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This is a guide to the Imprisoned Fist PvP Build, a PvP Monk Build in Diablo Immortal! Dash around with ease, zip in and out of battle with Flying Kick, then Stun opponents with Imprisoned Fist! Read on to learn how to play this party build, which excels at general PvP, and what gear, skill, and gem setups to use.
All Monk Guides | ||
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Monk Class Overview | Best Monk Builds | All Monk Items & Gear |
Imprisoned Fist PvP | |
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Class | Monk |
Build Rating | |
Preference | Party |
Build Focus | PvP |
Stat Priorities |
・Strength ・Willpower ・Movement Speed ・Critical Hit Chance ・Vitality |
Strengths | Weaknesses |
---|---|
・Fantastic Crowd Control
・Extremely Fast, Great Mobility |
・Moderate Damage
・Low Defense ・No Support Skills |
Main Hand | Off Hand | ||
---|---|---|---|
Rod of Echoes | Spokes of the Wheel | ||
Head | Shoulder | Chest | Legs |
The Open Mind | Freedom's Gale | Tempest's Heart | Isolation's Path |
Set (Windloft Perfection) | |||
Neck | Ring 1 | Ring 2 | Waist |
Wisdom's Edge | Fairfleet | Foulfleet | Whipcrack |
Hands | Feet | ||
Hurtling Steel | Stump-Stir | ||
Paragon Trees | |||
Survivor > Gladiator > Soldier | |||
Skills | |||
Fists of Thunder (Primary) | |||
Imprisoned Fist | Flying Kick | ||
Cyclone Strike | Mystic Allies | ||
Charm Priority | |||
Gem Name | Effect |
---|---|
Aquamarine x4 | + 8 Armor |
Citrine x4 | + 8 Potency |
Ruby x2 | + 80 Life |
Tourmaline x4 | + 8 Damage |
Gem Name | Effect |
---|---|
Blessing of the Worthy | When you take damage, you have 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 12% of your maximum Life. Cannot occur more often than once every 20 seconds. For 6 seconds after unleashing divine retribution, you take 4% decreased damage. Unlocks at Rank 3 |
Blood-Soaked Jade | Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%. Take 2% decreased damage while below 50% Life. Unlocks at Rank 3 |
Echoing Shade | Your attacks have a 15% chance to summon a shadow clone for 8.00 seconds that gains some of your abilities. You can now have up to 2 shadow clones at one time. Unlocks at Rank 3 |
Fervent Fang | Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks. All damage you deal to Elite monsters increased by 1.5% Unlocks at Rank 3 |
Howler's Call | Your Primary Attack has a 10% chance to summon a charging spirit wolf that inflicts 150% base damage + 1458 to all enemies in its path. Cannot occur more often than once every 20 seconds. The spirit wolf has a 12% chance to Stun enemies for 3 seconds. Unlocks at Rank 3 |
Power and Command | Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 8%. Command increases all other skill damage by 8%. You have a 7.5% chance to dispel a negative effect on you each time Power and Command states alternate. Unlocks at Rank 3 |
Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.
This build's main function is to Stun or knock enemies away with Imprisoned Fist and Cyclone Strike, and deal supplementary damage with Mystic Allies, while quickly zipping in and out of the battlefield. It uses Agility to its advantage with increased movement speed and mobility skills like Flying Kick.
All 6 pieces of the Windloft Perfection Set will need to be equipped in order to get the full benefit, as the whole set grants you a buff that increases movement speed, increases damage dealt, and protects you from damage while it is active.
Freedom's Gale now makes Imprisoned Fist Stun enemies instead of Immobilizing them. Tempest's Heart then turns Cyclone Strike into a move that knocks enemies away, instead of drawing them in. Imprisoned Fist gains 1 more charge with Isolation's Path, giving you more opportunities to Stun enemies.
The Echoing Shade Legendary Gem may be the most useful Gem in this build, as it can summon a clone that possesses some of your skills, effectively doubling the amount of crowd control you're able to do.
Fervent Fang and Power & Command both work to increase your attack power, while the Gems Blessing of the Worthy and Howler's Call add AoE damage for when you deal damage and receive damage.
Strength | Strength is vital for any Monk build, as dealing a sufficient amount of damage should be sought after in every member of the party. |
---|---|
Willpower | Willpower makes it so that your Stuns have a longer effect on enemies. More of this stat will also make it harder for enemies to pin you down with their own crowd control skills. |
Movement Speed | Speed is key for this build, and being able to move faster than others will make it easier for you to get in and do crowd control, as well as get out of danger quickly. |
Critical Hit Chance | Crits get the DPS going. More Critical Hit Chance is good to have in any build, as it increases the amount of damage you're able to do. |
Vitality | Having enough HP to survive a barrage of enemy skills is vital to survival. |
Survivor > Gladiator> Soldier |
---|
First, start off with Survivor to increase your defense and survivability. Then, aim for Gladiator to gain some PvP perks for your party. Then, end with the Soldier Paragon skill tree to gain even more defensive perks for your party.
|
With this build, it's not a good idea to rush in, lest you get clobbered. Let your Mystic Allies engage with the enemy first. If you have party members, let your Crusaders or Barbarians do it.
If the enemy is engaged, or has used their skills and are on a cooldown, rush in with Flying Kick to get up close. You don't need to hit the enemy with it, just get close enough so that your primary attack Fists of Thunder can send you the rest of the way.
When you're in melee range, use Imprisoned Fist to Stun them, then beat them up with your primary attack. If you still haven't brought out Mystic Allies, now would be a good time. If the enemy tries to escape, use more charges of Imprisoned Fist to stall them again.
Since Cyclone Strike now knocks back enemies due to Tempest's Heart, use this skill to displace, separate, and keep enemies away from you or your party members, especially if you're outnumbered or being chased.
If things are starting to look dicey, making a tactical retreat with Flying Kick is sometimes the best route. Get used to the flow of battle, then you'll be able to make snap decisions on when best to attack or retreat.
Diablo Immortal Builds | ||
---|---|---|
Barbarian | Crusader | Demon Hunter |
Monk | Necromancer | Wizard |
Diablo Immortal Builds | ||
---|---|---|
Exploding Palm Elder Rift
(PvE) |
Flying Dragon PvP
(PvP) |
Imprisoned Fist PvP
(PvP) |
Inner Sanctuary Elder Rift
(PvE) |
Inner Sanctuary PvP
(PvP) |
Monk Leveling Build
(PvE) |
Mystic Allies Challenge Rift
(PvE) |
Mystic Strike Challenge Rift
(PvE) |
Wave of Light PvP
(PvP) |
Monk Imprisoned Fist PvP Build Guide: Gems, Items, and How to Play
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