition, starting up a Dungeon provides players with a story cinematic to give it added context and atmosphere before they go about exploring the area and slaying the monsters within.
As you progress through the campaign in Normal difficulty, each Dungeon you come across can be completed solo or with a group of friends.
No matter how large your party is, you can go through and finish a Normal difficulty Dungeon within 10 to 15 minutes.
Difficulty | Required No. of Players |
---|---|
Normal | 1 Player |
Hell I | Party of 2 Players |
Hell II+ | Party of 4 Players |
However, once you enter Hell I Difficulty and higher, you will need to party up to enter Dungeons.
You will not be able to access Dungeons in these higher difficulties unless you have enough members in your party.
Difficulty | Set Item Drops |
---|---|
Hell I+ | Feet Waist |
Hell II+ | Hands Neck |
Hell IV+ | Rings |
Dungeons are also the primary way to get Set items, which are the strongest and highest quality secondary equipment you can find in Diablo Immortal.
Once you enter Hell I Difficulty and higher, the final bosses of each Dungeon gain a chance to drop different Set items.
Set Items Guide: Drop Locations & Bonuses | How to Get Set Items
Before you enter any Dungeon, ensure that you've done everything to keep your Combat Rating at its highest.
Combat Rating is a crucial stat for clearing Dungeons as it affects how much damage you deal and how much damage you take.
Make sure to check that you've upgraded your equipment and that you've socketed them to the best of your ability to maximize your Combat Rating.
Grouping up smaller enemies is essential in Dungeons as it allows you to maximize the damage your area-of-effect abilities.
You can do this by leading enemies around in a circle, which makes them clump up into a group you can easily take down or have someone with a good Gather Skill in your party, like a Monk or Crusader.
High Movement Speed allows you to clear out Dungeons faster by making it easier to group up mobs, dodge enemy abilities, and reach the next Dungeon objective.
While Combat Rating is still the more important stat to increase, don't neglect Movement Speed whenever you see it as an attribute on a good item.
Haunted Altars | The Guards' Story |
Blood Resurrection | Blood Apparition |
Revealing the Path | Lord Martanos |
Hiding in Plain Sight | Blasphemous Texts |
Shrubbery | Barbarian Spirits |
Siegebreaker | - |
Dungeons Guide | List of All Dungeons
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